diff options
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r-- | src/mesa/main/texobj.c | 75 |
1 files changed, 57 insertions, 18 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index af5902f7366..66377c8c0c0 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -109,7 +109,9 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, target == GL_TEXTURE_2D_ARRAY_EXT || target == GL_TEXTURE_EXTERNAL_OES || target == GL_TEXTURE_CUBE_MAP_ARRAY || - target == GL_TEXTURE_BUFFER); + target == GL_TEXTURE_BUFFER || + target == GL_TEXTURE_2D_MULTISAMPLE || + target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY); memset(obj, 0, sizeof(*obj)); /* init the non-zero fields */ @@ -166,23 +168,39 @@ static void finish_texture_init(struct gl_context *ctx, GLenum target, struct gl_texture_object *obj) { + GLenum filter = GL_LINEAR; assert(obj->Target == 0); - if (target == GL_TEXTURE_RECTANGLE_NV || - target == GL_TEXTURE_EXTERNAL_OES) { - /* have to init wrap and filter state here - kind of klunky */ - obj->Sampler.WrapS = GL_CLAMP_TO_EDGE; - obj->Sampler.WrapT = GL_CLAMP_TO_EDGE; - obj->Sampler.WrapR = GL_CLAMP_TO_EDGE; - obj->Sampler.MinFilter = GL_LINEAR; - if (ctx->Driver.TexParameter) { - static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE}; - static const GLfloat fparam_filter[1] = {(GLfloat) GL_LINEAR}; - ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_S, fparam_wrap); - ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_T, fparam_wrap); - ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_R, fparam_wrap); - ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_MIN_FILTER, fparam_filter); - } + switch (target) { + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + filter = GL_NEAREST; + /* fallthrough */ + + case GL_TEXTURE_RECTANGLE_NV: + case GL_TEXTURE_EXTERNAL_OES: + /* have to init wrap and filter state here - kind of klunky */ + obj->Sampler.WrapS = GL_CLAMP_TO_EDGE; + obj->Sampler.WrapT = GL_CLAMP_TO_EDGE; + obj->Sampler.WrapR = GL_CLAMP_TO_EDGE; + obj->Sampler.MinFilter = filter; + obj->Sampler.MagFilter = filter; + if (ctx->Driver.TexParameter) { + static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE}; + const GLfloat fparam_filter[1] = {(GLfloat) filter}; + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_S, fparam_wrap); + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_T, fparam_wrap); + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_R, fparam_wrap); + ctx->Driver.TexParameter(ctx, target, obj, + GL_TEXTURE_MIN_FILTER, fparam_filter); + ctx->Driver.TexParameter(ctx, target, obj, + GL_TEXTURE_MAG_FILTER, fparam_filter); + } + break; + + default: + /* nothing needs done */ + break; } } @@ -318,6 +336,8 @@ valid_texture_object(const struct gl_texture_object *tex) case GL_TEXTURE_BUFFER: case GL_TEXTURE_EXTERNAL_OES: case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return GL_TRUE; case 0x99: _mesa_problem(NULL, "invalid reference to a deleted texture object"); @@ -517,6 +537,8 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, case GL_TEXTURE_RECTANGLE_NV: case GL_TEXTURE_BUFFER: case GL_TEXTURE_EXTERNAL_OES: + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: maxLevels = 1; /* no mipmapping */ break; default: @@ -585,7 +607,9 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, height = baseImage->Height2; depth = baseImage->Depth2; - /* Note: this loop will be a no-op for RECT, BUFFER, EXTERNAL textures */ + /* Note: this loop will be a no-op for RECT, BUFFER, EXTERNAL, + * MULTISAMPLE and MULTISAMPLE_ARRAY textures + */ for (i = baseLevel + 1; i < maxLevels; i++) { /* Compute the expected size of image at level[i] */ if (width > 1) { @@ -763,7 +787,7 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex) dims = 0; target = GL_TEXTURE_BUFFER; break; - case TEXTURE_CUBE_ARRAY_INDEX: + case TEXTURE_CUBE_ARRAY_INDEX: dims = 3; target = GL_TEXTURE_CUBE_MAP_ARRAY; break; @@ -771,6 +795,14 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex) dims = 2; target = GL_TEXTURE_EXTERNAL_OES; break; + case TEXTURE_2D_MULTISAMPLE_INDEX: + dims = 2; + target = GL_TEXTURE_2D_MULTISAMPLE; + break; + case TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX: + dims = 3; + target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY; + break; default: /* no-op */ return NULL; @@ -1162,6 +1194,12 @@ target_enum_to_index(struct gl_context *ctx, GLenum target) ? TEXTURE_EXTERNAL_INDEX : -1; case GL_TEXTURE_CUBE_MAP_ARRAY: return TEXTURE_CUBE_ARRAY_INDEX; + case GL_TEXTURE_2D_MULTISAMPLE: + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_multisample + ? TEXTURE_2D_MULTISAMPLE_INDEX: -1; + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_multisample + ? TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX: -1; default: return -1; } @@ -1512,6 +1550,7 @@ _mesa_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, break; case GL_TEXTURE_2D_ARRAY: case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: xBorder = image->Border; yBorder = image->Border; zBorder = 0; |