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-rw-r--r--src/mesa/main/texobj.c36
1 files changed, 23 insertions, 13 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 2eb8eae4b13..04f320cbcdd 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1637,18 +1637,15 @@ bind_texture_object(struct gl_context *ctx, unsigned unit,
* \param target texture target.
* \param texName texture name.
*/
-void GLAPIENTRY
-_mesa_BindTexture( GLenum target, GLuint texName )
+static ALWAYS_INLINE void
+bind_texture(struct gl_context *ctx, GLenum target, GLuint texName,
+ bool no_error)
{
- GET_CURRENT_CONTEXT(ctx);
struct gl_texture_object *newTexObj = NULL;
+ int targetIndex;
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glBindTexture %s %d\n",
- _mesa_enum_to_string(target), (GLint) texName);
-
- int targetIndex = _mesa_tex_target_to_index(ctx, target);
- if (targetIndex < 0) {
+ targetIndex = _mesa_tex_target_to_index(ctx, target);
+ if (!no_error && targetIndex < 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target = %s)",
_mesa_enum_to_string(target));
return;
@@ -1661,13 +1658,13 @@ _mesa_BindTexture( GLenum target, GLuint texName )
if (texName == 0) {
/* Use a default texture object */
newTexObj = ctx->Shared->DefaultTex[targetIndex];
- }
- else {
+ } else {
/* non-default texture object */
newTexObj = _mesa_lookup_texture(ctx, texName);
if (newTexObj) {
/* error checking */
- if (newTexObj->Target != 0 && newTexObj->Target != target) {
+ if (!no_error &&
+ newTexObj->Target != 0 && newTexObj->Target != target) {
/* The named texture object's target doesn't match the
* given target
*/
@@ -1680,7 +1677,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
}
}
else {
- if (ctx->API == API_OPENGL_CORE) {
+ if (!no_error && ctx->API == API_OPENGL_CORE) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindTexture(non-gen name)");
return;
@@ -1705,6 +1702,19 @@ _mesa_BindTexture( GLenum target, GLuint texName )
}
+void GLAPIENTRY
+_mesa_BindTexture(GLenum target, GLuint texName)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glBindTexture %s %d\n",
+ _mesa_enum_to_string(target), (GLint) texName);
+
+ bind_texture(ctx, target, texName, false);
+}
+
+
/**
* OpenGL 4.5 / GL_ARB_direct_state_access glBindTextureUnit().
*