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Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c138
1 files changed, 105 insertions, 33 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 0dbbb187c67..0b535d1ecbd 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1,4 +1,4 @@
-/* $Id: teximage.c,v 1.96 2001/06/12 22:05:34 brianp Exp $ */
+/* $Id: teximage.c,v 1.97 2001/06/13 14:56:14 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -443,6 +443,7 @@ _mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_unit *texUnit,
GLenum target, GLint level)
{
ASSERT(texUnit);
+ ASSERT(level < MAX_TEXTURE_LEVELS);
switch (target) {
case GL_TEXTURE_1D:
return texUnit->Current1D->Image[level];
@@ -631,6 +632,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
{
GLboolean isProxy;
GLint iformat;
+ GLint maxLevels = 0, maxTextureSize;
if (dimensions == 1) {
isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_1D);
@@ -638,6 +640,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_2D ||
@@ -649,6 +652,10 @@ texture_error_check( GLcontext *ctx, GLenum target,
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
return GL_TRUE;
}
+ if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D)
+ maxLevels = ctx->Const.MaxTextureLevels;
+ else
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
}
else if (dimensions == 3) {
isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_3D);
@@ -656,12 +663,16 @@ texture_error_check( GLcontext *ctx, GLenum target,
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.Max3DTextureLevels;
}
else {
_mesa_problem( ctx, "bad dims in texture_error_check" );
return GL_TRUE;
}
+ ASSERT(maxLevels > 0);
+ maxTextureSize = 1 << (maxLevels - 1);
+
/* Border */
if (border != 0 && border != 1) {
if (!isProxy) {
@@ -673,7 +684,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
}
/* Width */
- if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize
+ if (width < 2 * border || width > 2 + maxTextureSize
|| logbase2( width - 2 * border ) < 0) {
if (!isProxy) {
char message[100];
@@ -685,7 +696,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
/* Height */
if (dimensions >= 2) {
- if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize
+ if (height < 2 * border || height > 2 + maxTextureSize
|| logbase2( height - 2 * border ) < 0) {
if (!isProxy) {
char message[100];
@@ -709,7 +720,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
/* Depth */
if (dimensions >= 3) {
- if (depth < 2 * border || depth > 2 + ctx->Const.MaxTextureSize
+ if (depth < 2 * border || depth > 2 + maxTextureSize
|| logbase2( depth - 2 * border ) < 0) {
if (!isProxy) {
char message[100];
@@ -721,7 +732,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
}
/* Level */
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
+ if (level < 0 || level >= maxLevels) {
if (!isProxy) {
char message[100];
sprintf(message, "glTexImage%dD(level=%d)", dimensions, level);
@@ -784,12 +795,14 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
{
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *destTex;
+ GLint maxLevels = 0;
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
if (ctx->Extensions.ARB_texture_cube_map) {
@@ -804,19 +817,26 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
return GL_TRUE;
}
+ if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D)
+ maxLevels = ctx->Const.MaxTextureLevels;
+ else
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
}
else if (dimensions == 3) {
if (target != GL_TEXTURE_3D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.Max3DTextureLevels;
}
else {
_mesa_problem( ctx, "bad dims in texture_error_check" );
return GL_TRUE;
}
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
+ ASSERT(maxLevels > 0);
+
+ if (level < 0 || level >= maxLevels) {
char message[100];
sprintf(message, "glTexSubImage2D(level=%d)", level);
_mesa_error(ctx, GL_INVALID_ENUM, message);
@@ -901,12 +921,14 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
GLint width, GLint height, GLint border )
{
GLint iformat;
+ GLint maxLevels = 0, maxTextureSize;
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
if (ctx->Extensions.ARB_texture_cube_map) {
@@ -921,8 +943,15 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
return GL_TRUE;
}
+ if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D)
+ maxLevels = ctx->Const.MaxTextureLevels;
+ else
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
}
+ ASSERT(maxLevels > 0);
+ maxTextureSize = 1 << (maxLevels - 1);
+
/* Border */
if (border != 0 && border != 1) {
char message[100];
@@ -932,7 +961,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
}
/* Width */
- if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize
+ if (width < 2 * border || width > 2 + maxTextureSize
|| logbase2( width - 2 * border ) < 0) {
char message[100];
sprintf(message, "glCopyTexImage%dD(width=%d)", dimensions, width);
@@ -942,7 +971,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
/* Height */
if (dimensions >= 2) {
- if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize
+ if (height < 2 * border || height > 2 + maxTextureSize
|| logbase2( height - 2 * border ) < 0) {
char message[100];
sprintf(message, "glCopyTexImage%dD(height=%d)", dimensions, height);
@@ -961,14 +990,14 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
}
/* Level */
- if (level < 0 || level>=ctx->Const.MaxTextureLevels) {
+ if (level < 0 || level >= maxLevels) {
char message[100];
sprintf(message, "glCopyTexImage%dD(level=%d)", dimensions, level);
_mesa_error(ctx, GL_INVALID_VALUE, message);
return GL_TRUE;
}
- iformat = _mesa_base_tex_format( ctx, internalFormat );
+ iformat = _mesa_base_tex_format(ctx, internalFormat);
if (iformat < 0) {
char message[100];
sprintf(message, "glCopyTexImage%dD(internalFormat)", dimensions);
@@ -989,12 +1018,14 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
{
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *teximage;
+ GLint maxLevels = 0;
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
if (ctx->Extensions.ARB_texture_cube_map) {
@@ -1009,15 +1040,22 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
return GL_TRUE;
}
+ if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D)
+ maxLevels = ctx->Const.MaxTextureLevels;
+ else
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
}
else if (dimensions == 3) {
if (target != GL_TEXTURE_3D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
return GL_TRUE;
}
+ maxLevels = ctx->Const.Max3DTextureLevels;
}
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
+ ASSERT(maxLevels > 0);
+
+ if (level < 0 || level >= maxLevels) {
char message[100];
sprintf(message, "glCopyTexSubImage%dD(level=%d)", dimensions, level);
_mesa_error(ctx, GL_INVALID_VALUE, message);
@@ -1101,10 +1139,30 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
const struct gl_texture_unit *texUnit;
const struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ GLint maxLevels = 0;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
+ texUnit = &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ if (!texObj || is_proxy_target(target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
+ return;
+ }
+
+ if (target == GL_TEXTURE_1D || target == GL_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_TEXTURE_3D) {
+ maxLevels = ctx->Const.Max3DTextureLevels;
+ }
+ else {
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+
+ ASSERT(maxLevels > 0);
+
+ if (level < 0 || level >= maxLevels) {
_mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
return;
}
@@ -1133,13 +1191,6 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
if (!pixels)
return;
- texUnit = &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!texObj || is_proxy_target(target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
- return;
- }
-
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
if (!texImage) {
/* invalid mipmap level, not an error */
@@ -1173,7 +1224,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
}
_mesa_pack_index_span(ctx, width, type, dest,
indexRow, &ctx->Pack,
- ctx->_ImageTransferState);
+ 0 /* no image transfer */);
}
else if (format == GL_DEPTH_COMPONENT) {
GLfloat depthRow[MAX_WIDTH];
@@ -1195,7 +1246,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
}
_mesa_pack_rgba_span(ctx, width, (const GLchan (*)[4])rgba,
format, type, dest, &ctx->Pack,
- ctx->_ImageTransferState);
+ 0 /* no image transfer */);
} /* format */
} /* row */
} /* img */
@@ -1414,7 +1465,9 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
}
if (error) {
/* if error, clear all proxy texture image parameters */
- if (level >= 0 && level < ctx->Const.MaxTextureLevels) {
+ const GLint maxLevels = (target == GL_PROXY_TEXTURE_2D) ?
+ ctx->Const.MaxTextureLevels : ctx->Const.MaxCubeTextureLevels;
+ if (level >= 0 && level < maxLevels) {
clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]);
}
}
@@ -1520,7 +1573,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLenum internalFormat,
}
if (error) {
/* if error, clear all proxy texture image parameters */
- if (level >= 0 && level < ctx->Const.MaxTextureLevels) {
+ if (level >= 0 && level < ctx->Const.Max3DTextureLevels) {
clear_teximage_fields(ctx->Texture.Proxy3D->Image[level]);
}
}
@@ -2013,7 +2066,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCompressedTexImage1DARB(target)" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage1DARB(target)");
return;
}
}
@@ -2106,13 +2159,15 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
}
if (error) {
/* if error, clear all proxy texture image parameters */
- if (level >= 0 && level < ctx->Const.MaxTextureLevels) {
+ const GLint maxLevels = (target == GL_PROXY_TEXTURE_2D) ?
+ ctx->Const.MaxTextureLevels : ctx->Const.MaxCubeTextureLevels;
+ if (level >= 0 && level < maxLevels) {
clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]);
}
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCompressedTexImage2DARB(target)" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2DARB(target)");
return;
}
}
@@ -2203,13 +2258,13 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
}
if (error) {
/* if error, clear all proxy texture image parameters */
- if (level >= 0 && level < ctx->Const.MaxTextureLevels) {
+ if (level >= 0 && level < ctx->Const.Max3DTextureLevels) {
clear_teximage_fields(ctx->Texture.Proxy3D->Image[level]);
}
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCompressedTexImage3DARB(target)" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage3DARB(target)");
return;
}
}
@@ -2326,11 +2381,31 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
const struct gl_texture_unit *texUnit;
const struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ GLint maxLevels;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)" );
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ if (!texObj) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB");
+ return;
+ }
+
+ if (target == GL_TEXTURE_1D || target == GL_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_TEXTURE_3D) {
+ maxLevels = ctx->Const.Max3DTextureLevels;
+ }
+ else {
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+
+ ASSERT(maxLevels > 0);
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)");
return;
}
@@ -2339,10 +2414,7 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
return;
}
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
-
if (!texImage) {
/* invalid mipmap level */
_mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)");