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Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r--src/mesa/main/teximage.c84
1 files changed, 49 insertions, 35 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index ac9d92c1493..38c7d6b76fd 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -571,21 +571,39 @@ _mesa_new_texture_image( GLcontext *ctx )
/**
+ * Free texture image data.
+ *
+ * \param teximage texture image.
+ *
+ * Free the texture image data if it's not marked as client data.
+ */
+void
+_mesa_free_texture_image_data( GLcontext *ctx, struct gl_texture_image *texImage )
+{
+ if (texImage->Data && !texImage->IsClientData) {
+ /* free the old texture data */
+ MESA_PBUFFER_FREE(texImage->Data);
+ }
+
+ texImage->Data = NULL;
+}
+
+
+/**
* Free texture image.
*
* \param teximage texture image.
*
- * Free the texture image structure and the associated image data if it's not
- * marked as client data.
+ * Free the texture image structure and the associated image data.
*/
void
-_mesa_delete_texture_image( struct gl_texture_image *teximage )
+_mesa_delete_texture_image( GLcontext *ctx, struct gl_texture_image *texImage )
{
- if (teximage->Data && !teximage->IsClientData) {
- MESA_PBUFFER_FREE( teximage->Data );
- teximage->Data = NULL;
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
}
- FREE( teximage );
+ ASSERT(texImage->Data == NULL);
+ FREE( texImage );
}
@@ -2024,11 +2042,10 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
return;
}
- else if (texImage->Data && !texImage->IsClientData) {
- /* free the old texture data */
- MESA_PBUFFER_FREE(texImage->Data);
+ else if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
}
- texImage->Data = NULL;
+ ASSERT(texImage->Data == NULL);
clear_teximage_fields(texImage); /* not really needed, but helpful */
_mesa_init_teximage_fields(ctx, target, texImage,
postConvWidth, 1, 1,
@@ -2124,11 +2141,10 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
return;
}
- else if (texImage->Data && !texImage->IsClientData) {
- /* free the old texture data */
- MESA_PBUFFER_FREE(texImage->Data);
+ else if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
}
- texImage->Data = NULL;
+ ASSERT(texImage->Data == NULL);
clear_teximage_fields(texImage); /* not really needed, but helpful */
_mesa_init_teximage_fields(ctx, target, texImage,
postConvWidth, postConvHeight, 1,
@@ -2220,10 +2236,10 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
return;
}
- else if (texImage->Data && !texImage->IsClientData) {
- MESA_PBUFFER_FREE(texImage->Data);
+ else if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
}
- texImage->Data = NULL;
+ ASSERT(texImage->Data == NULL);
clear_teximage_fields(texImage); /* not really needed, but helpful */
_mesa_init_teximage_fields(ctx, target, texImage,
width, height, depth,
@@ -2460,11 +2476,10 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
return;
}
- else if (texImage->Data && !texImage->IsClientData) {
- /* free the old texture data */
- MESA_PBUFFER_FREE(texImage->Data);
+ else if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
}
- texImage->Data = NULL;
+ ASSERT(texImage->Data == NULL);
clear_teximage_fields(texImage); /* not really needed, but helpful */
_mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1,
@@ -2523,11 +2538,10 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
return;
}
- else if (texImage->Data && !texImage->IsClientData) {
- /* free the old texture data */
- MESA_PBUFFER_FREE(texImage->Data);
+ else if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
}
- texImage->Data = NULL;
+ ASSERT(texImage->Data == NULL);
clear_teximage_fields(texImage); /* not really needed, but helpful */
_mesa_init_teximage_fields(ctx, target, texImage,
@@ -2873,10 +2887,10 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D");
return;
}
- else if (texImage->Data && !texImage->IsClientData) {
- MESA_PBUFFER_FREE(texImage->Data);
+ else if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
}
- texImage->Data = NULL;
+ ASSERT(texImage->Data == NULL);
_mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
border, internalFormat);
@@ -2956,10 +2970,10 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
return;
}
- else if (texImage->Data && !texImage->IsClientData) {
- MESA_PBUFFER_FREE(texImage->Data);
+ else if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
}
- texImage->Data = NULL;
+ ASSERT(texImage->Data == NULL);
_mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
border, internalFormat);
@@ -3038,10 +3052,10 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D");
return;
}
- else if (texImage->Data && !texImage->IsClientData) {
- MESA_PBUFFER_FREE(texImage->Data);
+ else if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
}
- texImage->Data = NULL;
+ ASSERT(texImage->Data == NULL);
_mesa_init_teximage_fields(ctx, target, texImage, width, height, depth,
border, internalFormat);