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-rw-r--r--src/mesa/main/teximage.c784
1 files changed, 500 insertions, 284 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 769f74eda74..6ec00c07402 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1,4 +1,4 @@
-/* $Id: teximage.c,v 1.116 2002/09/23 16:37:14 brianp Exp $ */
+/* $Id: teximage.c,v 1.117 2002/09/27 02:45:38 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -36,6 +36,7 @@
#include "mem.h"
#include "mmath.h"
#include "state.h"
+#include "texcompress.h"
#include "texformat.h"
#include "teximage.h"
#include "texstate.h"
@@ -142,6 +143,10 @@ logbase2( int n )
* Given an internal texture format enum or 1, 2, 3, 4 return the
* corresponding _base_ internal format: GL_ALPHA, GL_LUMINANCE,
* GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA.
+ *
+ * This is the format which is used during texture application (i.e. the
+ * texture format and env mode determine the arithmetic used.
+ *
* Return -1 if invalid enum.
*/
GLint
@@ -151,12 +156,6 @@ _mesa_base_tex_format( GLcontext *ctx, GLint format )
* Ask the driver for the base format, if it doesn't
* know, it will return -1;
*/
- if (ctx->Driver.BaseCompressedTexFormat) {
- GLint ifmt = (*ctx->Driver.BaseCompressedTexFormat)(ctx, format);
- if (ifmt >= 0) {
- return ifmt;
- }
- }
switch (format) {
case GL_ALPHA:
case GL_ALPHA4:
@@ -222,11 +221,55 @@ _mesa_base_tex_format( GLcontext *ctx, GLint format )
return GL_DEPTH_COMPONENT;
else
return -1;
+
+ /* GL_ARB_texture_compression */
+ case GL_COMPRESSED_ALPHA:
+ if (ctx->Extensions.ARB_texture_compression)
+ return GL_ALPHA;
+ else
+ return -1;
+ case GL_COMPRESSED_LUMINANCE:
+ if (ctx->Extensions.ARB_texture_compression)
+ return GL_LUMINANCE;
+ else
+ return -1;
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ if (ctx->Extensions.ARB_texture_compression)
+ return GL_LUMINANCE_ALPHA;
+ else
+ return -1;
+ case GL_COMPRESSED_INTENSITY:
+ if (ctx->Extensions.ARB_texture_compression)
+ return GL_INTENSITY;
+ else
+ return -1;
+ case GL_COMPRESSED_RGB:
+ if (ctx->Extensions.ARB_texture_compression)
+ return GL_RGB;
+ else
+ return -1;
+ case GL_COMPRESSED_RGBA:
+ if (ctx->Extensions.ARB_texture_compression)
+ return GL_RGBA;
+ else
+ return -1;
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ if (ctx->Extensions.TDFX_texture_compression_FXT1)
+ return GL_RGB;
+ else
+ return -1;
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ if (ctx->Extensions.TDFX_texture_compression_FXT1)
+ return GL_RGBA;
+ else
+ return -1;
+
case GL_YCBCR_MESA:
if (ctx->Extensions.MESA_ycbcr_texture)
return GL_YCBCR_MESA;
else
return -1;
+
default:
return -1; /* error */
}
@@ -309,25 +352,24 @@ is_index_format(GLenum format)
}
-/*
- * Return GL_TRUE if internalFormat is a compressed format, return GL_FALSE
- * otherwise.
+/**
+ * Return GL_TRUE if internalFormat is a supported compressed format,
+ * return GL_FALSE otherwise.
+ * \param - internalFormat - the internal format token provided by the user
*/
static GLboolean
-is_compressed_format(GLcontext *ctx, GLenum internalFormat)
+is_compressed_format(GLenum internalFormat)
{
- if (ctx->Driver.BaseCompressedTexFormat) {
- GLint b = (*ctx->Driver.BaseCompressedTexFormat)(ctx, internalFormat);
- if (b > 0)
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
return GL_TRUE;
- else
+ default:
return GL_FALSE;
}
- return GL_FALSE;
}
-
/*
* Store a gl_texture_image pointer in a gl_texture_object structure
* according to the target and level parameters.
@@ -657,7 +699,13 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
img->Height2 = 1 << img->HeightLog2;
img->Depth2 = 1 << img->DepthLog2;
img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
- img->IsCompressed = is_compressed_format(ctx, internalFormat);
+ img->IsCompressed = is_compressed_format(internalFormat);
+ if (img->IsCompressed)
+ img->CompressedSize = _mesa_compressed_texture_size(ctx, width, height,
+ depth, internalFormat);
+ else
+ img->CompressedSize = 0;
+
/* Compute Width/Height/DepthScale for mipmap lod computation */
if (target == GL_TEXTURE_RECTANGLE_NV) {
/* scale = 1.0 since texture coords directly map to texels */
@@ -689,7 +737,6 @@ texture_error_check( GLcontext *ctx, GLenum target,
GLint depth, GLint border )
{
GLboolean isProxy;
- GLint iformat;
GLint maxLevels = 0, maxTextureSize;
if (dimensions == 1) {
@@ -879,8 +926,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
}
}
- iformat = _mesa_base_tex_format( ctx, internalFormat );
- if (iformat < 0) {
+ if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage%dD(internalFormat=0x%x)",
@@ -889,24 +935,21 @@ texture_error_check( GLcontext *ctx, GLenum target,
return GL_TRUE;
}
- ASSERT(iformat > 0);
-
- if (!is_compressed_format( ctx, internalFormat ) &&
- !_mesa_is_legal_format_and_type( format, type )) {
+ if (!_mesa_is_legal_format_and_type(format, type)) {
/* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
* is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4.
*/
if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, GL_INVALID_OPERATION,
"glTexImage%dD(format or type)", dimensions);
}
return GL_TRUE;
}
- if (format == GL_YCBCR_MESA || iformat == GL_YCBCR_MESA) {
+ if (format == GL_YCBCR_MESA || internalFormat == GL_YCBCR_MESA) {
ASSERT(ctx->Extensions.MESA_ycbcr_texture);
if (format != GL_YCBCR_MESA ||
- iformat != GL_YCBCR_MESA ||
+ internalFormat != GL_YCBCR_MESA ||
(type != GL_UNSIGNED_SHORT_8_8_MESA &&
type != GL_UNSIGNED_SHORT_8_8_REV_MESA)) {
char message[100];
@@ -918,6 +961,32 @@ texture_error_check( GLcontext *ctx, GLenum target,
}
}
+ if (is_compressed_format(internalFormat)) {
+ if (target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) {
+ /* OK */
+ }
+ else if (ctx->Extensions.ARB_texture_cube_map &&
+ (target == GL_PROXY_TEXTURE_CUBE_MAP ||
+ (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) {
+ /* OK */
+ }
+ else {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexImage%d(target)", dimensions);
+ return GL_TRUE;
+ }
+ }
+ if (border != 0) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%D(border!=0)", dimensions);
+ }
+ return GL_TRUE;
+ }
+ }
+
/* if we get here, the parameters are OK */
return GL_FALSE;
}
@@ -940,7 +1009,6 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *destTex;
GLint maxLevels = 0;
- GLboolean compressed;
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
@@ -1037,30 +1105,51 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
}
}
- compressed = is_compressed_format(ctx, destTex->IntFormat);
-
- if (!compressed && !_mesa_is_legal_format_and_type(format, type)) {
+ if (!_mesa_is_legal_format_and_type(format, type)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glTexSubImage%dD(format or type)", dimensions);
return GL_TRUE;
}
- if (compressed) {
- if (xoffset != -((GLint)destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage1/2/3D(xoffset != -border");
+ if (destTex->IsCompressed) {
+ const struct gl_texture_unit *texUnit;
+ const struct gl_texture_object *texObj;
+ const struct gl_texture_image *texImage;
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+
+ if (target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) {
+ /* OK */
+ }
+ else if (ctx->Extensions.ARB_texture_cube_map &&
+ (target == GL_PROXY_TEXTURE_CUBE_MAP ||
+ (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) {
+ /* OK */
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexSubImage%D(target)", dimensions);
return GL_TRUE;
}
- if (dimensions > 1 && yoffset != -((GLint)destTex->Border)) {
+ /* offset must be multiple of 4 */
+ if ((xoffset & 3) || (yoffset & 3)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage2/3D(yoffset != -border");
+ "glTexSubImage%D(xoffset or yoffset)", dimensions);
return GL_TRUE;
}
- if (dimensions > 2 && zoffset != -((GLint)destTex->Border)) {
+ /* size must be multiple of 4 or equal to whole texture size */
+ if ((width & 3) && width != texImage->Width) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage3D(zoffset != -border");
+ "glTexSubImage%D(width)", dimensions);
return GL_TRUE;
- }
+ }
+ if ((height & 3) && height != texImage->Height) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%D(width)", dimensions);
+ return GL_TRUE;
+ }
}
return GL_FALSE;
@@ -1077,7 +1166,6 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
GLenum target, GLint level, GLint internalFormat,
GLint width, GLint height, GLint border )
{
- GLint iformat;
GLint maxLevels = 0, maxTextureSize;
if (dimensions == 1) {
@@ -1157,13 +1245,25 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
return GL_TRUE;
}
- iformat = _mesa_base_tex_format(ctx, internalFormat);
- if (iformat < 0) {
+ if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexImage%dD(internalFormat)", dimensions);
return GL_TRUE;
}
+ if (is_compressed_format(internalFormat)) {
+ if (target != GL_TEXTURE_2D) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTexImage%d(target)", dimensions);
+ return GL_TRUE;
+ }
+ if (border != 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%D(border!=0)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
/* if we get here, the parameters are OK */
return GL_FALSE;
}
@@ -1178,7 +1278,6 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *teximage;
GLint maxLevels = 0;
- GLboolean compressed;
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
@@ -1277,23 +1376,29 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
}
}
- compressed = is_compressed_format(ctx, teximage->IntFormat);
- if (compressed) {
- if (xoffset != -((GLint)teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage1/2/3D(xoffset != -border");
+ if (teximage->IsCompressed) {
+ if (target != GL_TEXTURE_2D) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTexSubImage%d(target)", dimensions);
return GL_TRUE;
}
- if (dimensions > 1 && yoffset != -((GLint)teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage2/3D(yoffset != -border");
+ /* offset must be multiple of 4 */
+ if ((xoffset & 3) || (yoffset & 3)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%D(xoffset or yoffset)", dimensions);
return GL_TRUE;
}
- if (dimensions > 2 && zoffset != -((GLint)teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage3D(zoffset != -border");
+ /* size must be multiple of 4 */
+ if ((width & 3) != 0 && width != teximage->Width) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%D(width)", dimensions);
return GL_TRUE;
- }
+ }
+ if ((height & 3) != 0 && height != teximage->Height) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%D(height)", dimensions);
+ return GL_TRUE;
+ }
}
/* if we get here, the parameters are OK */
@@ -1503,28 +1608,10 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
ASSERT(ctx->Driver.TexImage1D);
-#if 0 /* don't make default teximage anymore */
- if (pixels) {
- (*ctx->Driver.TexImage1D)(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
- }
- else {
- GLubyte *dummy = make_null_texture(width, 1, 1, format);
- if (dummy) {
- (*ctx->Driver.TexImage1D)(ctx, target, level, internalFormat,
- width, border,
- format, GL_UNSIGNED_BYTE, dummy,
- &_mesa_native_packing, texObj, texImage);
- FREE(dummy);
- }
- }
-#else
- /* <pixels> may be null! */
+ /* Give the texture to the driver! <pixels> may be null! */
(*ctx->Driver.TexImage1D)(ctx, target, level, internalFormat,
width, border, format, type, pixels,
&ctx->Unpack, texObj, texImage);
-#endif
ASSERT(texImage->TexFormat);
if (!texImage->FetchTexel) {
@@ -1533,27 +1620,15 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
}
ASSERT(texImage->FetchTexel);
- if (texImage->IsCompressed) {
- ASSERT(texImage->CompressedSize > 0);
- }
-
/* state update */
texObj->Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
else if (target == GL_PROXY_TEXTURE_1D) {
/* Proxy texture: check for errors and update proxy state */
- GLenum error = texture_error_check(ctx, target, level, internalFormat,
- format, type, 1,
- postConvWidth, 1, 1, border);
+ GLboolean error = texture_error_check(ctx, target, level, internalFormat,
+ format, type, 1, postConvWidth, 1, 1, border);
if (!error) {
- struct gl_texture_unit *texUnit;
- struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
- _mesa_init_teximage_fields(ctx, target, texImage,
- postConvWidth, 1, 1,
- border, internalFormat);
ASSERT(ctx->Driver.TestProxyTexImage);
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
internalFormat, format, type,
@@ -1565,6 +1640,16 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
clear_teximage_fields(ctx->Texture.Proxy1D->Image[level]);
}
}
+ else {
+ /* no error, set the tex image parameters */
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_image *texImage;
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ postConvWidth, 1, 1,
+ border, internalFormat);
+ }
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
@@ -1632,28 +1717,10 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
ASSERT(ctx->Driver.TexImage2D);
-#if 0 /* don't make default teximage anymore */
- if (pixels) {
- (*ctx->Driver.TexImage2D)(ctx, target, level, internalFormat,
- width, height, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
- }
- else {
- GLubyte *dummy = make_null_texture(width, height, 1, format);
- if (dummy) {
- (*ctx->Driver.TexImage2D)(ctx, target, level, internalFormat,
- width, height, border,
- format, GL_UNSIGNED_BYTE, dummy,
- &_mesa_native_packing, texObj, texImage);
- FREE(dummy);
- }
- }
-#else
- /* <pixels> may be null! */
+ /* Give the texture to the driver! <pixels> may be null! */
(*ctx->Driver.TexImage2D)(ctx, target, level, internalFormat,
width, height, border, format, type, pixels,
&ctx->Unpack, texObj, texImage);
-#endif
ASSERT(texImage->TexFormat);
if (!texImage->FetchTexel) {
@@ -1662,10 +1729,6 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
}
ASSERT(texImage->FetchTexel);
- if (texImage->IsCompressed) {
- ASSERT(texImage->CompressedSize > 0);
- }
-
/* state update */
texObj->Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
@@ -1676,17 +1739,9 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
(target == GL_PROXY_TEXTURE_RECTANGLE_NV &&
ctx->Extensions.NV_texture_rectangle)) {
/* Proxy texture: check for errors and update proxy state */
- GLenum error = texture_error_check(ctx, target, level, internalFormat,
- format, type, 2,
- postConvWidth, postConvHeight, 1, border);
+ GLboolean error = texture_error_check(ctx, target, level, internalFormat,
+ format, type, 2, postConvWidth, postConvHeight, 1, border);
if (!error) {
- struct gl_texture_unit *texUnit;
- struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
- _mesa_init_teximage_fields(ctx, target, texImage,
- postConvWidth, postConvHeight, 1,
- border, internalFormat);
ASSERT(ctx->Driver.TestProxyTexImage);
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
internalFormat, format, type,
@@ -1700,6 +1755,16 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]);
}
}
+ else {
+ /* no error, set the tex image parameters */
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_image *texImage;
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ postConvWidth, postConvHeight, 1,
+ border, internalFormat);
+ }
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
@@ -1757,30 +1822,10 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
ASSERT(ctx->Driver.TexImage3D);
-#if 0 /* don't make default teximage anymore */
- if (pixels) {
- (*ctx->Driver.TexImage3D)(ctx, target, level, (GLint) internalFormat,
- width, height, depth, border,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage);
- }
- else {
- GLubyte *dummy = make_null_texture(width, height, depth, format);
- if (dummy) {
- (*ctx->Driver.TexImage3D)(ctx, target, level,
- (GLint) internalFormat,
- width, height, depth, border,
- format, GL_UNSIGNED_BYTE, dummy,
- &_mesa_native_packing, texObj, texImage);
- FREE(dummy);
- }
- }
-#else
- /* <pixels> may be null! */
+ /* Give the texture to the driver! <pixels> may be null! */
(*ctx->Driver.TexImage3D)(ctx, target, level, internalFormat,
width, height, depth, border, format, type,
pixels, &ctx->Unpack, texObj, texImage);
-#endif
ASSERT(texImage->TexFormat);
if (!texImage->FetchTexel) {
@@ -1789,25 +1834,15 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
}
ASSERT(texImage->FetchTexel);
- if (texImage->IsCompressed) {
- ASSERT(texImage->CompressedSize > 0);
- }
-
/* state update */
texObj->Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
else if (target == GL_PROXY_TEXTURE_3D) {
/* Proxy texture: check for errors and update proxy state */
- GLenum error = texture_error_check(ctx, target, level, internalFormat,
+ GLboolean error = texture_error_check(ctx, target, level, internalFormat,
format, type, 3, width, height, depth, border);
if (!error) {
- struct gl_texture_unit *texUnit;
- struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat);
ASSERT(ctx->Driver.TestProxyTexImage);
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
internalFormat, format, type,
@@ -1819,6 +1854,15 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
clear_teximage_fields(ctx->Texture.Proxy3D->Image[level]);
}
}
+ else {
+ /* no error, set the tex image parameters */
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_image *texImage;
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat);
+ }
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
@@ -1833,7 +1877,7 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
GLint border, GLenum format, GLenum type,
const GLvoid *pixels )
{
- _mesa_TexImage3D(target, level, internalFormat, width, height,
+ _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height,
depth, border, format, type, pixels);
}
@@ -2219,6 +2263,176 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
+
+/**********************************************************************/
+/****** Compressed Textures ******/
+/**********************************************************************/
+
+
+/**
+ * Error checking for glCompressedTexImage[123]D().
+ * \return error code or GL_NO_ERROR.
+ */
+static GLenum
+compressed_texture_error_check(GLcontext *ctx, GLint dimensions,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize)
+{
+ GLboolean isProxy = GL_FALSE;
+ GLint expectedSize, maxLevels = 0, maxTextureSize;
+
+ if (dimensions == 1) {
+ /* 1D compressed textures not allowed */
+ return GL_INVALID_ENUM;
+ }
+ else if (dimensions == 2) {
+ if (target == GL_PROXY_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ isProxy = GL_TRUE;
+ }
+ else if (target == GL_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ if (!ctx->Extensions.ARB_texture_cube_map)
+ return GL_INVALID_ENUM; /*target*/
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ isProxy = GL_TRUE;
+ }
+ else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
+ if (!ctx->Extensions.ARB_texture_cube_map)
+ return GL_INVALID_ENUM; /*target*/
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+ else {
+ return GL_INVALID_ENUM; /*target*/
+ }
+ }
+ else if (dimensions == 3) {
+ /* 3D compressed textures not allowed */
+ return GL_INVALID_ENUM;
+ }
+
+ maxTextureSize = 1 << (maxLevels - 1);
+
+ if (!is_compressed_format(internalFormat))
+ return GL_INVALID_ENUM;
+
+ if (border != 0)
+ return GL_INVALID_VALUE;
+
+ if (width < 1 || width > maxTextureSize || logbase2(width) < 0)
+ return GL_INVALID_VALUE;
+
+ if ((height < 1 || height > maxTextureSize || logbase2(height) < 0)
+ && dimensions > 1)
+ return GL_INVALID_VALUE;
+
+ if ((depth < 1 || depth > maxTextureSize || logbase2(depth) < 0)
+ && dimensions > 2)
+ return GL_INVALID_VALUE;
+
+ /* For cube map, width must equal height */
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height)
+ return GL_INVALID_VALUE;
+
+ if (level < 0 || level >= maxLevels)
+ return GL_INVALID_VALUE;
+
+ expectedSize = _mesa_compressed_texture_size(ctx, width, height, depth,
+ internalFormat);
+ if (expectedSize != imageSize)
+ return GL_INVALID_VALUE;
+
+ return GL_NO_ERROR;
+}
+
+
+/**
+ * Error checking for glCompressedTexSubImage[123]D().
+ * \return error code or GL_NO_ERROR.
+ */
+static GLenum
+compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei imageSize)
+{
+ GLboolean isProxy = GL_FALSE;
+ GLint expectedSize, maxLevels = 0, maxTextureSize;
+
+ if (dimensions == 1) {
+ /* 1D compressed textures not allowed */
+ return GL_INVALID_ENUM;
+ }
+ else if (dimensions == 2) {
+ if (target == GL_PROXY_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ isProxy = GL_TRUE;
+ }
+ else if (target == GL_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ if (!ctx->Extensions.ARB_texture_cube_map)
+ return GL_INVALID_ENUM; /*target*/
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ isProxy = GL_TRUE;
+ }
+ else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
+ if (!ctx->Extensions.ARB_texture_cube_map)
+ return GL_INVALID_ENUM; /*target*/
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+ else {
+ return GL_INVALID_ENUM; /*target*/
+ }
+ }
+ else if (dimensions == 3) {
+ /* 3D compressed textures not allowed */
+ return GL_INVALID_ENUM;
+ }
+
+ maxTextureSize = 1 << (maxLevels - 1);
+
+ if (!is_compressed_format(format))
+ return GL_INVALID_ENUM;
+
+ if (width < 1 || width > maxTextureSize || logbase2(width) < 0)
+ return GL_INVALID_VALUE;
+
+ if ((height < 1 || height > maxTextureSize || logbase2(height) < 0)
+ && dimensions > 1)
+ return GL_INVALID_VALUE;
+
+ if (level < 0 || level >= maxLevels)
+ return GL_INVALID_VALUE;
+
+ if ((xoffset & 3) != 0 || (yoffset & 3) != 0)
+ return GL_INVALID_VALUE;
+
+ if ((width & 3) != 0 && width != 2 && width != 1)
+ return GL_INVALID_VALUE;
+
+ if ((height & 3) != 0 && height != 2 && height != 1)
+ return GL_INVALID_VALUE;
+
+ expectedSize = _mesa_compressed_texture_size(ctx, width, height, depth,
+ format);
+ if (expectedSize != imageSize)
+ return GL_INVALID_VALUE;
+
+ return GL_NO_ERROR;
+}
+
+
+
void
_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
@@ -2228,28 +2442,15 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- switch (internalFormat) {
- case GL_COMPRESSED_ALPHA_ARB:
- case GL_COMPRESSED_LUMINANCE_ARB:
- case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- case GL_COMPRESSED_INTENSITY_ARB:
- case GL_COMPRESSED_RGB_ARB:
- case GL_COMPRESSED_RGBA_ARB:
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage1DARB");
- return;
- default:
- /* silence compiler warning */
- ;
- }
-
if (target == GL_TEXTURE_1D) {
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
-
- if (texture_error_check(ctx, target, level, internalFormat,
- GL_NONE, GL_NONE, 1, width, 1, 1, border)) {
- return; /* error in texture image was detected */
+ GLenum error = compressed_texture_error_check(ctx, 1, target, level,
+ internalFormat, width, 1, 1, border, imageSize);
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexImage1D");
+ return;
}
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -2260,7 +2461,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
texImage = _mesa_alloc_texture_image();
texObj->Image[level] = texImage;
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D");
return;
}
}
@@ -2272,14 +2473,11 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
_mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
border, internalFormat);
- if (ctx->Extensions.ARB_texture_compression) {
- ASSERT(ctx->Driver.CompressedTexImage1D);
- (*ctx->Driver.CompressedTexImage1D)(ctx, target, level,
- internalFormat, width, border,
- imageSize, data,
- texObj, texImage);
- ASSERT(texImage->CompressedSize > 0); /* sanity */
- }
+ ASSERT(ctx->Driver.CompressedTexImage1D);
+ (*ctx->Driver.CompressedTexImage1D)(ctx, target, level,
+ internalFormat, width, border,
+ imageSize, data,
+ texObj, texImage);
/* state update */
texObj->Complete = GL_FALSE;
@@ -2287,15 +2485,9 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
}
else if (target == GL_PROXY_TEXTURE_1D) {
/* Proxy texture: check for errors and update proxy state */
- GLenum error = texture_error_check(ctx, target, level, internalFormat,
- GL_NONE, GL_NONE, 1, width, 1, 1, border);
+ GLenum error = compressed_texture_error_check(ctx, 1, target, level,
+ internalFormat, width, 1, 1, border, imageSize);
if (!error) {
- struct gl_texture_unit *texUnit;
- struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat);
ASSERT(ctx->Driver.TestProxyTexImage);
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
internalFormat, GL_NONE, GL_NONE,
@@ -2307,9 +2499,18 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
clear_teximage_fields(ctx->Texture.Proxy1D->Image[level]);
}
}
+ else {
+ /* store the teximage parameters */
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_image *texImage;
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
+ border, internalFormat);
+ }
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage1DARB(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage1D(target)");
return;
}
}
@@ -2324,33 +2525,18 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- switch (internalFormat) {
- case GL_COMPRESSED_ALPHA_ARB:
- case GL_COMPRESSED_LUMINANCE_ARB:
- case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- case GL_COMPRESSED_INTENSITY_ARB:
- case GL_COMPRESSED_RGB_ARB:
- case GL_COMPRESSED_RGBA_ARB:
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2DARB");
- return;
- default:
- /* silence compiler warning */
- ;
- }
-
if (target == GL_TEXTURE_2D ||
(ctx->Extensions.ARB_texture_cube_map &&
target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) ||
- (ctx->Extensions.NV_texture_rectangle &&
- target == GL_TEXTURE_RECTANGLE_NV)) {
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
-
- if (texture_error_check(ctx, target, level, internalFormat,
- GL_NONE, GL_NONE, 2, width, height, 1, border)) {
- return; /* error in texture image was detected */
+ GLenum error = compressed_texture_error_check(ctx, 2, target, level,
+ internalFormat, width, height, 1, border, imageSize);
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexImage2D");
+ return;
}
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -2361,7 +2547,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
texImage = _mesa_alloc_texture_image();
texObj->Image[level] = texImage;
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
return;
}
}
@@ -2373,30 +2559,23 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
_mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
border, internalFormat);
- if (ctx->Extensions.ARB_texture_compression) {
- ASSERT(ctx->Driver.CompressedTexImage2D);
- (*ctx->Driver.CompressedTexImage2D)(ctx, target, level,
- internalFormat, width, height,
- border, imageSize, data,
- texObj, texImage);
- ASSERT(texImage->CompressedSize > 0); /* sanity */
- }
+ ASSERT(ctx->Driver.CompressedTexImage2D);
+ (*ctx->Driver.CompressedTexImage2D)(ctx, target, level,
+ internalFormat, width, height,
+ border, imageSize, data,
+ texObj, texImage);
/* state update */
texObj->Complete = GL_FALSE;
ctx->NewState |= _NEW_TEXTURE;
}
- else if (target == GL_PROXY_TEXTURE_2D) {
+ else if (target == GL_PROXY_TEXTURE_2D ||
+ (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB &&
+ ctx->Extensions.ARB_texture_cube_map)) {
/* Proxy texture: check for errors and update proxy state */
- GLenum error = texture_error_check(ctx, target, level, internalFormat,
- GL_NONE, GL_NONE, 2, width, height, 1, border);
+ GLenum error = compressed_texture_error_check(ctx, 2, target, level,
+ internalFormat, width, height, 1, border, imageSize);
if (!error) {
- struct gl_texture_unit *texUnit;
- struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat);
ASSERT(ctx->Driver.TestProxyTexImage);
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
internalFormat, GL_NONE, GL_NONE,
@@ -2410,9 +2589,18 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]);
}
}
+ else {
+ /* store the teximage parameters */
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_image *texImage;
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat);
+ }
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2DARB(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2D(target)");
return;
}
}
@@ -2427,28 +2615,15 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- switch (internalFormat) {
- case GL_COMPRESSED_ALPHA_ARB:
- case GL_COMPRESSED_LUMINANCE_ARB:
- case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- case GL_COMPRESSED_INTENSITY_ARB:
- case GL_COMPRESSED_RGB_ARB:
- case GL_COMPRESSED_RGBA_ARB:
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage3DARB");
- return;
- default:
- /* silence compiler warning */
- ;
- }
-
if (target == GL_TEXTURE_3D) {
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
-
- if (texture_error_check(ctx, target, level, internalFormat,
- GL_NONE, GL_NONE, 3, width, height, depth, border)) {
- return; /* error in texture image was detected */
+ GLenum error = compressed_texture_error_check(ctx, 3, target, level,
+ internalFormat, width, height, depth, border, imageSize);
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexImage3D");
+ return;
}
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -2459,7 +2634,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
texImage = _mesa_alloc_texture_image();
texObj->Image[level] = texImage;
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D");
return;
}
}
@@ -2471,15 +2646,12 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
_mesa_init_teximage_fields(ctx, target, texImage, width, height, depth,
border, internalFormat);
- if (ctx->Extensions.ARB_texture_compression) {
- ASSERT(ctx->Driver.CompressedTexImage3D);
- (*ctx->Driver.CompressedTexImage3D)(ctx, target, level,
- internalFormat,
- width, height, depth,
- border, imageSize, data,
- texObj, texImage);
- ASSERT(texImage->CompressedSize > 0); /* sanity */
- }
+ ASSERT(ctx->Driver.CompressedTexImage3D);
+ (*ctx->Driver.CompressedTexImage3D)(ctx, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize, data,
+ texObj, texImage);
/* state update */
texObj->Complete = GL_FALSE;
@@ -2487,16 +2659,9 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
}
else if (target == GL_PROXY_TEXTURE_3D) {
/* Proxy texture: check for errors and update proxy state */
- GLenum error = texture_error_check(ctx, target, level, internalFormat,
- GL_NONE, GL_NONE, 3, width, height, depth, border);
+ GLenum error = compressed_texture_error_check(ctx, 3, target, level,
+ internalFormat, width, height, depth, border, imageSize);
if (!error) {
- struct gl_texture_unit *texUnit;
- struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat);
ASSERT(ctx->Driver.TestProxyTexImage);
error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
internalFormat, GL_NONE, GL_NONE,
@@ -2508,9 +2673,18 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
clear_teximage_fields(ctx->Texture.Proxy3D->Image[level]);
}
}
+ else {
+ /* store the teximage parameters */
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_image *texImage;
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat);
+ }
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage3DARB(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage3D(target)");
return;
}
}
@@ -2524,12 +2698,15 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ GLenum error;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
- width, 1, 1, format, GL_NONE)) {
- return; /* error was detected */
+ error = compressed_subtexture_error_check(ctx, 1, target, level,
+ xoffset, 0, 0, width, 1, 1, format, imageSize);
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexSubImage1D");
+ return;
}
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -2537,6 +2714,17 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
assert(texImage);
+ if (format != texImage->IntFormat) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedTexSubImage1D(format)");
+ return;
+ }
+
+ if ((width == 1 || width == 2) && width != texImage->Width) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage1D(width)");
+ return;
+ }
+
if (width == 0 || !data)
return; /* no-op, not an error */
@@ -2559,12 +2747,15 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ GLenum error;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, GL_NONE)) {
- return; /* error was detected */
+ error = compressed_subtexture_error_check(ctx, 2, target, level,
+ xoffset, yoffset, 0, width, height, 1, format, imageSize);
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexSubImage2D");
+ return;
}
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -2572,6 +2763,18 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
assert(texImage);
+ if (format != texImage->IntFormat) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedTexSubImage2D(format)");
+ return;
+ }
+
+ if (((width == 1 || width == 2) && width != texImage->Width) ||
+ ((height == 1 || height == 2) && height != texImage->Height)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage2D(size)");
+ return;
+ }
+
if (width == 0 || height == 0 || !data)
return; /* no-op, not an error */
@@ -2594,12 +2797,15 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ GLenum error;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, GL_NONE)) {
- return; /* error was detected */
+ error = compressed_subtexture_error_check(ctx, 3, target, level,
+ xoffset, yoffset, zoffset, width, height, depth, format, imageSize);
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexSubImage2D");
+ return;
}
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -2607,6 +2813,19 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
assert(texImage);
+ if (format != texImage->IntFormat) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedTexSubImage3D(format)");
+ return;
+ }
+
+ if (((width == 1 || width == 2) && width != texImage->Width) ||
+ ((height == 1 || height == 2) && height != texImage->Height) ||
+ ((depth == 1 || depth == 2) && depth != texImage->Depth)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage3D(size)");
+ return;
+ }
+
if (width == 0 || height == 0 || depth == 0 || !data)
return; /* no-op, not an error */
@@ -2675,9 +2894,6 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
if (!img)
return;
- if (ctx->Extensions.ARB_texture_compression) {
- ASSERT(ctx->Driver.GetCompressedTexImage);
- (*ctx->Driver.GetCompressedTexImage)(ctx, target, level, img, texObj,
- texImage);
- }
+ /* just memcpy, no pixelstore or pixel transfer */
+ MEMCPY(img, texImage->Data, texImage->CompressedSize);
}