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-rw-r--r--src/mesa/main/teximage.c22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 080bcbf5509..c75f60570c2 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1253,18 +1253,20 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
* and texturing will effectively be disabled.
*
* \param target any texture target/type
+ * \param numLevels number of mipmap levels in the texture or 0 if not known
* \param level as passed to glTexImage
* \param format the MESA_FORMAT_x for the tex image
+ * \param numSamples number of samples per texel
* \param width as passed to glTexImage
* \param height as passed to glTexImage
* \param depth as passed to glTexImage
- * \param border as passed to glTexImage
* \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
*/
GLboolean
-_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- mesa_format format,
- GLint width, GLint height, GLint depth, GLint border)
+_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target,
+ GLuint numLevels, GLint level,
+ mesa_format format, GLuint numSamples,
+ GLint width, GLint height, GLint depth)
{
/* We just check if the image size is less than MaxTextureMbytes.
* Some drivers may do more specific checks.
@@ -2949,8 +2951,8 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
/* check that the texture won't take too much memory, etc */
sizeOK = ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
- level, texFormat,
- width, height, depth, border);
+ 0, level, texFormat, 1,
+ width, height, depth);
if (_mesa_is_proxy_texture(target)) {
/* Proxy texture: just clear or set state depending on error checking */
@@ -3646,8 +3648,8 @@ copyteximage(struct gl_context *ctx, GLuint dims,
assert(texFormat != MESA_FORMAT_NONE);
if (!ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
- level, texFormat,
- width, height, 1, border)) {
+ 0, level, texFormat, 1,
+ width, height, 1)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY,
"glCopyTexImage%uD(image too large)", dims);
return;
@@ -5386,8 +5388,8 @@ texture_image_multisample(struct gl_context *ctx, GLuint dims,
dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, 0,
width, height, depth, 0);
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, 0, texFormat,
- width, height, depth, 0);
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, 0, 0, texFormat,
+ samples, width, height, depth);
if (_mesa_is_proxy_texture(target)) {
if (samplesOK && dimensionsOK && sizeOK) {