diff options
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r-- | src/mesa/main/teximage.c | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 5ada94f1ffd..ed08ddb4f42 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -62,7 +62,58 @@ */ #define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL) +/** + * Returns a corresponding internal floating point format for a given base + * format as specifed by OES_texture_float. In case of GL_FLOAT, the internal + * format needs to be a 32 bit component and in case of GL_HALF_FLOAT_OES it + * needs to be a 16 bit component. + * + * For example, given base format GL_RGBA, type GL_Float return GL_RGBA32F_ARB. + */ +static GLenum +adjust_for_oes_float_texture(GLenum format, GLenum type) +{ + switch (type) { + case GL_FLOAT: + switch (format) { + case GL_RGBA: + return GL_RGBA32F; + case GL_RGB: + return GL_RGB32F; + case GL_ALPHA: + return GL_ALPHA32F_ARB; + case GL_LUMINANCE: + return GL_LUMINANCE32F_ARB; + case GL_LUMINANCE_ALPHA: + return GL_LUMINANCE_ALPHA32F_ARB; + default: + break; + } + break; + case GL_HALF_FLOAT_OES: + switch (format) { + case GL_RGBA: + return GL_RGBA16F; + case GL_RGB: + return GL_RGB16F; + case GL_ALPHA: + return GL_ALPHA16F_ARB; + case GL_LUMINANCE: + return GL_LUMINANCE16F_ARB; + case GL_LUMINANCE_ALPHA: + return GL_LUMINANCE_ALPHA16F_ARB; + default: + break; + } + break; + + default: + break; + } + + return format; +} /** * Return the simple base format for a given internal texture format. @@ -3182,6 +3233,19 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, texFormat = _mesa_glenum_to_compressed_format(internalFormat); } else { + /* In case of HALF_FLOAT_OES or FLOAT_OES, find corresponding sized + * internal floating point format for the given base format. + */ + if (_mesa_is_gles(ctx) && format == internalFormat) { + if (type == GL_FLOAT) { + texObj->_IsFloat = GL_TRUE; + } else if (type == GL_HALF_FLOAT_OES || type == GL_HALF_FLOAT) { + texObj->_IsHalfFloat = GL_TRUE; + } + + internalFormat = adjust_for_oes_float_texture(format, type); + } + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, internalFormat, format, type); } |