diff options
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r-- | src/mesa/main/teximage.c | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 09ec0d45533..5c96be92165 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -595,8 +595,12 @@ is_compressed_format(GLcontext *ctx, GLenum internalFormat) } -static GLuint -texture_face(GLenum target) +/** + * For cube map faces, return a face index in [0,5]. + * For other targets return 0; + */ +GLuint +_mesa_tex_target_to_face(GLenum target) { if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) @@ -625,6 +629,7 @@ _mesa_set_tex_image(struct gl_texture_object *tObj, { ASSERT(tObj); ASSERT(texImage); + /* XXX simplify this with _mesa_tex_target_to_face() */ switch (target) { case GL_TEXTURE_1D: case GL_TEXTURE_2D: @@ -828,6 +833,7 @@ _mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_object *texObj, if (level < 0 || level >= MAX_TEXTURE_LEVELS) return NULL; + /* XXX simplify this with _mesa_tex_target_to_face() */ switch (target) { case GL_TEXTURE_1D: case GL_PROXY_TEXTURE_1D: @@ -2424,7 +2430,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - const GLuint face = texture_face(target); + const GLuint face = _mesa_tex_target_to_face(target); if (texture_error_check(ctx, target, level, internalFormat, format, type, 1, postConvWidth, 1, 1, border)) { @@ -2527,7 +2533,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - const GLuint face = texture_face(target); + const GLuint face = _mesa_tex_target_to_face(target); if (texture_error_check(ctx, target, level, internalFormat, format, type, 2, postConvWidth, postConvHeight, @@ -2629,7 +2635,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - const GLuint face = texture_face(target); + const GLuint face = _mesa_tex_target_to_face(target); if (texture_error_check(ctx, target, level, (GLint) internalFormat, format, type, 3, width, height, depth, border)) { @@ -2897,7 +2903,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width; - const GLuint face = texture_face(target); + const GLuint face = _mesa_tex_target_to_face(target); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -2960,7 +2966,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; - const GLuint face = texture_face(target); + const GLuint face = _mesa_tex_target_to_face(target); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); |