diff options
Diffstat (limited to 'src/mesa/main/texformat_tmp.h')
-rw-r--r-- | src/mesa/main/texformat_tmp.h | 51 |
1 files changed, 49 insertions, 2 deletions
diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index b1031b0cfe3..08b6d8f12fb 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -695,7 +695,7 @@ static void store_texel_argb8888_rev(struct gl_texture_image *texImage, { const GLubyte *rgba = (const GLubyte *) texel; GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - *dst = PACK_COLOR_8888(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); + *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], rgba[ACOMP]); } #endif @@ -804,6 +804,30 @@ static void store_texel_rgb565_rev(struct gl_texture_image *texImage, } #endif +/* MESA_FORMAT_RGBA4444 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */ +static void FETCH(rgba4444)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + const GLushort s = *src; + texel[RCOMP] = UBYTE_TO_CHAN( ((s >> 12) & 0xf) | ((s >> 8) & 0xf0) ); + texel[GCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf) | ((s >> 4) & 0xf0) ); + texel[BCOMP] = UBYTE_TO_CHAN( ((s >> 4) & 0xf) | ((s ) & 0xf0) ); + texel[ACOMP] = UBYTE_TO_CHAN( ((s ) & 0xf) | ((s << 4) & 0xf0) ); +} + +#if DIM == 3 +static void store_texel_rgba4444(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_4444(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); +} +#endif + /* MESA_FORMAT_ARGB4444 ******************************************************/ @@ -825,7 +849,7 @@ static void store_texel_argb4444(struct gl_texture_image *texImage, { const GLubyte *rgba = (const GLubyte *) texel; GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_4444(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); + *dst = PACK_COLOR_4444(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); } #endif @@ -853,6 +877,29 @@ static void store_texel_argb4444_rev(struct gl_texture_image *texImage, } #endif +/* MESA_FORMAT_RGBA5551 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ +static void FETCH(rgba5551)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + const GLushort s = *src; + texel[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) ); + texel[GCOMP] = UBYTE_TO_CHAN( ((s >> 3) & 0xf8) | ((s >> 8) & 0x7) ); + texel[BCOMP] = UBYTE_TO_CHAN( ((s << 2) & 0xf8) | ((s >> 3) & 0x7) ); + texel[ACOMP] = UBYTE_TO_CHAN( ((s) & 0x01) ? 255 : 0); +} + +#if DIM == 3 +static void store_texel_rgba5551(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_5551(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); +} +#endif /* MESA_FORMAT_ARGB1555 ******************************************************/ |