diff options
Diffstat (limited to 'src/mesa/main/texformat.h')
-rw-r--r-- | src/mesa/main/texformat.h | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index c785d107e6c..e67e13b7383 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -54,8 +54,7 @@ enum _format { * Drivers can override the default formats and convert texture images to * one of these as required. The driver's * dd_function_table::ChooseTextureFormat function will choose one of these - * formats. These formats are all little endian, as shown below. They will - * be most useful for x86-based PC graphics card drivers. + * formats. * * \note In the default case, some of these formats will be duplicates of * the generic formats listed below. However, these formats guarantee their @@ -80,7 +79,6 @@ enum _format { MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ MESA_FORMAT_LA88, /* LLLL LLLL AAAA AAAA */ MESA_FORMAT_RGB332, /* RRRG GGBB */ - MESA_FORMAT_BGR233, /* BBGG GRRR */ MESA_FORMAT_A8, /* AAAA AAAA */ MESA_FORMAT_L8, /* LLLL LLLL */ MESA_FORMAT_I8, /* IIII IIII */ @@ -105,7 +103,7 @@ enum _format { * \name Generic GLchan-based formats. * * Software-oriented texture formats. Texels are arrays of GLchan - * values so there will be no big/little endian issues. + * values so there are no byte order issues. * * \note Because these are based on the GLchan data type, one cannot assume * 8 bits per channel with these formats. If you require GLubyte channels, @@ -197,7 +195,6 @@ extern const struct gl_texture_format _mesa_texformat_bgra5551; extern const struct gl_texture_format _mesa_texformat_al88; extern const struct gl_texture_format _mesa_texformat_la88; extern const struct gl_texture_format _mesa_texformat_rgb332; -extern const struct gl_texture_format _mesa_texformat_bgr233; extern const struct gl_texture_format _mesa_texformat_a8; extern const struct gl_texture_format _mesa_texformat_l8; extern const struct gl_texture_format _mesa_texformat_i8; |