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-rw-r--r--src/mesa/main/texformat.c236
1 files changed, 226 insertions, 10 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index acc268e622d..60f36c4a87f 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -55,10 +55,10 @@ nonlinear_to_linear(GLubyte cs8)
for (i = 0; i < 256; i++) {
const GLfloat cs = UBYTE_TO_FLOAT(i);
if (cs <= 0.04045) {
- table[i] = cs / 12.92;
+ table[i] = cs / 12.92f;
}
else {
- table[i] = _mesa_pow((cs + 0.055) / 1.055, 2.4);
+ table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4);
}
}
tableReady = GL_TRUE;
@@ -1207,6 +1207,30 @@ const struct gl_texture_format _mesa_texformat_z24_s8 = {
store_texel_z24_s8 /* StoreTexel */
};
+const struct gl_texture_format _mesa_texformat_s8_z24 = {
+ MESA_FORMAT_S8_Z24, /* MesaFormat */
+ GL_DEPTH_STENCIL_EXT, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 0, /* RedBits */
+ 0, /* GreenBits */
+ 0, /* BlueBits */
+ 0, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 24, /* DepthBits */
+ 8, /* StencilBits */
+ 4, /* TexelBytes */
+ _mesa_texstore_s8_z24, /* StoreTexImageFunc */
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /* FetchTexel3D */
+ fetch_texel_1d_f_s8_z24, /* FetchTexel1Df */
+ fetch_texel_2d_f_s8_z24, /* FetchTexel2Df */
+ fetch_texel_3d_f_s8_z24, /* FetchTexel3Df */
+ store_texel_s8_z24 /* StoreTexel */
+};
+
const struct gl_texture_format _mesa_texformat_z16 = {
MESA_FORMAT_Z16, /* MesaFormat */
GL_DEPTH_COMPONENT, /* BaseFormat */
@@ -1421,21 +1445,27 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
case GL_COMPRESSED_INTENSITY_ARB:
return &_mesa_texformat_intensity;
case GL_COMPRESSED_RGB_ARB:
+#if FEATURE_texture_fxt1
if (ctx->Extensions.TDFX_texture_compression_FXT1)
return &_mesa_texformat_rgb_fxt1;
- else if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
+#endif
+#if FEATURE_texture_s3tc
+ if (ctx->Extensions.EXT_texture_compression_s3tc ||
+ ctx->Extensions.S3_s3tc)
return &_mesa_texformat_rgb_dxt1;
- else
- return &_mesa_texformat_rgb;
+#endif
+ return &_mesa_texformat_rgb;
case GL_COMPRESSED_RGBA_ARB:
+#if FEATURE_texture_fxt1
if (ctx->Extensions.TDFX_texture_compression_FXT1)
return &_mesa_texformat_rgba_fxt1;
- else if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
+#endif
+#if FEATURE_texture_s3tc
+ if (ctx->Extensions.EXT_texture_compression_s3tc ||
+ ctx->Extensions.S3_s3tc)
return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */
- else
- return &_mesa_texformat_rgba;
+#endif
+ return &_mesa_texformat_rgba;
default:
; /* fallthrough */
}
@@ -1450,6 +1480,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
}
}
+#if FEATURE_texture_fxt1
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
@@ -1460,7 +1491,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
; /* fallthrough */
}
}
+#endif
+#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
@@ -1488,6 +1521,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
; /* fallthrough */
}
}
+#endif
if (ctx->Extensions.ARB_texture_float) {
switch (internalFormat) {
@@ -1569,3 +1603,185 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
_mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()");
return NULL;
}
+
+
+
+/**
+ * Return datatype and number of components per texel for the
+ * given gl_texture_format.
+ */
+void
+_mesa_format_to_type_and_comps(const struct gl_texture_format *format,
+ GLenum *datatype, GLuint *comps)
+{
+ switch (format->MesaFormat) {
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_ARGB8888_REV:
+ *datatype = CHAN_TYPE;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR888:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 3;
+ return;
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_RGB565_REV:
+ *datatype = GL_UNSIGNED_SHORT_5_6_5;
+ *comps = 3;
+ return;
+
+ case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_ARGB4444_REV:
+ *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
+ *comps = 4;
+ return;
+
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB1555_REV:
+ *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
+ *comps = 3;
+ return;
+
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 2;
+ return;
+ case MESA_FORMAT_RGB332:
+ *datatype = GL_UNSIGNED_BYTE_3_3_2;
+ *comps = 3;
+ return;
+
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_L8:
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_CI8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 1;
+ return;
+
+ case MESA_FORMAT_YCBCR:
+ case MESA_FORMAT_YCBCR_REV:
+ *datatype = GL_UNSIGNED_SHORT;
+ *comps = 2;
+ return;
+
+ case MESA_FORMAT_Z24_S8:
+ *datatype = GL_UNSIGNED_INT;
+ *comps = 1; /* XXX OK? */
+ return;
+
+ case MESA_FORMAT_S8_Z24:
+ *datatype = GL_UNSIGNED_INT;
+ *comps = 1; /* XXX OK? */
+ return;
+
+ case MESA_FORMAT_Z16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *comps = 1;
+ return;
+
+ case MESA_FORMAT_Z32:
+ *datatype = GL_UNSIGNED_INT;
+ *comps = 1;
+ return;
+
+#if FEATURE_EXT_texture_sRGB
+ case MESA_FORMAT_SRGB8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 3;
+ return;
+ case MESA_FORMAT_SRGBA8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_SL8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 1;
+ return;
+ case MESA_FORMAT_SLA8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 2;
+ return;
+#endif
+
+#if FEATURE_texture_fxt1
+ case MESA_FORMAT_RGB_FXT1:
+ case MESA_FORMAT_RGBA_FXT1:
+#endif
+#if FEATURE_texture_s3tc
+ case MESA_FORMAT_RGB_DXT1:
+ case MESA_FORMAT_RGBA_DXT1:
+ case MESA_FORMAT_RGBA_DXT3:
+ case MESA_FORMAT_RGBA_DXT5:
+ /* XXX generate error instead? */
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 0;
+ return;
+#endif
+
+ case MESA_FORMAT_RGBA:
+ *datatype = CHAN_TYPE;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_RGB:
+ *datatype = CHAN_TYPE;
+ *comps = 3;
+ return;
+ case MESA_FORMAT_LUMINANCE_ALPHA:
+ *datatype = CHAN_TYPE;
+ *comps = 2;
+ return;
+ case MESA_FORMAT_ALPHA:
+ case MESA_FORMAT_LUMINANCE:
+ case MESA_FORMAT_INTENSITY:
+ *datatype = CHAN_TYPE;
+ *comps = 1;
+ return;
+
+ case MESA_FORMAT_RGBA_FLOAT32:
+ *datatype = GL_FLOAT;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_RGBA_FLOAT16:
+ *datatype = GL_HALF_FLOAT_ARB;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_RGB_FLOAT32:
+ *datatype = GL_FLOAT;
+ *comps = 3;
+ return;
+ case MESA_FORMAT_RGB_FLOAT16:
+ *datatype = GL_HALF_FLOAT_ARB;
+ *comps = 3;
+ return;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ *datatype = GL_FLOAT;
+ *comps = 2;
+ return;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ *datatype = GL_HALF_FLOAT_ARB;
+ *comps = 2;
+ return;
+ case MESA_FORMAT_ALPHA_FLOAT32:
+ case MESA_FORMAT_LUMINANCE_FLOAT32:
+ case MESA_FORMAT_INTENSITY_FLOAT32:
+ *datatype = GL_FLOAT;
+ *comps = 1;
+ return;
+ case MESA_FORMAT_ALPHA_FLOAT16:
+ case MESA_FORMAT_LUMINANCE_FLOAT16:
+ case MESA_FORMAT_INTENSITY_FLOAT16:
+ *datatype = GL_HALF_FLOAT_ARB;
+ *comps = 1;
+ return;
+
+ default:
+ _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps");
+ *datatype = 0;
+ *comps = 1;
+ }
+}