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-rw-r--r--src/mesa/main/texformat.c309
1 files changed, 207 insertions, 102 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 7af0b1cdf48..7d366b51d79 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -58,13 +58,23 @@
* Have to have this so the FetchTexel function pointer is never NULL.
*/
static void fetch_null_texel( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLvoid *texel )
+ GLint i, GLint j, GLint k, GLchan *texel )
{
- GLchan *rgba = (GLchan *) texel;
- rgba[RCOMP] = 0;
- rgba[GCOMP] = 0;
- rgba[BCOMP] = 0;
- rgba[ACOMP] = 0;
+ texel[RCOMP] = 0;
+ texel[GCOMP] = 0;
+ texel[BCOMP] = 0;
+ texel[ACOMP] = 0;
+ _mesa_warning(NULL, "fetch_null_texel() called!");
+}
+
+static void fetch_null_texelf( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ texel[RCOMP] = 0.0;
+ texel[GCOMP] = 0.0;
+ texel[BCOMP] = 0.0;
+ texel[ACOMP] = 0.0;
+ _mesa_warning(NULL, "fetch_null_texelf() called!");
}
@@ -84,9 +94,12 @@ const struct gl_texture_format _mesa_texformat_rgba = {
0, /* IndexBits */
0, /* DepthBits */
4 * CHAN_BITS / 8, /* TexelBytes */
- fetch_1d_texel_rgba, /* FetchTexel1D */
- fetch_2d_texel_rgba, /* FetchTexel2D */
- fetch_3d_texel_rgba, /* FetchTexel3D */
+ fetch_texel_1d_rgba, /* FetchTexel1D */
+ fetch_texel_2d_rgba, /* FetchTexel2D */
+ fetch_texel_3d_rgba, /* FetchTexel3D */
+ fetch_texel_1d_f_rgba, /* FetchTexel1Df */
+ fetch_texel_2d_f_rgba, /* FetchTexel2Df */
+ fetch_texel_3d_f_rgba, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_rgb = {
@@ -101,9 +114,12 @@ const struct gl_texture_format _mesa_texformat_rgb = {
0, /* IndexBits */
0, /* DepthBits */
3 * CHAN_BITS / 8, /* TexelBytes */
- fetch_1d_texel_rgb, /* FetchTexel1D */
- fetch_2d_texel_rgb, /* FetchTexel2D */
- fetch_3d_texel_rgb, /* FetchTexel3D */
+ fetch_texel_1d_rgb, /* FetchTexel1D */
+ fetch_texel_2d_rgb, /* FetchTexel2D */
+ fetch_texel_3d_rgb, /* FetchTexel3D */
+ fetch_texel_1d_f_rgb, /* FetchTexel1Df */
+ fetch_texel_2d_f_rgb, /* FetchTexel2Df */
+ fetch_texel_3d_f_rgb, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_alpha = {
@@ -118,9 +134,12 @@ const struct gl_texture_format _mesa_texformat_alpha = {
0, /* IndexBits */
0, /* DepthBits */
CHAN_BITS / 8, /* TexelBytes */
- fetch_1d_texel_alpha, /* FetchTexel1D */
- fetch_2d_texel_alpha, /* FetchTexel2D */
- fetch_3d_texel_alpha, /* FetchTexel3D */
+ fetch_texel_1d_alpha, /* FetchTexel1D */
+ fetch_texel_2d_alpha, /* FetchTexel2D */
+ fetch_texel_3d_alpha, /* FetchTexel3D */
+ fetch_texel_1d_f_alpha, /* FetchTexel1Df */
+ fetch_texel_2d_f_alpha, /* FetchTexel2Df */
+ fetch_texel_3d_f_alpha, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_luminance = {
@@ -135,9 +154,12 @@ const struct gl_texture_format _mesa_texformat_luminance = {
0, /* IndexBits */
0, /* DepthBits */
CHAN_BITS / 8, /* TexelBytes */
- fetch_1d_texel_luminance, /* FetchTexel1D */
- fetch_2d_texel_luminance, /* FetchTexel2D */
- fetch_3d_texel_luminance, /* FetchTexel3D */
+ fetch_texel_1d_luminance, /* FetchTexel1D */
+ fetch_texel_2d_luminance, /* FetchTexel2D */
+ fetch_texel_3d_luminance, /* FetchTexel3D */
+ fetch_texel_1d_f_luminance, /* FetchTexel1Df */
+ fetch_texel_2d_f_luminance, /* FetchTexel2Df */
+ fetch_texel_3d_f_luminance, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_luminance_alpha = {
@@ -152,9 +174,12 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = {
0, /* IndexBits */
0, /* DepthBits */
2 * CHAN_BITS / 8, /* TexelBytes */
- fetch_1d_texel_luminance_alpha, /* FetchTexel1D */
- fetch_2d_texel_luminance_alpha, /* FetchTexel2D */
- fetch_3d_texel_luminance_alpha, /* FetchTexel3D */
+ fetch_texel_1d_luminance_alpha, /* FetchTexel1D */
+ fetch_texel_2d_luminance_alpha, /* FetchTexel2D */
+ fetch_texel_3d_luminance_alpha, /* FetchTexel3D */
+ fetch_texel_1d_f_luminance_alpha, /* FetchTexel1Df */
+ fetch_texel_2d_f_luminance_alpha, /* FetchTexel2Df */
+ fetch_texel_3d_f_luminance_alpha, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_intensity = {
@@ -169,9 +194,12 @@ const struct gl_texture_format _mesa_texformat_intensity = {
0, /* IndexBits */
0, /* DepthBits */
CHAN_BITS / 8, /* TexelBytes */
- fetch_1d_texel_intensity, /* FetchTexel1D */
- fetch_2d_texel_intensity, /* FetchTexel2D */
- fetch_3d_texel_intensity, /* FetchTexel3D */
+ fetch_texel_1d_intensity, /* FetchTexel1D */
+ fetch_texel_2d_intensity, /* FetchTexel2D */
+ fetch_texel_3d_intensity, /* FetchTexel3D */
+ fetch_texel_1d_f_intensity, /* FetchTexel1Df */
+ fetch_texel_2d_f_intensity, /* FetchTexel2Df */
+ fetch_texel_3d_f_intensity, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_color_index = {
@@ -186,9 +214,12 @@ const struct gl_texture_format _mesa_texformat_color_index = {
CHAN_BITS, /* IndexBits */
0, /* DepthBits */
CHAN_BITS / 8, /* TexelBytes */
- fetch_1d_texel_color_index, /* FetchTexel1D */
- fetch_2d_texel_color_index, /* FetchTexel2D */
- fetch_3d_texel_color_index, /* FetchTexel3D */
+ fetch_texel_1d_color_index, /* FetchTexel1D */
+ fetch_texel_2d_color_index, /* FetchTexel2D */
+ fetch_texel_3d_color_index, /* FetchTexel3D */
+ fetch_texel_1d_f_color_index, /* FetchTexel1Df */
+ fetch_texel_2d_f_color_index, /* FetchTexel2Df */
+ fetch_texel_3d_f_color_index, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_depth_component = {
@@ -203,9 +234,12 @@ const struct gl_texture_format _mesa_texformat_depth_component = {
0, /* IndexBits */
sizeof(GLfloat) * 8, /* DepthBits */
sizeof(GLfloat), /* TexelBytes */
- fetch_1d_texel_depth_component, /* FetchTexel1D */
- fetch_2d_texel_depth_component, /* FetchTexel2D */
- fetch_3d_texel_depth_component, /* FetchTexel3D */
+ fetch_null_texel, /* FetchTexel1D */
+ fetch_null_texel, /* FetchTexel1D */
+ fetch_null_texel, /* FetchTexel1D */
+ fetch_texel_1d_f_depth_component, /* FetchTexel1Df */
+ fetch_texel_2d_f_depth_component, /* FetchTexel2Df */
+ fetch_texel_3d_f_depth_component, /* FetchTexel3Df */
};
/*@}*/
@@ -227,9 +261,12 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = {
0, /* IndexBits */
0, /* DepthBits */
4, /* TexelBytes */
- fetch_1d_texel_rgba8888, /* FetchTexel1D */
- fetch_2d_texel_rgba8888, /* FetchTexel2D */
- fetch_3d_texel_rgba8888, /* FetchTexel3D */
+ fetch_texel_1d_rgba8888, /* FetchTexel1D */
+ fetch_texel_2d_rgba8888, /* FetchTexel2D */
+ fetch_texel_3d_rgba8888, /* FetchTexel3D */
+ fetch_texel_1d_f_rgba8888, /* FetchTexel1Df */
+ fetch_texel_2d_f_rgba8888, /* FetchTexel2Df */
+ fetch_texel_3d_f_rgba8888, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_argb8888 = {
@@ -244,9 +281,12 @@ const struct gl_texture_format _mesa_texformat_argb8888 = {
0, /* IndexBits */
0, /* DepthBits */
4, /* TexelBytes */
- fetch_1d_texel_argb8888, /* FetchTexel1D */
- fetch_2d_texel_argb8888, /* FetchTexel2D */
- fetch_3d_texel_argb8888, /* FetchTexel3D */
+ fetch_texel_1d_argb8888, /* FetchTexel1D */
+ fetch_texel_2d_argb8888, /* FetchTexel2D */
+ fetch_texel_3d_argb8888, /* FetchTexel3D */
+ fetch_texel_1d_f_argb8888, /* FetchTexel1Df */
+ fetch_texel_2d_f_argb8888, /* FetchTexel2Df */
+ fetch_texel_3d_f_argb8888, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_rgb888 = {
@@ -261,9 +301,12 @@ const struct gl_texture_format _mesa_texformat_rgb888 = {
0, /* IndexBits */
0, /* DepthBits */
3, /* TexelBytes */
- fetch_1d_texel_rgb888, /* FetchTexel1D */
- fetch_2d_texel_rgb888, /* FetchTexel2D */
- fetch_3d_texel_rgb888, /* FetchTexel3D */
+ fetch_texel_1d_rgb888, /* FetchTexel1D */
+ fetch_texel_2d_rgb888, /* FetchTexel2D */
+ fetch_texel_3d_rgb888, /* FetchTexel3D */
+ fetch_texel_1d_f_rgb888, /* FetchTexel1Df */
+ fetch_texel_2d_f_rgb888, /* FetchTexel2Df */
+ fetch_texel_3d_f_rgb888, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_rgb565 = {
@@ -278,9 +321,12 @@ const struct gl_texture_format _mesa_texformat_rgb565 = {
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- fetch_1d_texel_rgb565, /* FetchTexel1D */
- fetch_2d_texel_rgb565, /* FetchTexel2D */
- fetch_3d_texel_rgb565, /* FetchTexel3D */
+ fetch_texel_1d_rgb565, /* FetchTexel1D */
+ fetch_texel_2d_rgb565, /* FetchTexel2D */
+ fetch_texel_3d_rgb565, /* FetchTexel3D */
+ fetch_texel_1d_f_rgb565, /* FetchTexel1Df */
+ fetch_texel_2d_f_rgb565, /* FetchTexel2Df */
+ fetch_texel_3d_f_rgb565, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_argb4444 = {
@@ -295,9 +341,12 @@ const struct gl_texture_format _mesa_texformat_argb4444 = {
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- fetch_1d_texel_argb4444, /* FetchTexel1D */
- fetch_2d_texel_argb4444, /* FetchTexel2D */
- fetch_3d_texel_argb4444, /* FetchTexel3D */
+ fetch_texel_1d_argb4444, /* FetchTexel1D */
+ fetch_texel_2d_argb4444, /* FetchTexel2D */
+ fetch_texel_3d_argb4444, /* FetchTexel3D */
+ fetch_texel_1d_f_argb4444, /* FetchTexel1Df */
+ fetch_texel_2d_f_argb4444, /* FetchTexel2Df */
+ fetch_texel_3d_f_argb4444, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_argb1555 = {
@@ -312,9 +361,12 @@ const struct gl_texture_format _mesa_texformat_argb1555 = {
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- fetch_1d_texel_argb1555, /* FetchTexel1D */
- fetch_2d_texel_argb1555, /* FetchTexel2D */
- fetch_3d_texel_argb1555, /* FetchTexel3D */
+ fetch_texel_1d_argb1555, /* FetchTexel1D */
+ fetch_texel_2d_argb1555, /* FetchTexel2D */
+ fetch_texel_3d_argb1555, /* FetchTexel3D */
+ fetch_texel_1d_f_argb1555, /* FetchTexel1Df */
+ fetch_texel_2d_f_argb1555, /* FetchTexel2Df */
+ fetch_texel_3d_f_argb1555, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_al88 = {
@@ -329,9 +381,12 @@ const struct gl_texture_format _mesa_texformat_al88 = {
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- fetch_1d_texel_al88, /* FetchTexel1D */
- fetch_2d_texel_al88, /* FetchTexel2D */
- fetch_3d_texel_al88, /* FetchTexel3D */
+ fetch_texel_1d_al88, /* FetchTexel1D */
+ fetch_texel_2d_al88, /* FetchTexel2D */
+ fetch_texel_3d_al88, /* FetchTexel3D */
+ fetch_texel_1d_f_al88, /* FetchTexel1Df */
+ fetch_texel_2d_f_al88, /* FetchTexel2Df */
+ fetch_texel_3d_f_al88, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_rgb332 = {
@@ -346,9 +401,12 @@ const struct gl_texture_format _mesa_texformat_rgb332 = {
0, /* IndexBits */
0, /* DepthBits */
1, /* TexelBytes */
- fetch_1d_texel_rgb332, /* FetchTexel1D */
- fetch_2d_texel_rgb332, /* FetchTexel2D */
- fetch_3d_texel_rgb332, /* FetchTexel3D */
+ fetch_texel_1d_rgb332, /* FetchTexel1D */
+ fetch_texel_2d_rgb332, /* FetchTexel2D */
+ fetch_texel_3d_rgb332, /* FetchTexel3D */
+ fetch_texel_1d_f_rgb332, /* FetchTexel1Df */
+ fetch_texel_2d_f_rgb332, /* FetchTexel2Df */
+ fetch_texel_3d_f_rgb332, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_a8 = {
@@ -363,9 +421,12 @@ const struct gl_texture_format _mesa_texformat_a8 = {
0, /* IndexBits */
0, /* DepthBits */
1, /* TexelBytes */
- fetch_1d_texel_a8, /* FetchTexel1D */
- fetch_2d_texel_a8, /* FetchTexel2D */
- fetch_3d_texel_a8, /* FetchTexel3D */
+ fetch_texel_1d_a8, /* FetchTexel1D */
+ fetch_texel_2d_a8, /* FetchTexel2D */
+ fetch_texel_3d_a8, /* FetchTexel3D */
+ fetch_texel_1d_f_a8, /* FetchTexel1Df */
+ fetch_texel_2d_f_a8, /* FetchTexel2Df */
+ fetch_texel_3d_f_a8, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_l8 = {
@@ -380,9 +441,12 @@ const struct gl_texture_format _mesa_texformat_l8 = {
0, /* IndexBits */
0, /* DepthBits */
1, /* TexelBytes */
- fetch_1d_texel_l8, /* FetchTexel1D */
- fetch_2d_texel_l8, /* FetchTexel2D */
- fetch_3d_texel_l8, /* FetchTexel3D */
+ fetch_texel_1d_l8, /* FetchTexel1D */
+ fetch_texel_2d_l8, /* FetchTexel2D */
+ fetch_texel_3d_l8, /* FetchTexel3D */
+ fetch_texel_1d_f_l8, /* FetchTexel1Df */
+ fetch_texel_2d_f_l8, /* FetchTexel2Df */
+ fetch_texel_3d_f_l8, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_i8 = {
@@ -397,9 +461,12 @@ const struct gl_texture_format _mesa_texformat_i8 = {
0, /* IndexBits */
0, /* DepthBits */
1, /* TexelBytes */
- fetch_1d_texel_i8, /* FetchTexel1D */
- fetch_2d_texel_i8, /* FetchTexel2D */
- fetch_3d_texel_i8, /* FetchTexel3D */
+ fetch_texel_1d_i8, /* FetchTexel1D */
+ fetch_texel_2d_i8, /* FetchTexel2D */
+ fetch_texel_3d_i8, /* FetchTexel3D */
+ fetch_texel_1d_f_i8, /* FetchTexel1Df */
+ fetch_texel_2d_f_i8, /* FetchTexel2Df */
+ fetch_texel_3d_f_i8, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_ci8 = {
@@ -414,9 +481,12 @@ const struct gl_texture_format _mesa_texformat_ci8 = {
8, /* IndexBits */
0, /* DepthBits */
1, /* TexelBytes */
- fetch_1d_texel_ci8, /* FetchTexel1D */
- fetch_2d_texel_ci8, /* FetchTexel2D */
- fetch_3d_texel_ci8, /* FetchTexel3D */
+ fetch_texel_1d_ci8, /* FetchTexel1D */
+ fetch_texel_2d_ci8, /* FetchTexel2D */
+ fetch_texel_3d_ci8, /* FetchTexel3D */
+ fetch_texel_1d_f_ci8, /* FetchTexel1Df */
+ fetch_texel_2d_f_ci8, /* FetchTexel2Df */
+ fetch_texel_3d_f_ci8, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_ycbcr = {
@@ -431,9 +501,12 @@ const struct gl_texture_format _mesa_texformat_ycbcr = {
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- fetch_1d_texel_ycbcr, /* FetchTexel1D */
- fetch_2d_texel_ycbcr, /* FetchTexel2D */
- fetch_3d_texel_ycbcr, /* FetchTexel3D */
+ fetch_texel_1d_ycbcr, /* FetchTexel1D */
+ fetch_texel_2d_ycbcr, /* FetchTexel2D */
+ fetch_texel_3d_ycbcr, /* FetchTexel3D */
+ fetch_texel_1d_f_ycbcr, /* FetchTexel1Df */
+ fetch_texel_2d_f_ycbcr, /* FetchTexel2Df */
+ fetch_texel_3d_f_ycbcr, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
@@ -448,9 +521,12 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- fetch_1d_texel_ycbcr_rev, /* FetchTexel1D */
- fetch_2d_texel_ycbcr_rev, /* FetchTexel2D */
- fetch_3d_texel_ycbcr_rev, /* FetchTexel3D */
+ fetch_texel_1d_ycbcr_rev, /* FetchTexel1D */
+ fetch_texel_2d_ycbcr_rev, /* FetchTexel2D */
+ fetch_texel_3d_ycbcr_rev, /* FetchTexel3D */
+ fetch_texel_1d_f_ycbcr_rev, /* FetchTexel1Df */
+ fetch_texel_2d_f_ycbcr_rev, /* FetchTexel2Df */
+ fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_rgb_fxt1 = {
@@ -466,8 +542,11 @@ const struct gl_texture_format _mesa_texformat_rgb_fxt1 = {
0, /* DepthBits */
0, /* TexelBytes */
NULL, /*impossible*/ /* FetchTexel1D */
- fetch_2d_texel_rgb_fxt1, /* FetchTexel2D */
+ fetch_texel_2d_rgb_fxt1, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
+ NULL, /*impossible*/ /* FetchTexel1Df */
+ fetch_texel_2d_f_rgb_fxt1, /* FetchTexel2Df */
+ NULL, /*impossible*/ /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_rgba_fxt1 = {
@@ -483,8 +562,11 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = {
0, /* DepthBits */
0, /* TexelBytes */
NULL, /*impossible*/ /* FetchTexel1D */
- fetch_2d_texel_rgba_fxt1, /* FetchTexel2D */
+ fetch_texel_2d_rgba_fxt1, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
+ NULL, /*impossible*/ /* FetchTexel1Df */
+ fetch_texel_2d_f_rgba_fxt1, /* FetchTexel2Df */
+ NULL, /*impossible*/ /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
@@ -500,8 +582,11 @@ const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
0, /* DepthBits */
0, /* TexelBytes */
NULL, /*impossible*/ /* FetchTexel1D */
- fetch_2d_texel_rgb_dxt1, /* FetchTexel2D */
+ fetch_texel_2d_rgb_dxt1, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
+ NULL, /*impossible*/ /* FetchTexel1Df */
+ fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */
+ NULL, /*impossible*/ /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
@@ -517,8 +602,11 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
0, /* DepthBits */
0, /* TexelBytes */
NULL, /*impossible*/ /* FetchTexel1D */
- fetch_2d_texel_rgba_dxt1, /* FetchTexel2D */
+ fetch_texel_2d_rgba_dxt1, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
+ NULL, /*impossible*/ /* FetchTexel1Df */
+ fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */
+ NULL, /*impossible*/ /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
@@ -534,8 +622,11 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
0, /* DepthBits */
0, /* TexelBytes */
NULL, /*impossible*/ /* FetchTexel1D */
- fetch_2d_texel_rgba_dxt3, /* FetchTexel2D */
+ fetch_texel_2d_rgba_dxt3, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
+ NULL, /*impossible*/ /* FetchTexel1Df */
+ fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */
+ NULL, /*impossible*/ /* FetchTexel3Df */
};
const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
@@ -551,8 +642,11 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
0, /* DepthBits */
0, /* TexelBytes */
NULL, /*impossible*/ /* FetchTexel1D */
- fetch_2d_texel_rgba_dxt5, /* FetchTexel2D */
+ fetch_texel_2d_rgba_dxt5, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
+ NULL, /*impossible*/ /* FetchTexel1Df */
+ fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */
+ NULL, /*impossible*/ /* FetchTexel3Df */
};
@@ -571,9 +665,10 @@ const struct gl_texture_format _mesa_texformat_abgr8888 = {
0, /* IndexBits */
0, /* DepthBits */
4, /* TexelBytes */
- fetch_1d_texel_abgr8888, /* FetchTexel1D */
- fetch_2d_texel_abgr8888, /* FetchTexel2D */
- fetch_3d_texel_abgr8888, /* FetchTexel3D */
+ fetch_texel_1d_abgr8888, /* FetchTexel1D */
+ fetch_texel_2d_abgr8888, /* FetchTexel2D */
+ fetch_texel_3d_abgr8888, /* FetchTexel3D */
+ /* XXX float fetchers */
};
const struct gl_texture_format _mesa_texformat_bgra8888 = {
@@ -589,9 +684,10 @@ const struct gl_texture_format _mesa_texformat_bgra8888 = {
0, /* IndexBits */
0, /* DepthBits */
4, /* TexelBytes */
- fetch_1d_texel_bgra8888, /* FetchTexel1D */
- fetch_2d_texel_bgra8888, /* FetchTexel2D */
- fetch_3d_texel_bgra8888, /* FetchTexel3D */
+ fetch_texel_1d_bgra8888, /* FetchTexel1D */
+ fetch_texel_2d_bgra8888, /* FetchTexel2D */
+ fetch_texel_3d_bgra8888, /* FetchTexel3D */
+ /* XXX float fetchers */
};
const struct gl_texture_format _mesa_texformat_bgr888 = {
@@ -607,9 +703,10 @@ const struct gl_texture_format _mesa_texformat_bgr888 = {
0, /* IndexBits */
0, /* DepthBits */
3, /* TexelBytes */
- fetch_1d_texel_bgr888, /* FetchTexel1D */
- fetch_2d_texel_bgr888, /* FetchTexel2D */
- fetch_3d_texel_bgr888, /* FetchTexel3D */
+ fetch_texel_1d_bgr888, /* FetchTexel1D */
+ fetch_texel_2d_bgr888, /* FetchTexel2D */
+ fetch_texel_3d_bgr888, /* FetchTexel3D */
+ /* XXX float fetchers */
};
const struct gl_texture_format _mesa_texformat_bgr565 = {
@@ -625,9 +722,10 @@ const struct gl_texture_format _mesa_texformat_bgr565 = {
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- fetch_1d_texel_bgr565, /* FetchTexel1D */
- fetch_2d_texel_bgr565, /* FetchTexel2D */
- fetch_3d_texel_bgr565, /* FetchTexel3D */
+ fetch_texel_1d_bgr565, /* FetchTexel1D */
+ fetch_texel_2d_bgr565, /* FetchTexel2D */
+ fetch_texel_3d_bgr565, /* FetchTexel3D */
+ /* XXX float fetchers */
};
const struct gl_texture_format _mesa_texformat_bgra4444 = {
@@ -643,9 +741,10 @@ const struct gl_texture_format _mesa_texformat_bgra4444 = {
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- fetch_1d_texel_bgra4444, /* FetchTexel1D */
- fetch_2d_texel_bgra4444, /* FetchTexel2D */
- fetch_3d_texel_bgra4444, /* FetchTexel3D */
+ fetch_texel_1d_bgra4444, /* FetchTexel1D */
+ fetch_texel_2d_bgra4444, /* FetchTexel2D */
+ fetch_texel_3d_bgra4444, /* FetchTexel3D */
+ /* XXX float fetchers */
};
const struct gl_texture_format _mesa_texformat_bgra5551 = {
@@ -661,9 +760,10 @@ const struct gl_texture_format _mesa_texformat_bgra5551 = {
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- fetch_1d_texel_bgra1555, /* FetchTexel1D */
- fetch_2d_texel_bgra1555, /* FetchTexel2D */
- fetch_3d_texel_bgra1555, /* FetchTexel3D */
+ fetch_texel_1d_bgra1555, /* FetchTexel1D */
+ fetch_texel_2d_bgra1555, /* FetchTexel2D */
+ fetch_texel_3d_bgra1555, /* FetchTexel3D */
+ /* XXX float fetchers */
};
const struct gl_texture_format _mesa_texformat_la88 = {
@@ -679,9 +779,10 @@ const struct gl_texture_format _mesa_texformat_la88 = {
0, /* IndexBits */
0, /* DepthBits */
2, /* TexelBytes */
- fetch_1d_texel_la88, /* FetchTexel1D */
- fetch_2d_texel_la88, /* FetchTexel2D */
- fetch_3d_texel_la88, /* FetchTexel3D */
+ fetch_texel_1d_la88, /* FetchTexel1D */
+ fetch_texel_2d_la88, /* FetchTexel2D */
+ fetch_texel_3d_la88, /* FetchTexel3D */
+ /* XXX float fetchers */
};
const struct gl_texture_format _mesa_texformat_bgr233 = {
@@ -697,9 +798,10 @@ const struct gl_texture_format _mesa_texformat_bgr233 = {
0, /* IndexBits */
0, /* DepthBits */
1, /* TexelBytes */
- fetch_1d_texel_bgr233, /* FetchTexel1D */
- fetch_2d_texel_bgr233, /* FetchTexel2D */
- fetch_3d_texel_bgr233, /* FetchTexel3D */
+ fetch_texel_1d_bgr233, /* FetchTexel1D */
+ fetch_texel_2d_bgr233, /* FetchTexel2D */
+ fetch_texel_3d_bgr233, /* FetchTexel3D */
+ /* XXX float fetchers */
};
#endif
@@ -725,6 +827,9 @@ const struct gl_texture_format _mesa_null_texformat = {
fetch_null_texel, /* FetchTexel1D */
fetch_null_texel, /* FetchTexel2D */
fetch_null_texel, /* FetchTexel3D */
+ fetch_null_texelf, /* FetchTexel1Df */
+ fetch_null_texelf, /* FetchTexel2Df */
+ fetch_null_texelf, /* FetchTexel3Df */
};
/*@}*/