diff options
Diffstat (limited to 'src/mesa/main/texformat.c')
-rw-r--r-- | src/mesa/main/texformat.c | 309 |
1 files changed, 207 insertions, 102 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 7af0b1cdf48..7d366b51d79 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -58,13 +58,23 @@ * Have to have this so the FetchTexel function pointer is never NULL. */ static void fetch_null_texel( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLvoid *texel ) + GLint i, GLint j, GLint k, GLchan *texel ) { - GLchan *rgba = (GLchan *) texel; - rgba[RCOMP] = 0; - rgba[GCOMP] = 0; - rgba[BCOMP] = 0; - rgba[ACOMP] = 0; + texel[RCOMP] = 0; + texel[GCOMP] = 0; + texel[BCOMP] = 0; + texel[ACOMP] = 0; + _mesa_warning(NULL, "fetch_null_texel() called!"); +} + +static void fetch_null_texelf( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + texel[RCOMP] = 0.0; + texel[GCOMP] = 0.0; + texel[BCOMP] = 0.0; + texel[ACOMP] = 0.0; + _mesa_warning(NULL, "fetch_null_texelf() called!"); } @@ -84,9 +94,12 @@ const struct gl_texture_format _mesa_texformat_rgba = { 0, /* IndexBits */ 0, /* DepthBits */ 4 * CHAN_BITS / 8, /* TexelBytes */ - fetch_1d_texel_rgba, /* FetchTexel1D */ - fetch_2d_texel_rgba, /* FetchTexel2D */ - fetch_3d_texel_rgba, /* FetchTexel3D */ + fetch_texel_1d_rgba, /* FetchTexel1D */ + fetch_texel_2d_rgba, /* FetchTexel2D */ + fetch_texel_3d_rgba, /* FetchTexel3D */ + fetch_texel_1d_f_rgba, /* FetchTexel1Df */ + fetch_texel_2d_f_rgba, /* FetchTexel2Df */ + fetch_texel_3d_f_rgba, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_rgb = { @@ -101,9 +114,12 @@ const struct gl_texture_format _mesa_texformat_rgb = { 0, /* IndexBits */ 0, /* DepthBits */ 3 * CHAN_BITS / 8, /* TexelBytes */ - fetch_1d_texel_rgb, /* FetchTexel1D */ - fetch_2d_texel_rgb, /* FetchTexel2D */ - fetch_3d_texel_rgb, /* FetchTexel3D */ + fetch_texel_1d_rgb, /* FetchTexel1D */ + fetch_texel_2d_rgb, /* FetchTexel2D */ + fetch_texel_3d_rgb, /* FetchTexel3D */ + fetch_texel_1d_f_rgb, /* FetchTexel1Df */ + fetch_texel_2d_f_rgb, /* FetchTexel2Df */ + fetch_texel_3d_f_rgb, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_alpha = { @@ -118,9 +134,12 @@ const struct gl_texture_format _mesa_texformat_alpha = { 0, /* IndexBits */ 0, /* DepthBits */ CHAN_BITS / 8, /* TexelBytes */ - fetch_1d_texel_alpha, /* FetchTexel1D */ - fetch_2d_texel_alpha, /* FetchTexel2D */ - fetch_3d_texel_alpha, /* FetchTexel3D */ + fetch_texel_1d_alpha, /* FetchTexel1D */ + fetch_texel_2d_alpha, /* FetchTexel2D */ + fetch_texel_3d_alpha, /* FetchTexel3D */ + fetch_texel_1d_f_alpha, /* FetchTexel1Df */ + fetch_texel_2d_f_alpha, /* FetchTexel2Df */ + fetch_texel_3d_f_alpha, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_luminance = { @@ -135,9 +154,12 @@ const struct gl_texture_format _mesa_texformat_luminance = { 0, /* IndexBits */ 0, /* DepthBits */ CHAN_BITS / 8, /* TexelBytes */ - fetch_1d_texel_luminance, /* FetchTexel1D */ - fetch_2d_texel_luminance, /* FetchTexel2D */ - fetch_3d_texel_luminance, /* FetchTexel3D */ + fetch_texel_1d_luminance, /* FetchTexel1D */ + fetch_texel_2d_luminance, /* FetchTexel2D */ + fetch_texel_3d_luminance, /* FetchTexel3D */ + fetch_texel_1d_f_luminance, /* FetchTexel1Df */ + fetch_texel_2d_f_luminance, /* FetchTexel2Df */ + fetch_texel_3d_f_luminance, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_luminance_alpha = { @@ -152,9 +174,12 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = { 0, /* IndexBits */ 0, /* DepthBits */ 2 * CHAN_BITS / 8, /* TexelBytes */ - fetch_1d_texel_luminance_alpha, /* FetchTexel1D */ - fetch_2d_texel_luminance_alpha, /* FetchTexel2D */ - fetch_3d_texel_luminance_alpha, /* FetchTexel3D */ + fetch_texel_1d_luminance_alpha, /* FetchTexel1D */ + fetch_texel_2d_luminance_alpha, /* FetchTexel2D */ + fetch_texel_3d_luminance_alpha, /* FetchTexel3D */ + fetch_texel_1d_f_luminance_alpha, /* FetchTexel1Df */ + fetch_texel_2d_f_luminance_alpha, /* FetchTexel2Df */ + fetch_texel_3d_f_luminance_alpha, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_intensity = { @@ -169,9 +194,12 @@ const struct gl_texture_format _mesa_texformat_intensity = { 0, /* IndexBits */ 0, /* DepthBits */ CHAN_BITS / 8, /* TexelBytes */ - fetch_1d_texel_intensity, /* FetchTexel1D */ - fetch_2d_texel_intensity, /* FetchTexel2D */ - fetch_3d_texel_intensity, /* FetchTexel3D */ + fetch_texel_1d_intensity, /* FetchTexel1D */ + fetch_texel_2d_intensity, /* FetchTexel2D */ + fetch_texel_3d_intensity, /* FetchTexel3D */ + fetch_texel_1d_f_intensity, /* FetchTexel1Df */ + fetch_texel_2d_f_intensity, /* FetchTexel2Df */ + fetch_texel_3d_f_intensity, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_color_index = { @@ -186,9 +214,12 @@ const struct gl_texture_format _mesa_texformat_color_index = { CHAN_BITS, /* IndexBits */ 0, /* DepthBits */ CHAN_BITS / 8, /* TexelBytes */ - fetch_1d_texel_color_index, /* FetchTexel1D */ - fetch_2d_texel_color_index, /* FetchTexel2D */ - fetch_3d_texel_color_index, /* FetchTexel3D */ + fetch_texel_1d_color_index, /* FetchTexel1D */ + fetch_texel_2d_color_index, /* FetchTexel2D */ + fetch_texel_3d_color_index, /* FetchTexel3D */ + fetch_texel_1d_f_color_index, /* FetchTexel1Df */ + fetch_texel_2d_f_color_index, /* FetchTexel2Df */ + fetch_texel_3d_f_color_index, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_depth_component = { @@ -203,9 +234,12 @@ const struct gl_texture_format _mesa_texformat_depth_component = { 0, /* IndexBits */ sizeof(GLfloat) * 8, /* DepthBits */ sizeof(GLfloat), /* TexelBytes */ - fetch_1d_texel_depth_component, /* FetchTexel1D */ - fetch_2d_texel_depth_component, /* FetchTexel2D */ - fetch_3d_texel_depth_component, /* FetchTexel3D */ + fetch_null_texel, /* FetchTexel1D */ + fetch_null_texel, /* FetchTexel1D */ + fetch_null_texel, /* FetchTexel1D */ + fetch_texel_1d_f_depth_component, /* FetchTexel1Df */ + fetch_texel_2d_f_depth_component, /* FetchTexel2Df */ + fetch_texel_3d_f_depth_component, /* FetchTexel3Df */ }; /*@}*/ @@ -227,9 +261,12 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = { 0, /* IndexBits */ 0, /* DepthBits */ 4, /* TexelBytes */ - fetch_1d_texel_rgba8888, /* FetchTexel1D */ - fetch_2d_texel_rgba8888, /* FetchTexel2D */ - fetch_3d_texel_rgba8888, /* FetchTexel3D */ + fetch_texel_1d_rgba8888, /* FetchTexel1D */ + fetch_texel_2d_rgba8888, /* FetchTexel2D */ + fetch_texel_3d_rgba8888, /* FetchTexel3D */ + fetch_texel_1d_f_rgba8888, /* FetchTexel1Df */ + fetch_texel_2d_f_rgba8888, /* FetchTexel2Df */ + fetch_texel_3d_f_rgba8888, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_argb8888 = { @@ -244,9 +281,12 @@ const struct gl_texture_format _mesa_texformat_argb8888 = { 0, /* IndexBits */ 0, /* DepthBits */ 4, /* TexelBytes */ - fetch_1d_texel_argb8888, /* FetchTexel1D */ - fetch_2d_texel_argb8888, /* FetchTexel2D */ - fetch_3d_texel_argb8888, /* FetchTexel3D */ + fetch_texel_1d_argb8888, /* FetchTexel1D */ + fetch_texel_2d_argb8888, /* FetchTexel2D */ + fetch_texel_3d_argb8888, /* FetchTexel3D */ + fetch_texel_1d_f_argb8888, /* FetchTexel1Df */ + fetch_texel_2d_f_argb8888, /* FetchTexel2Df */ + fetch_texel_3d_f_argb8888, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_rgb888 = { @@ -261,9 +301,12 @@ const struct gl_texture_format _mesa_texformat_rgb888 = { 0, /* IndexBits */ 0, /* DepthBits */ 3, /* TexelBytes */ - fetch_1d_texel_rgb888, /* FetchTexel1D */ - fetch_2d_texel_rgb888, /* FetchTexel2D */ - fetch_3d_texel_rgb888, /* FetchTexel3D */ + fetch_texel_1d_rgb888, /* FetchTexel1D */ + fetch_texel_2d_rgb888, /* FetchTexel2D */ + fetch_texel_3d_rgb888, /* FetchTexel3D */ + fetch_texel_1d_f_rgb888, /* FetchTexel1Df */ + fetch_texel_2d_f_rgb888, /* FetchTexel2Df */ + fetch_texel_3d_f_rgb888, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_rgb565 = { @@ -278,9 +321,12 @@ const struct gl_texture_format _mesa_texformat_rgb565 = { 0, /* IndexBits */ 0, /* DepthBits */ 2, /* TexelBytes */ - fetch_1d_texel_rgb565, /* FetchTexel1D */ - fetch_2d_texel_rgb565, /* FetchTexel2D */ - fetch_3d_texel_rgb565, /* FetchTexel3D */ + fetch_texel_1d_rgb565, /* FetchTexel1D */ + fetch_texel_2d_rgb565, /* FetchTexel2D */ + fetch_texel_3d_rgb565, /* FetchTexel3D */ + fetch_texel_1d_f_rgb565, /* FetchTexel1Df */ + fetch_texel_2d_f_rgb565, /* FetchTexel2Df */ + fetch_texel_3d_f_rgb565, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_argb4444 = { @@ -295,9 +341,12 @@ const struct gl_texture_format _mesa_texformat_argb4444 = { 0, /* IndexBits */ 0, /* DepthBits */ 2, /* TexelBytes */ - fetch_1d_texel_argb4444, /* FetchTexel1D */ - fetch_2d_texel_argb4444, /* FetchTexel2D */ - fetch_3d_texel_argb4444, /* FetchTexel3D */ + fetch_texel_1d_argb4444, /* FetchTexel1D */ + fetch_texel_2d_argb4444, /* FetchTexel2D */ + fetch_texel_3d_argb4444, /* FetchTexel3D */ + fetch_texel_1d_f_argb4444, /* FetchTexel1Df */ + fetch_texel_2d_f_argb4444, /* FetchTexel2Df */ + fetch_texel_3d_f_argb4444, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_argb1555 = { @@ -312,9 +361,12 @@ const struct gl_texture_format _mesa_texformat_argb1555 = { 0, /* IndexBits */ 0, /* DepthBits */ 2, /* TexelBytes */ - fetch_1d_texel_argb1555, /* FetchTexel1D */ - fetch_2d_texel_argb1555, /* FetchTexel2D */ - fetch_3d_texel_argb1555, /* FetchTexel3D */ + fetch_texel_1d_argb1555, /* FetchTexel1D */ + fetch_texel_2d_argb1555, /* FetchTexel2D */ + fetch_texel_3d_argb1555, /* FetchTexel3D */ + fetch_texel_1d_f_argb1555, /* FetchTexel1Df */ + fetch_texel_2d_f_argb1555, /* FetchTexel2Df */ + fetch_texel_3d_f_argb1555, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_al88 = { @@ -329,9 +381,12 @@ const struct gl_texture_format _mesa_texformat_al88 = { 0, /* IndexBits */ 0, /* DepthBits */ 2, /* TexelBytes */ - fetch_1d_texel_al88, /* FetchTexel1D */ - fetch_2d_texel_al88, /* FetchTexel2D */ - fetch_3d_texel_al88, /* FetchTexel3D */ + fetch_texel_1d_al88, /* FetchTexel1D */ + fetch_texel_2d_al88, /* FetchTexel2D */ + fetch_texel_3d_al88, /* FetchTexel3D */ + fetch_texel_1d_f_al88, /* FetchTexel1Df */ + fetch_texel_2d_f_al88, /* FetchTexel2Df */ + fetch_texel_3d_f_al88, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_rgb332 = { @@ -346,9 +401,12 @@ const struct gl_texture_format _mesa_texformat_rgb332 = { 0, /* IndexBits */ 0, /* DepthBits */ 1, /* TexelBytes */ - fetch_1d_texel_rgb332, /* FetchTexel1D */ - fetch_2d_texel_rgb332, /* FetchTexel2D */ - fetch_3d_texel_rgb332, /* FetchTexel3D */ + fetch_texel_1d_rgb332, /* FetchTexel1D */ + fetch_texel_2d_rgb332, /* FetchTexel2D */ + fetch_texel_3d_rgb332, /* FetchTexel3D */ + fetch_texel_1d_f_rgb332, /* FetchTexel1Df */ + fetch_texel_2d_f_rgb332, /* FetchTexel2Df */ + fetch_texel_3d_f_rgb332, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_a8 = { @@ -363,9 +421,12 @@ const struct gl_texture_format _mesa_texformat_a8 = { 0, /* IndexBits */ 0, /* DepthBits */ 1, /* TexelBytes */ - fetch_1d_texel_a8, /* FetchTexel1D */ - fetch_2d_texel_a8, /* FetchTexel2D */ - fetch_3d_texel_a8, /* FetchTexel3D */ + fetch_texel_1d_a8, /* FetchTexel1D */ + fetch_texel_2d_a8, /* FetchTexel2D */ + fetch_texel_3d_a8, /* FetchTexel3D */ + fetch_texel_1d_f_a8, /* FetchTexel1Df */ + fetch_texel_2d_f_a8, /* FetchTexel2Df */ + fetch_texel_3d_f_a8, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_l8 = { @@ -380,9 +441,12 @@ const struct gl_texture_format _mesa_texformat_l8 = { 0, /* IndexBits */ 0, /* DepthBits */ 1, /* TexelBytes */ - fetch_1d_texel_l8, /* FetchTexel1D */ - fetch_2d_texel_l8, /* FetchTexel2D */ - fetch_3d_texel_l8, /* FetchTexel3D */ + fetch_texel_1d_l8, /* FetchTexel1D */ + fetch_texel_2d_l8, /* FetchTexel2D */ + fetch_texel_3d_l8, /* FetchTexel3D */ + fetch_texel_1d_f_l8, /* FetchTexel1Df */ + fetch_texel_2d_f_l8, /* FetchTexel2Df */ + fetch_texel_3d_f_l8, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_i8 = { @@ -397,9 +461,12 @@ const struct gl_texture_format _mesa_texformat_i8 = { 0, /* IndexBits */ 0, /* DepthBits */ 1, /* TexelBytes */ - fetch_1d_texel_i8, /* FetchTexel1D */ - fetch_2d_texel_i8, /* FetchTexel2D */ - fetch_3d_texel_i8, /* FetchTexel3D */ + fetch_texel_1d_i8, /* FetchTexel1D */ + fetch_texel_2d_i8, /* FetchTexel2D */ + fetch_texel_3d_i8, /* FetchTexel3D */ + fetch_texel_1d_f_i8, /* FetchTexel1Df */ + fetch_texel_2d_f_i8, /* FetchTexel2Df */ + fetch_texel_3d_f_i8, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_ci8 = { @@ -414,9 +481,12 @@ const struct gl_texture_format _mesa_texformat_ci8 = { 8, /* IndexBits */ 0, /* DepthBits */ 1, /* TexelBytes */ - fetch_1d_texel_ci8, /* FetchTexel1D */ - fetch_2d_texel_ci8, /* FetchTexel2D */ - fetch_3d_texel_ci8, /* FetchTexel3D */ + fetch_texel_1d_ci8, /* FetchTexel1D */ + fetch_texel_2d_ci8, /* FetchTexel2D */ + fetch_texel_3d_ci8, /* FetchTexel3D */ + fetch_texel_1d_f_ci8, /* FetchTexel1Df */ + fetch_texel_2d_f_ci8, /* FetchTexel2Df */ + fetch_texel_3d_f_ci8, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_ycbcr = { @@ -431,9 +501,12 @@ const struct gl_texture_format _mesa_texformat_ycbcr = { 0, /* IndexBits */ 0, /* DepthBits */ 2, /* TexelBytes */ - fetch_1d_texel_ycbcr, /* FetchTexel1D */ - fetch_2d_texel_ycbcr, /* FetchTexel2D */ - fetch_3d_texel_ycbcr, /* FetchTexel3D */ + fetch_texel_1d_ycbcr, /* FetchTexel1D */ + fetch_texel_2d_ycbcr, /* FetchTexel2D */ + fetch_texel_3d_ycbcr, /* FetchTexel3D */ + fetch_texel_1d_f_ycbcr, /* FetchTexel1Df */ + fetch_texel_2d_f_ycbcr, /* FetchTexel2Df */ + fetch_texel_3d_f_ycbcr, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_ycbcr_rev = { @@ -448,9 +521,12 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = { 0, /* IndexBits */ 0, /* DepthBits */ 2, /* TexelBytes */ - fetch_1d_texel_ycbcr_rev, /* FetchTexel1D */ - fetch_2d_texel_ycbcr_rev, /* FetchTexel2D */ - fetch_3d_texel_ycbcr_rev, /* FetchTexel3D */ + fetch_texel_1d_ycbcr_rev, /* FetchTexel1D */ + fetch_texel_2d_ycbcr_rev, /* FetchTexel2D */ + fetch_texel_3d_ycbcr_rev, /* FetchTexel3D */ + fetch_texel_1d_f_ycbcr_rev, /* FetchTexel1Df */ + fetch_texel_2d_f_ycbcr_rev, /* FetchTexel2Df */ + fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_rgb_fxt1 = { @@ -466,8 +542,11 @@ const struct gl_texture_format _mesa_texformat_rgb_fxt1 = { 0, /* DepthBits */ 0, /* TexelBytes */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_2d_texel_rgb_fxt1, /* FetchTexel2D */ + fetch_texel_2d_rgb_fxt1, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ + NULL, /*impossible*/ /* FetchTexel1Df */ + fetch_texel_2d_f_rgb_fxt1, /* FetchTexel2Df */ + NULL, /*impossible*/ /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { @@ -483,8 +562,11 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { 0, /* DepthBits */ 0, /* TexelBytes */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_2d_texel_rgba_fxt1, /* FetchTexel2D */ + fetch_texel_2d_rgba_fxt1, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ + NULL, /*impossible*/ /* FetchTexel1Df */ + fetch_texel_2d_f_rgba_fxt1, /* FetchTexel2Df */ + NULL, /*impossible*/ /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_rgb_dxt1 = { @@ -500,8 +582,11 @@ const struct gl_texture_format _mesa_texformat_rgb_dxt1 = { 0, /* DepthBits */ 0, /* TexelBytes */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_2d_texel_rgb_dxt1, /* FetchTexel2D */ + fetch_texel_2d_rgb_dxt1, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ + NULL, /*impossible*/ /* FetchTexel1Df */ + fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */ + NULL, /*impossible*/ /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_rgba_dxt1 = { @@ -517,8 +602,11 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt1 = { 0, /* DepthBits */ 0, /* TexelBytes */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_2d_texel_rgba_dxt1, /* FetchTexel2D */ + fetch_texel_2d_rgba_dxt1, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ + NULL, /*impossible*/ /* FetchTexel1Df */ + fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */ + NULL, /*impossible*/ /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_rgba_dxt3 = { @@ -534,8 +622,11 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt3 = { 0, /* DepthBits */ 0, /* TexelBytes */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_2d_texel_rgba_dxt3, /* FetchTexel2D */ + fetch_texel_2d_rgba_dxt3, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ + NULL, /*impossible*/ /* FetchTexel1Df */ + fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */ + NULL, /*impossible*/ /* FetchTexel3Df */ }; const struct gl_texture_format _mesa_texformat_rgba_dxt5 = { @@ -551,8 +642,11 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt5 = { 0, /* DepthBits */ 0, /* TexelBytes */ NULL, /*impossible*/ /* FetchTexel1D */ - fetch_2d_texel_rgba_dxt5, /* FetchTexel2D */ + fetch_texel_2d_rgba_dxt5, /* FetchTexel2D */ NULL, /*impossible*/ /* FetchTexel3D */ + NULL, /*impossible*/ /* FetchTexel1Df */ + fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */ + NULL, /*impossible*/ /* FetchTexel3Df */ }; @@ -571,9 +665,10 @@ const struct gl_texture_format _mesa_texformat_abgr8888 = { 0, /* IndexBits */ 0, /* DepthBits */ 4, /* TexelBytes */ - fetch_1d_texel_abgr8888, /* FetchTexel1D */ - fetch_2d_texel_abgr8888, /* FetchTexel2D */ - fetch_3d_texel_abgr8888, /* FetchTexel3D */ + fetch_texel_1d_abgr8888, /* FetchTexel1D */ + fetch_texel_2d_abgr8888, /* FetchTexel2D */ + fetch_texel_3d_abgr8888, /* FetchTexel3D */ + /* XXX float fetchers */ }; const struct gl_texture_format _mesa_texformat_bgra8888 = { @@ -589,9 +684,10 @@ const struct gl_texture_format _mesa_texformat_bgra8888 = { 0, /* IndexBits */ 0, /* DepthBits */ 4, /* TexelBytes */ - fetch_1d_texel_bgra8888, /* FetchTexel1D */ - fetch_2d_texel_bgra8888, /* FetchTexel2D */ - fetch_3d_texel_bgra8888, /* FetchTexel3D */ + fetch_texel_1d_bgra8888, /* FetchTexel1D */ + fetch_texel_2d_bgra8888, /* FetchTexel2D */ + fetch_texel_3d_bgra8888, /* FetchTexel3D */ + /* XXX float fetchers */ }; const struct gl_texture_format _mesa_texformat_bgr888 = { @@ -607,9 +703,10 @@ const struct gl_texture_format _mesa_texformat_bgr888 = { 0, /* IndexBits */ 0, /* DepthBits */ 3, /* TexelBytes */ - fetch_1d_texel_bgr888, /* FetchTexel1D */ - fetch_2d_texel_bgr888, /* FetchTexel2D */ - fetch_3d_texel_bgr888, /* FetchTexel3D */ + fetch_texel_1d_bgr888, /* FetchTexel1D */ + fetch_texel_2d_bgr888, /* FetchTexel2D */ + fetch_texel_3d_bgr888, /* FetchTexel3D */ + /* XXX float fetchers */ }; const struct gl_texture_format _mesa_texformat_bgr565 = { @@ -625,9 +722,10 @@ const struct gl_texture_format _mesa_texformat_bgr565 = { 0, /* IndexBits */ 0, /* DepthBits */ 2, /* TexelBytes */ - fetch_1d_texel_bgr565, /* FetchTexel1D */ - fetch_2d_texel_bgr565, /* FetchTexel2D */ - fetch_3d_texel_bgr565, /* FetchTexel3D */ + fetch_texel_1d_bgr565, /* FetchTexel1D */ + fetch_texel_2d_bgr565, /* FetchTexel2D */ + fetch_texel_3d_bgr565, /* FetchTexel3D */ + /* XXX float fetchers */ }; const struct gl_texture_format _mesa_texformat_bgra4444 = { @@ -643,9 +741,10 @@ const struct gl_texture_format _mesa_texformat_bgra4444 = { 0, /* IndexBits */ 0, /* DepthBits */ 2, /* TexelBytes */ - fetch_1d_texel_bgra4444, /* FetchTexel1D */ - fetch_2d_texel_bgra4444, /* FetchTexel2D */ - fetch_3d_texel_bgra4444, /* FetchTexel3D */ + fetch_texel_1d_bgra4444, /* FetchTexel1D */ + fetch_texel_2d_bgra4444, /* FetchTexel2D */ + fetch_texel_3d_bgra4444, /* FetchTexel3D */ + /* XXX float fetchers */ }; const struct gl_texture_format _mesa_texformat_bgra5551 = { @@ -661,9 +760,10 @@ const struct gl_texture_format _mesa_texformat_bgra5551 = { 0, /* IndexBits */ 0, /* DepthBits */ 2, /* TexelBytes */ - fetch_1d_texel_bgra1555, /* FetchTexel1D */ - fetch_2d_texel_bgra1555, /* FetchTexel2D */ - fetch_3d_texel_bgra1555, /* FetchTexel3D */ + fetch_texel_1d_bgra1555, /* FetchTexel1D */ + fetch_texel_2d_bgra1555, /* FetchTexel2D */ + fetch_texel_3d_bgra1555, /* FetchTexel3D */ + /* XXX float fetchers */ }; const struct gl_texture_format _mesa_texformat_la88 = { @@ -679,9 +779,10 @@ const struct gl_texture_format _mesa_texformat_la88 = { 0, /* IndexBits */ 0, /* DepthBits */ 2, /* TexelBytes */ - fetch_1d_texel_la88, /* FetchTexel1D */ - fetch_2d_texel_la88, /* FetchTexel2D */ - fetch_3d_texel_la88, /* FetchTexel3D */ + fetch_texel_1d_la88, /* FetchTexel1D */ + fetch_texel_2d_la88, /* FetchTexel2D */ + fetch_texel_3d_la88, /* FetchTexel3D */ + /* XXX float fetchers */ }; const struct gl_texture_format _mesa_texformat_bgr233 = { @@ -697,9 +798,10 @@ const struct gl_texture_format _mesa_texformat_bgr233 = { 0, /* IndexBits */ 0, /* DepthBits */ 1, /* TexelBytes */ - fetch_1d_texel_bgr233, /* FetchTexel1D */ - fetch_2d_texel_bgr233, /* FetchTexel2D */ - fetch_3d_texel_bgr233, /* FetchTexel3D */ + fetch_texel_1d_bgr233, /* FetchTexel1D */ + fetch_texel_2d_bgr233, /* FetchTexel2D */ + fetch_texel_3d_bgr233, /* FetchTexel3D */ + /* XXX float fetchers */ }; #endif @@ -725,6 +827,9 @@ const struct gl_texture_format _mesa_null_texformat = { fetch_null_texel, /* FetchTexel1D */ fetch_null_texel, /* FetchTexel2D */ fetch_null_texel, /* FetchTexel3D */ + fetch_null_texelf, /* FetchTexel1Df */ + fetch_null_texelf, /* FetchTexel2Df */ + fetch_null_texelf, /* FetchTexel3Df */ }; /*@}*/ |