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-rw-r--r--src/mesa/main/texformat.c376
1 files changed, 180 insertions, 196 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index c018e0c8c90..00e15b906ef 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -217,28 +217,6 @@ const struct gl_texture_format _mesa_texformat_intensity = {
fetch_texel_3d_f_intensity, /* FetchTexel3Df */
};
-const struct gl_texture_format _mesa_texformat_color_index = {
- MESA_FORMAT_COLOR_INDEX, /* MesaFormat */
- GL_COLOR_INDEX, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- CHAN_BITS, /* IndexBits */
- 0, /* DepthBits */
- sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_color_index, /* StoreTexImageFunc */
- fetch_texel_1d_color_index, /* FetchTexel1D */
- fetch_texel_2d_color_index, /* FetchTexel2D */
- fetch_texel_3d_color_index, /* FetchTexel3D */
- fetch_texel_1d_f_color_index, /* FetchTexel1Df */
- fetch_texel_2d_f_color_index, /* FetchTexel2Df */
- fetch_texel_3d_f_color_index, /* FetchTexel3Df */
-};
-
const struct gl_texture_format _mesa_texformat_depth_component_float32 = {
MESA_FORMAT_DEPTH_COMPONENT_FLOAT32, /* MesaFormat */
GL_DEPTH_COMPONENT, /* BaseFormat */
@@ -577,6 +555,28 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = {
fetch_texel_3d_f_rgba8888, /* FetchTexel3Df */
};
+const struct gl_texture_format _mesa_texformat_abgr8888 = {
+ MESA_FORMAT_ABGR8888, /* MesaFormat */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 8, /* RedBits */
+ 8, /* GreenBits */
+ 8, /* BlueBits */
+ 8, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 4, /* TexelBytes */
+ _mesa_texstore_abgr8888, /* StoreTexImageFunc */
+ fetch_texel_1d_abgr8888, /* FetchTexel1D */
+ fetch_texel_2d_abgr8888, /* FetchTexel2D */
+ fetch_texel_3d_abgr8888, /* FetchTexel3D */
+ fetch_texel_1d_f_abgr8888, /* FetchTexel1Df */
+ fetch_texel_2d_f_abgr8888, /* FetchTexel2Df */
+ fetch_texel_3d_f_abgr8888, /* FetchTexel3Df */
+};
+
const struct gl_texture_format _mesa_texformat_argb8888 = {
MESA_FORMAT_ARGB8888, /* MesaFormat */
GL_RGBA, /* BaseFormat */
@@ -599,6 +599,28 @@ const struct gl_texture_format _mesa_texformat_argb8888 = {
fetch_texel_3d_f_argb8888, /* FetchTexel3Df */
};
+const struct gl_texture_format _mesa_texformat_bgra8888 = {
+ MESA_FORMAT_BGRA8888, /* MesaFormat */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 8, /* RedBits */
+ 8, /* GreenBits */
+ 8, /* BlueBits */
+ 8, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 4, /* TexelBytes */
+ _mesa_texstore_bgra8888, /* StoreTexImageFunc */
+ fetch_texel_1d_bgra8888, /* FetchTexel1D */
+ fetch_texel_2d_bgra8888, /* FetchTexel2D */
+ fetch_texel_3d_bgra8888, /* FetchTexel3D */
+ fetch_texel_1d_f_bgra8888, /* FetchTexel1Df */
+ fetch_texel_2d_f_bgra8888, /* FetchTexel2Df */
+ fetch_texel_3d_f_bgra8888, /* FetchTexel3Df */
+};
+
const struct gl_texture_format _mesa_texformat_rgb888 = {
MESA_FORMAT_RGB888, /* MesaFormat */
GL_RGB, /* BaseFormat */
@@ -621,6 +643,28 @@ const struct gl_texture_format _mesa_texformat_rgb888 = {
fetch_texel_3d_f_rgb888, /* FetchTexel3Df */
};
+const struct gl_texture_format _mesa_texformat_bgr888 = {
+ MESA_FORMAT_BGR888, /* MesaFormat */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 8, /* RedBits */
+ 8, /* GreenBits */
+ 8, /* BlueBits */
+ 0, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 3, /* TexelBytes */
+ _mesa_texstore_bgr888, /* StoreTexImageFunc */
+ fetch_texel_1d_bgr888, /* FetchTexel1D */
+ fetch_texel_2d_bgr888, /* FetchTexel2D */
+ fetch_texel_3d_bgr888, /* FetchTexel3D */
+ fetch_texel_1d_f_bgr888, /* FetchTexel1Df */
+ fetch_texel_2d_f_bgr888, /* FetchTexel2Df */
+ fetch_texel_3d_f_bgr888, /* FetchTexel3Df */
+};
+
const struct gl_texture_format _mesa_texformat_rgb565 = {
MESA_FORMAT_RGB565, /* MesaFormat */
GL_RGB, /* BaseFormat */
@@ -643,6 +687,28 @@ const struct gl_texture_format _mesa_texformat_rgb565 = {
fetch_texel_3d_f_rgb565, /* FetchTexel3Df */
};
+const struct gl_texture_format _mesa_texformat_bgr565 = {
+ MESA_FORMAT_BGR565, /* MesaFormat */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 5, /* RedBits */
+ 6, /* GreenBits */
+ 5, /* BlueBits */
+ 0, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 2, /* TexelBytes */
+ _mesa_texstore_bgr565, /* StoreTexImageFunc */
+ fetch_texel_1d_bgr565, /* FetchTexel1D */
+ fetch_texel_2d_bgr565, /* FetchTexel2D */
+ fetch_texel_3d_bgr565, /* FetchTexel3D */
+ fetch_texel_1d_f_bgr565, /* FetchTexel1Df */
+ fetch_texel_2d_f_bgr565, /* FetchTexel2Df */
+ fetch_texel_3d_f_bgr565, /* FetchTexel3Df */
+};
+
const struct gl_texture_format _mesa_texformat_argb4444 = {
MESA_FORMAT_ARGB4444, /* MesaFormat */
GL_RGBA, /* BaseFormat */
@@ -665,6 +731,28 @@ const struct gl_texture_format _mesa_texformat_argb4444 = {
fetch_texel_3d_f_argb4444, /* FetchTexel3Df */
};
+const struct gl_texture_format _mesa_texformat_bgra4444 = {
+ MESA_FORMAT_BGRA4444, /* MesaFormat */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 4, /* RedBits */
+ 4, /* GreenBits */
+ 4, /* BlueBits */
+ 4, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 2, /* TexelBytes */
+ _mesa_texstore_bgra4444, /* StoreTexImageFunc */
+ fetch_texel_1d_bgra4444, /* FetchTexel1D */
+ fetch_texel_2d_bgra4444, /* FetchTexel2D */
+ fetch_texel_3d_bgra4444, /* FetchTexel3D */
+ fetch_texel_1d_f_bgra4444, /* FetchTexel1Df */
+ fetch_texel_2d_f_bgra4444, /* FetchTexel2Df */
+ fetch_texel_3d_f_bgra4444, /* FetchTexel3Df */
+};
+
const struct gl_texture_format _mesa_texformat_argb1555 = {
MESA_FORMAT_ARGB1555, /* MesaFormat */
GL_RGBA, /* BaseFormat */
@@ -687,6 +775,28 @@ const struct gl_texture_format _mesa_texformat_argb1555 = {
fetch_texel_3d_f_argb1555, /* FetchTexel3Df */
};
+const struct gl_texture_format _mesa_texformat_bgra5551 = {
+ MESA_FORMAT_BGRA5551, /* MesaFormat */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 5, /* RedBits */
+ 5, /* GreenBits */
+ 5, /* BlueBits */
+ 1, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 2, /* TexelBytes */
+ _mesa_texstore_bgra5551, /* StoreTexImageFunc */
+ fetch_texel_1d_bgra5551, /* FetchTexel1D */
+ fetch_texel_2d_bgra5551, /* FetchTexel2D */
+ fetch_texel_3d_bgra5551, /* FetchTexel3D */
+ fetch_texel_1d_f_bgra5551, /* FetchTexel1Df */
+ fetch_texel_2d_f_bgra5551, /* FetchTexel2Df */
+ fetch_texel_3d_f_bgra5551, /* FetchTexel3Df */
+};
+
const struct gl_texture_format _mesa_texformat_al88 = {
MESA_FORMAT_AL88, /* MesaFormat */
GL_LUMINANCE_ALPHA, /* BaseFormat */
@@ -709,6 +819,28 @@ const struct gl_texture_format _mesa_texformat_al88 = {
fetch_texel_3d_f_al88, /* FetchTexel3Df */
};
+const struct gl_texture_format _mesa_texformat_la88 = {
+ MESA_FORMAT_LA88, /* MesaFormat */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 0, /* RedBits */
+ 0, /* GreenBits */
+ 0, /* BlueBits */
+ 8, /* AlphaBits */
+ 8, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 2, /* TexelBytes */
+ _mesa_texstore_la88, /* StoreTexImageFunc */
+ fetch_texel_1d_la88, /* FetchTexel1D */
+ fetch_texel_2d_la88, /* FetchTexel2D */
+ fetch_texel_3d_la88, /* FetchTexel3D */
+ fetch_texel_1d_f_la88, /* FetchTexel1Df */
+ fetch_texel_2d_f_la88, /* FetchTexel2Df */
+ fetch_texel_3d_f_la88, /* FetchTexel3Df */
+};
+
const struct gl_texture_format _mesa_texformat_rgb332 = {
MESA_FORMAT_RGB332, /* MesaFormat */
GL_RGB, /* BaseFormat */
@@ -731,6 +863,28 @@ const struct gl_texture_format _mesa_texformat_rgb332 = {
fetch_texel_3d_f_rgb332, /* FetchTexel3Df */
};
+const struct gl_texture_format _mesa_texformat_bgr233 = {
+ MESA_FORMAT_BGR233, /* MesaFormat */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 3, /* RedBits */
+ 3, /* GreenBits */
+ 2, /* BlueBits */
+ 0, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 1, /* TexelBytes */
+ _mesa_texstore_bgr233, /* StoreTexImageFunc */
+ fetch_texel_1d_bgr233, /* FetchTexel1D */
+ fetch_texel_2d_bgr233, /* FetchTexel2D */
+ fetch_texel_3d_bgr233, /* FetchTexel3D */
+ fetch_texel_1d_f_bgr233, /* FetchTexel1Df */
+ fetch_texel_2d_f_bgr233, /* FetchTexel2Df */
+ fetch_texel_3d_f_bgr233, /* FetchTexel3Df */
+};
+
const struct gl_texture_format _mesa_texformat_a8 = {
MESA_FORMAT_A8, /* MesaFormat */
GL_ALPHA, /* BaseFormat */
@@ -863,177 +1017,6 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */
};
-
-/* Big-endian */
-#if 0
-const struct gl_texture_format _mesa_texformat_abgr8888 = {
- MESA_FORMAT_ABGR8888, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 4, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_texel_1d_abgr8888, /* FetchTexel1D */
- fetch_texel_2d_abgr8888, /* FetchTexel2D */
- fetch_texel_3d_abgr8888, /* FetchTexel3D */
- /* XXX float fetchers */
-};
-
-const struct gl_texture_format _mesa_texformat_bgra8888 = {
- MESA_FORMAT_BGRA8888, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- GL_UNSIGNED_INT_8_8_8_8, /* Type */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 4, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_texel_1d_bgra8888, /* FetchTexel1D */
- fetch_texel_2d_bgra8888, /* FetchTexel2D */
- fetch_texel_3d_bgra8888, /* FetchTexel3D */
- /* XXX float fetchers */
-};
-
-const struct gl_texture_format _mesa_texformat_bgr888 = {
- MESA_FORMAT_BGR888, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- GL_UNSIGNED_BYTE, /* Type */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 3, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_texel_1d_bgr888, /* FetchTexel1D */
- fetch_texel_2d_bgr888, /* FetchTexel2D */
- fetch_texel_3d_bgr888, /* FetchTexel3D */
- /* XXX float fetchers */
-};
-
-const struct gl_texture_format _mesa_texformat_bgr565 = {
- MESA_FORMAT_BGR565, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- GL_UNSIGNED_SHORT_5_6_5, /* Type */
- 5, /* RedBits */
- 6, /* GreenBits */
- 5, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 2, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_texel_1d_bgr565, /* FetchTexel1D */
- fetch_texel_2d_bgr565, /* FetchTexel2D */
- fetch_texel_3d_bgr565, /* FetchTexel3D */
- /* XXX float fetchers */
-};
-
-const struct gl_texture_format _mesa_texformat_bgra4444 = {
- MESA_FORMAT_BGRA4444, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- GL_UNSIGNED_SHORT_4_4_4_4_REV, /* Type */
- 4, /* RedBits */
- 4, /* GreenBits */
- 4, /* BlueBits */
- 4, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 2, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_texel_1d_bgra4444, /* FetchTexel1D */
- fetch_texel_2d_bgra4444, /* FetchTexel2D */
- fetch_texel_3d_bgra4444, /* FetchTexel3D */
- /* XXX float fetchers */
-};
-
-const struct gl_texture_format _mesa_texformat_bgra5551 = {
- MESA_FORMAT_BGRA5551, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- GL_UNSIGNED_SHORT_1_5_5_5_REV, /* Type */
- 5, /* RedBits */
- 5, /* GreenBits */
- 5, /* BlueBits */
- 1, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 2, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_texel_1d_bgra1555, /* FetchTexel1D */
- fetch_texel_2d_bgra1555, /* FetchTexel2D */
- fetch_texel_3d_bgra1555, /* FetchTexel3D */
- /* XXX float fetchers */
-};
-
-const struct gl_texture_format _mesa_texformat_la88 = {
- MESA_FORMAT_LA88, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- GL_UNSIGNED_BYTE, /* Type */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 2, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_texel_1d_la88, /* FetchTexel1D */
- fetch_texel_2d_la88, /* FetchTexel2D */
- fetch_texel_3d_la88, /* FetchTexel3D */
- /* XXX float fetchers */
-};
-
-const struct gl_texture_format _mesa_texformat_bgr233 = {
- MESA_FORMAT_BGR233, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB /* DataType */
- GL_UNSIGNED_BYTE_3_3_2, /* Type */
- 3, /* RedBits */
- 3, /* GreenBits */
- 2, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 1, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_texel_1d_bgr233, /* FetchTexel1D */
- fetch_texel_2d_bgr233, /* FetchTexel2D */
- fetch_texel_3d_bgr233, /* FetchTexel3D */
- /* XXX float fetchers */
-};
-#endif
-
/*@}*/
@@ -1092,11 +1075,12 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
/* RGBA formats */
case 4:
case GL_RGBA:
- case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
return &_mesa_texformat_rgba;
+ case GL_RGBA8:
+ return &_mesa_texformat_rgba8888;
case GL_RGB5_A1:
return &_mesa_texformat_argb1555;
case GL_RGBA2:
@@ -1120,10 +1104,11 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
/* Alpha formats */
case GL_ALPHA:
case GL_ALPHA4:
- case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
return &_mesa_texformat_alpha;
+ case GL_ALPHA8:
+ return &_mesa_texformat_a8;
/* Luminance formats */
case 1:
@@ -1161,7 +1146,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
case GL_COLOR_INDEX4_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
- return &_mesa_texformat_color_index;
case GL_COLOR_INDEX8_EXT:
return &_mesa_texformat_ci8;