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-rw-r--r--src/mesa/main/texenvprogram.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 25e280bc3f3..2bce93eef1d 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -48,11 +48,9 @@ struct texenvprog_cache_item
/**
- * This MAX is probably a bit generous, but that's OK. There can be
- * up to four instructions per texture unit (TEX + 3 for combine),
- * then there's fog and specular add.
+ * Up to nine instructions per tex unit, plus fog, specular color.
*/
-#define MAX_INSTRUCTIONS ((MAX_TEXTURE_UNITS * 4) + 12)
+#define MAX_INSTRUCTIONS ((MAX_TEXTURE_UNITS * 9) + 12)
#define DISASSEM (MESA_VERBOSE & VERBOSE_DISASSEM)
@@ -388,7 +386,7 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p )
{
int bit;
- /* First try to find availble temp not previously used (to avoid
+ /* First try to find available temp not previously used (to avoid
* starting a new texture indirection). According to the spec, the
* ~p->temps_output isn't necessary, but will keep it there for
* now:
@@ -588,14 +586,16 @@ static struct ureg register_const4f( struct texenv_fragment_program *p,
{
GLfloat values[4];
GLuint idx, swizzle;
+ struct ureg r;
values[0] = s0;
values[1] = s1;
values[2] = s2;
values[3] = s3;
idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values, 4,
&swizzle );
- ASSERT(swizzle == SWIZZLE_NOOP);
- return make_ureg(PROGRAM_CONSTANT, idx);
+ r = make_ureg(PROGRAM_CONSTANT, idx);
+ r.swz = swizzle;
+ return r;
}
#define register_scalar_const(p, s0) register_const4f(p, s0, s0, s0, s0)