diff options
Diffstat (limited to 'src/mesa/main/texenvprogram.c')
-rw-r--r-- | src/mesa/main/texenvprogram.c | 98 |
1 files changed, 58 insertions, 40 deletions
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index d1994f76d1b..0c6fa82f112 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -28,11 +28,12 @@ #include "glheader.h" #include "macros.h" #include "enums.h" +#include "prog_parameter.h" +#include "prog_instruction.h" +#include "prog_print.h" +#include "prog_statevars.h" #include "texenvprogram.h" -#include "shader/program.h" -#include "shader/program_instruction.h" - /** * According to Glean's texCombine test, no more than 21 instructions * are needed. Allow a few extra just in case. @@ -410,31 +411,29 @@ static void release_temps( struct texenv_fragment_program *p ) } -static struct ureg register_param6( struct texenv_fragment_program *p, +static struct ureg register_param5( struct texenv_fragment_program *p, GLint s0, GLint s1, GLint s2, GLint s3, - GLint s4, - GLint s5) + GLint s4) { - GLint tokens[6]; + gl_state_index tokens[STATE_LENGTH]; GLuint idx; tokens[0] = s0; tokens[1] = s1; tokens[2] = s2; tokens[3] = s3; tokens[4] = s4; - tokens[5] = s5; idx = _mesa_add_state_reference( p->program->Base.Parameters, tokens ); return make_ureg(PROGRAM_STATE_VAR, idx); } -#define register_param1(p,s0) register_param6(p,s0,0,0,0,0,0) -#define register_param2(p,s0,s1) register_param6(p,s0,s1,0,0,0,0) -#define register_param3(p,s0,s1,s2) register_param6(p,s0,s1,s2,0,0,0) -#define register_param4(p,s0,s1,s2,s3) register_param6(p,s0,s1,s2,s3,0,0) +#define register_param1(p,s0) register_param5(p,s0,0,0,0,0) +#define register_param2(p,s0,s1) register_param5(p,s0,s1,0,0,0) +#define register_param3(p,s0,s1,s2) register_param5(p,s0,s1,s2,0,0) +#define register_param4(p,s0,s1,s2,s3) register_param5(p,s0,s1,s2,s3,0) static struct ureg register_input( struct texenv_fragment_program *p, GLuint input ) @@ -523,7 +522,7 @@ static struct ureg emit_arith( struct texenv_fragment_program *p, if (dest.file == PROGRAM_TEMPORARY) p->alu_temps |= 1 << dest.idx; - p->program->NumAluInstructions++; + p->program->Base.NumAluInstructions++; return dest; } @@ -545,7 +544,7 @@ static struct ureg emit_texld( struct texenv_fragment_program *p, inst->TexSrcTarget = tex_idx; inst->TexSrcUnit = tex_unit; - p->program->NumTexInstructions++; + p->program->Base.NumTexInstructions++; /* Is this a texture indirection? */ @@ -553,7 +552,7 @@ static struct ureg emit_texld( struct texenv_fragment_program *p, (p->temps_output & (1<<coord.idx))) || (dest.file == PROGRAM_TEMPORARY && (p->alu_temps & (1<<dest.idx)))) { - p->program->NumTexIndirections++; + p->program->Base.NumTexIndirections++; p->temps_output = 1<<coord.idx; p->alu_temps = 0; assert(0); /* KW: texture env crossbar */ @@ -570,12 +569,14 @@ static struct ureg register_const4f( struct texenv_fragment_program *p, GLfloat s3) { GLfloat values[4]; - GLuint idx; + GLuint idx, swizzle; values[0] = s0; values[1] = s1; values[2] = s2; values[3] = s3; - idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values, 4 ); + idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values, 4, + &swizzle ); + ASSERT(swizzle == SWIZZLE_NOOP); return make_ureg(PROGRAM_STATE_VAR, idx); } @@ -1010,9 +1011,9 @@ create_new_program(GLcontext *ctx, struct state_key *key, */ p.program->Base.Instructions = instBuffer; p.program->Base.Target = GL_FRAGMENT_PROGRAM_ARB; - p.program->NumTexIndirections = 1; /* correct? */ - p.program->NumTexInstructions = 0; - p.program->NumAluInstructions = 0; + p.program->Base.NumTexIndirections = 1; /* correct? */ + p.program->Base.NumTexInstructions = 0; + p.program->Base.NumAluInstructions = 0; p.program->Base.String = NULL; p.program->Base.NumInstructions = p.program->Base.NumTemporaries = @@ -1083,13 +1084,13 @@ create_new_program(GLcontext *ctx, struct state_key *key, } else p.program->FogOption = GL_NONE; - if (p.program->NumTexIndirections > ctx->Const.FragmentProgram.MaxTexIndirections) + if (p.program->Base.NumTexIndirections > ctx->Const.FragmentProgram.MaxTexIndirections) program_error(&p, "Exceeded max nr indirect texture lookups"); - if (p.program->NumTexInstructions > ctx->Const.FragmentProgram.MaxTexInstructions) + if (p.program->Base.NumTexInstructions > ctx->Const.FragmentProgram.MaxTexInstructions) program_error(&p, "Exceeded max TEX instructions"); - if (p.program->NumAluInstructions > ctx->Const.FragmentProgram.MaxAluInstructions) + if (p.program->Base.NumAluInstructions > ctx->Const.FragmentProgram.MaxAluInstructions) program_error(&p, "Exceeded max ALU instructions"); ASSERT(p.program->Base.NumInstructions <= MAX_INSTRUCTIONS); @@ -1221,32 +1222,49 @@ static GLuint hash_key( const struct state_key *key ) return hash; } -void _mesa_UpdateTexEnvProgram( GLcontext *ctx ) + +/** + * If _MaintainTexEnvProgram is set we'll generate a fragment program that + * implements the current texture env/combine mode. + * This function generates that program and puts it into effect. + */ +void +_mesa_UpdateTexEnvProgram( GLcontext *ctx ) { struct state_key key; GLuint hash; const struct gl_fragment_program *prev = ctx->FragmentProgram._Current; - if (!ctx->FragmentProgram._Enabled) { + ASSERT(ctx->FragmentProgram._MaintainTexEnvProgram); + + /* If a conventional fragment program/shader isn't in effect... */ + if (!ctx->FragmentProgram._Enabled && + !ctx->Shader.CurrentProgram) { make_state_key(ctx, &key); hash = hash_key(&key); ctx->FragmentProgram._Current = - ctx->_TexEnvProgram = - search_cache(&ctx->Texture.env_fp_cache, hash, &key, sizeof(key)); - - if (!ctx->_TexEnvProgram) { - if (0) _mesa_printf("Building new texenv proggy for key %x\n", hash); - - ctx->FragmentProgram._Current = ctx->_TexEnvProgram = - (struct gl_fragment_program *) - ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); - - create_new_program(ctx, &key, ctx->_TexEnvProgram); + ctx->FragmentProgram._TexEnvProgram = + search_cache(&ctx->Texture.env_fp_cache, hash, &key, sizeof(key)); + + if (!ctx->FragmentProgram._TexEnvProgram) { + if (0) + _mesa_printf("Building new texenv proggy for key %x\n", hash); + + /* create new tex env program */ + ctx->FragmentProgram._Current = + ctx->FragmentProgram._TexEnvProgram = + (struct gl_fragment_program *) + ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); - cache_item(&ctx->Texture.env_fp_cache, hash, &key, ctx->_TexEnvProgram); - } else { - if (0) _mesa_printf("Found existing texenv program for key %x\n", hash); + create_new_program(ctx, &key, ctx->FragmentProgram._TexEnvProgram); + + cache_item(&ctx->Texture.env_fp_cache, hash, &key, + ctx->FragmentProgram._TexEnvProgram); + } + else { + if (0) + _mesa_printf("Found existing texenv program for key %x\n", hash); } } else { @@ -1258,7 +1276,7 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx ) */ if (ctx->FragmentProgram._Current != prev && ctx->Driver.BindProgram) { ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, - (struct gl_program *) ctx->FragmentProgram._Current); + (struct gl_program *) ctx->FragmentProgram._Current); } } |