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Diffstat (limited to 'src/mesa/main/texcompress_s3tc.c')
-rw-r--r--src/mesa/main/texcompress_s3tc.c60
1 files changed, 32 insertions, 28 deletions
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index e30890c8b6b..230242c56b2 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -368,13 +368,14 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
static void
-fetch_texel_2d_rgb_dxt1( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel )
+fetch_texel_2d_rgb_dxt1(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLubyte *texel)
{
(void) k;
if (fetch_ext_rgb_dxt1) {
+ GLint sliceOffset = k ? texImage->ImageOffsets[k] / 2 : 0;
fetch_ext_rgb_dxt1(texImage->RowStride,
- texImage->Map, i, j, texel);
+ texImage->Map + sliceOffset, i, j, texel);
}
else
_mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1");
@@ -382,8 +383,8 @@ fetch_texel_2d_rgb_dxt1( const struct swrast_texture_image *texImage,
void
-_mesa_fetch_texel_2d_f_rgb_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+_mesa_fetch_texel_rgb_dxt1(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
@@ -396,13 +397,14 @@ _mesa_fetch_texel_2d_f_rgb_dxt1(const struct swrast_texture_image *texImage,
static void
-fetch_texel_2d_rgba_dxt1( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel )
+fetch_texel_2d_rgba_dxt1(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLubyte *texel)
{
(void) k;
if (fetch_ext_rgba_dxt1) {
+ GLint sliceOffset = k ? texImage->ImageOffsets[k] / 2 : 0;
fetch_ext_rgba_dxt1(texImage->RowStride,
- texImage->Map, i, j, texel);
+ texImage->Map + sliceOffset, i, j, texel);
}
else
_mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n");
@@ -410,8 +412,8 @@ fetch_texel_2d_rgba_dxt1( const struct swrast_texture_image *texImage,
void
-_mesa_fetch_texel_2d_f_rgba_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+_mesa_fetch_texel_rgba_dxt1(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
@@ -424,13 +426,14 @@ _mesa_fetch_texel_2d_f_rgba_dxt1(const struct swrast_texture_image *texImage,
static void
-fetch_texel_2d_rgba_dxt3( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel )
+fetch_texel_2d_rgba_dxt3(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLubyte *texel)
{
(void) k;
if (fetch_ext_rgba_dxt3) {
+ GLint sliceOffset = k ? texImage->ImageOffsets[k] : 0;
fetch_ext_rgba_dxt3(texImage->RowStride,
- texImage->Map, i, j, texel);
+ texImage->Map + sliceOffset, i, j, texel);
}
else
_mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n");
@@ -438,8 +441,8 @@ fetch_texel_2d_rgba_dxt3( const struct swrast_texture_image *texImage,
void
-_mesa_fetch_texel_2d_f_rgba_dxt3(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+_mesa_fetch_texel_rgba_dxt3(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
@@ -452,13 +455,14 @@ _mesa_fetch_texel_2d_f_rgba_dxt3(const struct swrast_texture_image *texImage,
static void
-fetch_texel_2d_rgba_dxt5( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel )
+fetch_texel_2d_rgba_dxt5(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLubyte *texel)
{
(void) k;
if (fetch_ext_rgba_dxt5) {
+ GLint sliceOffset = k ? texImage->ImageOffsets[k] : 0;
fetch_ext_rgba_dxt5(texImage->RowStride,
- texImage->Map, i, j, texel);
+ texImage->Map + sliceOffset, i, j, texel);
}
else
_mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n");
@@ -466,8 +470,8 @@ fetch_texel_2d_rgba_dxt5( const struct swrast_texture_image *texImage,
void
-_mesa_fetch_texel_2d_f_rgba_dxt5(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+_mesa_fetch_texel_rgba_dxt5(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
@@ -480,8 +484,8 @@ _mesa_fetch_texel_2d_f_rgba_dxt5(const struct swrast_texture_image *texImage,
#if FEATURE_EXT_texture_sRGB
void
-_mesa_fetch_texel_2d_f_srgb_dxt1( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+_mesa_fetch_texel_srgb_dxt1(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
@@ -493,8 +497,8 @@ _mesa_fetch_texel_2d_f_srgb_dxt1( const struct swrast_texture_image *texImage,
}
void
-_mesa_fetch_texel_2d_f_srgba_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+_mesa_fetch_texel_srgba_dxt1(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
@@ -506,8 +510,8 @@ _mesa_fetch_texel_2d_f_srgba_dxt1(const struct swrast_texture_image *texImage,
}
void
-_mesa_fetch_texel_2d_f_srgba_dxt3(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+_mesa_fetch_texel_srgba_dxt3(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];
@@ -519,8 +523,8 @@ _mesa_fetch_texel_2d_f_srgba_dxt3(const struct swrast_texture_image *texImage,
}
void
-_mesa_fetch_texel_2d_f_srgba_dxt5(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+_mesa_fetch_texel_srgba_dxt5(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLubyte and convert to float here */
GLubyte rgba[4];