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-rw-r--r--src/mesa/main/texcompress_etc.c32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/mesa/main/texcompress_etc.c b/src/mesa/main/texcompress_etc.c
index 5b331a92a14..c645f52b9e1 100644
--- a/src/mesa/main/texcompress_etc.c
+++ b/src/mesa/main/texcompress_etc.c
@@ -69,3 +69,35 @@ _mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
texel[ACOMP] = 1.0f;
}
+
+/**
+ * Decode texture data in format `MESA_FORMAT_ETC1_RGB8` to
+ * `MESA_FORMAT_ABGR8888`.
+ *
+ * The size of the source data must be a multiple of the ETC1 block size,
+ * which is 8, even if the texture image's dimensions are not aligned to 4.
+ * From the GL_OES_compressed_ETC1_RGB8_texture spec:
+ * The texture is described as a number of 4x4 pixel blocks. If the
+ * texture (or a particular mip-level) is smaller than 4 pixels in
+ * any dimension (such as a 2x2 or a 8x1 texture), the texture is
+ * found in the upper left part of the block(s), and the rest of the
+ * pixels are not used. For instance, a texture of size 4x2 will be
+ * placed in the upper half of a 4x4 block, and the lower half of the
+ * pixels in the block will not be accessed.
+ *
+ * \param src_width in pixels
+ * \param src_height in pixels
+ * \param dst_stride in bytes
+ */
+void
+_mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned src_width,
+ unsigned src_height)
+{
+ etc1_unpack_rgba8888(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+}