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-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp19
1 files changed, 13 insertions, 6 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 3450b86f6e0..3cc6bbde0b8 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -497,6 +497,11 @@ const struct function gl_core_functions_possible[] = {
{ "glGetInfoLogARB", 31, -1 },
{ "glGetAttachedObjectsARB", 31, -1 },
+ /* GL_ARB_get_program_binary */
+ { "glGetProgramBinary", 30, -1 },
+ { "glProgramBinary", 30, -1 },
+ { "glProgramParameteri", 30, -1 },
+
/* GL_EXT_transform_feedback */
{ "glBindBufferOffsetEXT", 31, -1 },
@@ -1256,6 +1261,11 @@ const struct function gles2_functions_possible[] = {
{ "glVertexAttrib4fv", 20, -1 },
{ "glVertexAttribPointer", 20, -1 },
{ "glViewport", 20, _gloffset_Viewport },
+
+ /* GL_OES_get_program_binary - Also part of OpenGL ES 3.0. */
+ { "glGetProgramBinaryOES", 20, -1 },
+ { "glProgramBinaryOES", 20, -1 },
+
{ NULL, 0, -1 }
};
@@ -1315,8 +1325,7 @@ const struct function gles3_functions_possible[] = {
{ "glGetIntegeri_v", 30, -1 },
// XXX: Missing implementation of ARB_internalformat_query
// { "glGetInternalformativ", 30, -1 },
- // XXX: Missing implementation of ARB_get_program_binary
- /// { "glGetProgramBinary", 30, -1 },
+ // glGetProgramBinary aliases glGetProgramBinaryOES in GLES 2
{ "glGetQueryiv", 30, -1 },
{ "glGetQueryObjectuiv", 30, -1 },
{ "glGetSamplerParameterfv", 30, -1 },
@@ -1340,10 +1349,8 @@ const struct function gles3_functions_possible[] = {
// We check for the aliased -EXT version in GLES 2
// { "glMapBufferRange", 30, -1 },
{ "glPauseTransformFeedback", 30, -1 },
- // XXX: Missing implementation of ARB_get_program_binary
- // { "glProgramBinary", 30, -1 },
- // XXX: Missing implementation of ARB_get_program_binary
- // { "glProgramParameteri", 30, -1 },
+ // glProgramBinary aliases glProgramBinaryOES in GLES 2
+ { "glProgramParameteri", 30, -1 },
// We check for the aliased -NV version in GLES 2
// { "glReadBuffer", 30, -1 },
{ "glRenderbufferStorageMultisample", 30, -1 },