diff options
Diffstat (limited to 'src/mesa/main/stencil.c')
-rw-r--r-- | src/mesa/main/stencil.c | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index f65116abe0f..2a19a17b884 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -573,12 +573,24 @@ _mesa_init_stencil(struct gl_context *ctx) ctx->Stencil.Ref[0] = 0; ctx->Stencil.Ref[1] = 0; ctx->Stencil.Ref[2] = 0; - ctx->Stencil.ValueMask[0] = ~0U; - ctx->Stencil.ValueMask[1] = ~0U; - ctx->Stencil.ValueMask[2] = ~0U; - ctx->Stencil.WriteMask[0] = ~0U; - ctx->Stencil.WriteMask[1] = ~0U; - ctx->Stencil.WriteMask[2] = ~0U; + + /* 4.1.4 Stencil Test section of the GL-ES 3.0 specification says: + * + * "In the initial state, [...] the front and back stencil mask are both + * set to the value 2^s − 1, where s is greater than or equal to the + * number of bits in the deepest stencil buffer* supported by the GL + * implementation." + * + * Since the maximum supported precision for stencil buffers is 8 bits, + * mask values should be initialized to 2^8 - 1 = 0xFF. + */ + ctx->Stencil.ValueMask[0] = 0xFF; + ctx->Stencil.ValueMask[1] = 0xFF; + ctx->Stencil.ValueMask[2] = 0xFF; + ctx->Stencil.WriteMask[0] = 0xFF; + ctx->Stencil.WriteMask[1] = 0xFF; + ctx->Stencil.WriteMask[2] = 0xFF; + ctx->Stencil.Clear = 0; ctx->Stencil._BackFace = 1; } |