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-rw-r--r--src/mesa/main/state.c27
1 files changed, 12 insertions, 15 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 9eb8aafb675..a2ba03a02a4 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.13 2000/05/23 20:10:50 brianp Exp $ */
+/* $Id: state.c,v 1.14 2000/05/24 15:04:45 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -99,20 +99,17 @@ generic_noop(void)
}
+/*
+ * Set all pointers in the given dispatch table to point to a
+ * generic no-op function.
+ */
void
-_mesa_init_no_op_table(struct _glapi_table *table)
+_mesa_init_no_op_table(struct _glapi_table *table, GLuint tableSize)
{
- /* Check to be sure the dispatcher's table is at least as big as Mesa's. */
- const GLuint size = sizeof(struct _glapi_table) / sizeof(void *);
- assert(_glapi_get_dispatch_table_size() >= size);
-
- {
- const GLuint n = _glapi_get_dispatch_table_size();
- GLuint i;
- void **dispatch = (void **) table;
- for (i = 0; i < n; i++) {
- dispatch[i] = (void *) generic_noop;
- }
+ GLuint i;
+ void **dispatch = (void **) table;
+ for (i = 0; i < tableSize; i++) {
+ dispatch[i] = (void *) generic_noop;
}
}
@@ -122,10 +119,10 @@ _mesa_init_no_op_table(struct _glapi_table *table)
* immediate-mode commands.
*/
void
-_mesa_init_exec_table(struct _glapi_table *exec)
+_mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
{
/* first initialize all dispatch slots to no-op */
- _mesa_init_no_op_table(exec);
+ _mesa_init_no_op_table(exec, tableSize);
/* load the dispatch slots we understand */
exec->Accum = _mesa_Accum;