diff options
Diffstat (limited to 'src/mesa/main/state.c')
-rw-r--r-- | src/mesa/main/state.c | 33 |
1 files changed, 2 insertions, 31 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 1d1ae47374e..4696dbb526f 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -48,6 +48,7 @@ #include "texenvprogram.h" #include "texobj.h" #include "texstate.h" +#include "varray.h" static void @@ -61,43 +62,13 @@ update_separate_specular(struct gl_context *ctx) /** - * Compute the index of the last array element that can be safely accessed - * in a vertex array. We can really only do this when the array lives in - * a VBO. - * The array->_MaxElement field will be updated. - * Later in glDrawArrays/Elements/etc we can do some bounds checking. - */ -static void -compute_max_element(struct gl_client_array *array) -{ - assert(array->Enabled); - if (array->BufferObj->Name) { - GLsizeiptrARB offset = (GLsizeiptrARB) array->Ptr; - GLsizeiptrARB obj_size = (GLsizeiptrARB) array->BufferObj->Size; - - if (offset < obj_size) { - array->_MaxElement = (obj_size - offset + - array->StrideB - - array->_ElementSize) / array->StrideB; - } else { - array->_MaxElement = 0; - } - } - else { - /* user-space array, no idea how big it is */ - array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */ - } -} - - -/** * Helper for update_arrays(). * \return min(current min, array->_MaxElement). */ static GLuint update_min(GLuint min, struct gl_client_array *array) { - compute_max_element(array); + _mesa_update_array_max_element(array); return MIN2(min, array->_MaxElement); } |