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-rw-r--r--src/mesa/main/state.c28
1 files changed, 19 insertions, 9 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 5ff67b654e8..1c73c5c462b 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -978,50 +978,60 @@ update_program(GLcontext *ctx)
* 3. Programs derived from fixed-function state.
*/
- ctx->FragmentProgram._Current = NULL;
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
if (shProg && shProg->LinkStatus) {
/* Use shader programs */
/* XXX this isn't quite right, since we may have either a vertex
* _or_ fragment shader (not always both).
*/
- ctx->VertexProgram._Current = shProg->VertexProgram;
- ctx->FragmentProgram._Current = shProg->FragmentProgram;
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current,
+ shProg->VertexProgram);
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current,
+ shProg->FragmentProgram);
}
else {
if (ctx->VertexProgram._Enabled) {
/* use user-defined vertex program */
- ctx->VertexProgram._Current = ctx->VertexProgram.Current;
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current,
+ ctx->VertexProgram.Current);
}
else if (ctx->VertexProgram._MaintainTnlProgram) {
/* Use vertex program generated from fixed-function state.
* The _Current pointer will get set in
* _tnl_UpdateFixedFunctionProgram() later if appropriate.
*/
- ctx->VertexProgram._Current = NULL;
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
}
else {
/* no vertex program */
- ctx->VertexProgram._Current = NULL;
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
}
if (ctx->FragmentProgram._Enabled) {
/* use user-defined vertex program */
- ctx->FragmentProgram._Current = ctx->FragmentProgram.Current;
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current,
+ ctx->FragmentProgram.Current);
}
else if (ctx->FragmentProgram._MaintainTexEnvProgram) {
/* Use fragment program generated from fixed-function state.
* The _Current pointer will get set in _mesa_UpdateTexEnvProgram()
* later if appropriate.
*/
- ctx->FragmentProgram._Current = NULL;
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
}
else {
/* no fragment program */
- ctx->FragmentProgram._Current = NULL;
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
}
}
+ if (ctx->VertexProgram._Current)
+ assert(ctx->VertexProgram._Current->Base.Parameters);
+ if (ctx->FragmentProgram._Current)
+ assert(ctx->FragmentProgram._Current->Base.Parameters);
+
+
ctx->FragmentProgram._Active = ctx->FragmentProgram._Enabled;
if (ctx->FragmentProgram._MaintainTexEnvProgram &&
!ctx->FragmentProgram._Enabled) {