diff options
Diffstat (limited to 'src/mesa/main/shaders.c')
-rw-r--r-- | src/mesa/main/shaders.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index d0dc7e551c9..f382680b443 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -434,7 +434,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * This array holds offsets of where the appropriate string ends, thus the * last element will be set to the total length of the source code. */ - offsets = (GLint *) _mesa_malloc(count * sizeof(GLint)); + offsets = (GLint *) malloc(count * sizeof(GLint)); if (offsets == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; @@ -442,12 +442,12 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, for (i = 0; i < count; i++) { if (string[i] == NULL) { - _mesa_free((GLvoid *) offsets); + free((GLvoid *) offsets); _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderSourceARB(null string)"); return; } if (length == NULL || length[i] < 0) - offsets[i] = _mesa_strlen(string[i]); + offsets[i] = strlen(string[i]); else offsets[i] = length[i]; /* accumulate string lengths */ @@ -460,17 +460,17 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * valgrind warnings in the parser/grammer code. */ totalLength = offsets[count - 1] + 2; - source = (GLcharARB *) _mesa_malloc(totalLength * sizeof(GLcharARB)); + source = (GLcharARB *) malloc(totalLength * sizeof(GLcharARB)); if (source == NULL) { - _mesa_free((GLvoid *) offsets); + free((GLvoid *) offsets); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; } for (i = 0; i < count; i++) { GLint start = (i > 0) ? offsets[i - 1] : 0; - _mesa_memcpy(source + start, string[i], - (offsets[i] - start) * sizeof(GLcharARB)); + memcpy(source + start, string[i], + (offsets[i] - start) * sizeof(GLcharARB)); } source[totalLength - 1] = '\0'; source[totalLength - 2] = '\0'; @@ -489,9 +489,9 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, newSource = _mesa_read_shader(filename); if (newSource) { - _mesa_fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", + fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", shaderObj, checksum, filename); - _mesa_free(source); + free(source); source = newSource; } } @@ -504,7 +504,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, sh->SourceChecksum = checksum; /* save original checksum */ } - _mesa_free(offsets); + free(offsets); } |