diff options
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r-- | src/mesa/main/shaderapi.c | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 325542e5230..9f0122ad704 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -2354,11 +2354,6 @@ _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, GLenum resource_type; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return -1; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return -1; @@ -2389,11 +2384,6 @@ _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype, GLenum resource_type; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return -1; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return -1; @@ -2433,11 +2423,6 @@ _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLenum resource_type; int count, i, j; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; @@ -2520,11 +2505,6 @@ _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLenum resource_type; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; @@ -2559,11 +2539,6 @@ _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype, GLenum resource_type; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; @@ -2593,11 +2568,6 @@ _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count, gl_shader_stage stage; int i; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; @@ -2668,11 +2638,6 @@ _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location, const char *api_name = "glGetUniformSubroutineuiv"; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; @@ -2704,11 +2669,6 @@ _mesa_GetProgramStageiv(GLuint program, GLenum shadertype, struct gl_linked_shader *sh; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; |