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-rw-r--r--src/mesa/main/shaderapi.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 77e2b8745c7..cc001ba2bcf 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -115,9 +115,6 @@ _mesa_init_shader_state(struct gl_context *ctx)
options.MaxUnrollIterations = 32;
options.MaxIfDepth = UINT_MAX;
- /* Default pragma settings */
- options.DefaultPragmas.Optimize = GL_TRUE;
-
for (sh = 0; sh < MESA_SHADER_STAGES; ++sh)
memcpy(&ctx->Const.ShaderCompilerOptions[sh], &options, sizeof(options));
@@ -872,9 +869,6 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj)
options = &ctx->Const.ShaderCompilerOptions[sh->Stage];
- /* set default pragma state for shader */
- sh->Pragmas = options->DefaultPragmas;
-
if (!sh->Source) {
/* If the user called glCompileShader without first calling
* glShaderSource, we should fail to compile, but not raise a GL_ERROR.