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Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r--src/mesa/main/shaderapi.c40
1 files changed, 0 insertions, 40 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 325542e5230..9f0122ad704 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -2354,11 +2354,6 @@ _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
GLenum resource_type;
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return -1;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return -1;
@@ -2389,11 +2384,6 @@ _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
GLenum resource_type;
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return -1;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return -1;
@@ -2433,11 +2423,6 @@ _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
GLenum resource_type;
int count, i, j;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
@@ -2520,11 +2505,6 @@ _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
GLenum resource_type;
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
@@ -2559,11 +2539,6 @@ _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
GLenum resource_type;
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
@@ -2593,11 +2568,6 @@ _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
gl_shader_stage stage;
int i;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
@@ -2668,11 +2638,6 @@ _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
const char *api_name = "glGetUniformSubroutineuiv";
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
@@ -2704,11 +2669,6 @@ _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
struct gl_linked_shader *sh;
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;