diff options
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r-- | src/mesa/main/shaderapi.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 4f3be68a406..57511e83e43 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -791,7 +791,7 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj) } else { if (ctx->Shader.Flags & GLSL_DUMP) { printf("GLSL source for %s shader %d:\n", - _mesa_glsl_shader_target_name(sh->Type), sh->Name); + _mesa_shader_enum_to_string(sh->Type), sh->Name); printf("%s\n", sh->Source); } @@ -823,7 +823,7 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj) if (!sh->CompileStatus) { if (ctx->Shader.Flags & GLSL_DUMP_ON_ERROR) { fprintf(stderr, "GLSL source for %s shader %d:\n", - _mesa_glsl_shader_target_name(sh->Type), sh->Name); + _mesa_shader_enum_to_string(sh->Type), sh->Name); fprintf(stderr, "%s\n", sh->Source); fprintf(stderr, "Info Log:\n%s\n", sh->InfoLog); fflush(stderr); @@ -898,7 +898,7 @@ print_shader_info(const struct gl_shader_program *shProg) printf("Mesa: glUseProgram(%u)\n", shProg->Name); for (i = 0; i < shProg->NumShaders; i++) { printf(" %s shader %u, checksum %u\n", - _mesa_glsl_shader_target_name(shProg->Shaders[i]->Type), + _mesa_shader_enum_to_string(shProg->Shaders[i]->Type), shProg->Shaders[i]->Name, shProg->Shaders[i]->SourceChecksum); } |