diff options
Diffstat (limited to 'src/mesa/main/shader_query.cpp')
-rw-r--r-- | src/mesa/main/shader_query.cpp | 348 |
1 files changed, 213 insertions, 135 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index a6246a39aad..ee7320221e2 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -44,7 +44,8 @@ extern "C" { static GLint program_resource_location(struct gl_shader_program *shProg, - struct gl_program_resource *res, const char *name); + struct gl_program_resource *res, const char *name, + unsigned array_index); /** * Declare convenience functions to return resource data in a given type. @@ -61,6 +62,7 @@ DECL_RESOURCE_FUNC(UBO, gl_uniform_block); DECL_RESOURCE_FUNC(UNI, gl_uniform_storage); DECL_RESOURCE_FUNC(ATC, gl_active_atomic_buffer); DECL_RESOURCE_FUNC(XFB, gl_transform_feedback_varying_info); +DECL_RESOURCE_FUNC(SUB, gl_subroutine_function); void GLAPIENTRY _mesa_BindAttribLocation(GLhandleARB program, GLuint index, @@ -189,63 +191,6 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index, (GLint *) type, "glGetActiveAttrib"); } -/* Locations associated with shader variables (array or non-array) can be - * queried using its base name or using the base name appended with the - * valid array index. For example, in case of below vertex shader, valid - * queries can be made to know the location of "xyz", "array", "array[0]", - * "array[1]", "array[2]" and "array[3]". In this example index reurned - * will be 0, 0, 0, 1, 2, 3 respectively. - * - * [Vertex Shader] - * layout(location=0) in vec4 xyz; - * layout(location=1) in vec4[4] array; - * void main() - * { } - * - * This requirement came up with the addition of ARB_program_interface_query - * to OpenGL 4.3 specification. See page 101 (page 122 of the PDF) for details. - * - * This utility function is used by: - * _mesa_GetAttribLocation - * _mesa_GetFragDataLocation - * _mesa_GetFragDataIndex - * - * Returns 0: - * if the 'name' string matches var->name. - * Returns 'matched index': - * if the 'name' string matches var->name appended with valid array index. - */ -int static inline -get_matching_index(const ir_variable *const var, const char *name) { - unsigned idx = 0; - const char *const paren = strchr(name, '['); - const unsigned len = (paren != NULL) ? paren - name : strlen(name); - - if (paren != NULL) { - if (!var->type->is_array()) - return -1; - - char *endptr; - idx = (unsigned) strtol(paren + 1, &endptr, 10); - const unsigned idx_len = endptr != (paren + 1) ? endptr - paren - 1 : 0; - - /* Validate the sub string representing index in 'name' string */ - if ((idx > 0 && paren[1] == '0') /* leading zeroes */ - || (idx == 0 && idx_len > 1) /* all zeroes */ - || paren[1] == ' ' /* whitespace */ - || endptr[0] != ']' /* closing brace */ - || endptr[1] != '\0' /* null char */ - || idx_len == 0 /* missing index */ - || idx >= var->type->length) /* exceeding array bound */ - return -1; - } - - if (strncmp(var->name, name, len) == 0 && var->name[len] == '\0') - return idx; - - return -1; -} - GLint GLAPIENTRY _mesa_GetAttribLocation(GLhandleARB program, const GLcharARB * name) { @@ -271,13 +216,15 @@ _mesa_GetAttribLocation(GLhandleARB program, const GLcharARB * name) if (shProg->_LinkedShaders[MESA_SHADER_VERTEX] == NULL) return -1; + unsigned array_index = 0; struct gl_program_resource *res = - _mesa_program_resource_find_name(shProg, GL_PROGRAM_INPUT, name); + _mesa_program_resource_find_name(shProg, GL_PROGRAM_INPUT, name, + &array_index); if (!res) return -1; - GLint loc = program_resource_location(shProg, res, name); + GLint loc = program_resource_location(shProg, res, name, array_index); /* The extra check against against 0 is made because of builtin-attribute * locations that have offset applied. Function program_resource_location @@ -455,13 +402,15 @@ _mesa_GetFragDataLocation(GLuint program, const GLchar *name) if (shProg->_LinkedShaders[MESA_SHADER_FRAGMENT] == NULL) return -1; + unsigned array_index = 0; struct gl_program_resource *res = - _mesa_program_resource_find_name(shProg, GL_PROGRAM_OUTPUT, name); + _mesa_program_resource_find_name(shProg, GL_PROGRAM_OUTPUT, name, + &array_index); if (!res) return -1; - GLint loc = program_resource_location(shProg, res, name); + GLint loc = program_resource_location(shProg, res, name, array_index); /* The extra check against against 0 is made because of builtin-attribute * locations that have offset applied. Function program_resource_location @@ -497,6 +446,20 @@ _mesa_program_resource_name(struct gl_program_resource *res) return RESOURCE_VAR(res)->name; case GL_UNIFORM: return RESOURCE_UNI(res)->name; + case GL_VERTEX_SUBROUTINE_UNIFORM: + case GL_GEOMETRY_SUBROUTINE_UNIFORM: + case GL_FRAGMENT_SUBROUTINE_UNIFORM: + case GL_COMPUTE_SUBROUTINE_UNIFORM: + case GL_TESS_CONTROL_SUBROUTINE_UNIFORM: + case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: + return RESOURCE_UNI(res)->name + MESA_SUBROUTINE_PREFIX_LEN; + case GL_VERTEX_SUBROUTINE: + case GL_GEOMETRY_SUBROUTINE: + case GL_FRAGMENT_SUBROUTINE: + case GL_COMPUTE_SUBROUTINE: + case GL_TESS_CONTROL_SUBROUTINE: + case GL_TESS_EVALUATION_SUBROUTINE: + return RESOURCE_SUB(res)->name; default: assert(!"support for resource type not implemented"); } @@ -515,7 +478,19 @@ _mesa_program_resource_array_size(struct gl_program_resource *res) case GL_PROGRAM_OUTPUT: return RESOURCE_VAR(res)->data.max_array_access; case GL_UNIFORM: + case GL_VERTEX_SUBROUTINE_UNIFORM: + case GL_GEOMETRY_SUBROUTINE_UNIFORM: + case GL_FRAGMENT_SUBROUTINE_UNIFORM: + case GL_COMPUTE_SUBROUTINE_UNIFORM: + case GL_TESS_CONTROL_SUBROUTINE_UNIFORM: + case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: return RESOURCE_UNI(res)->array_elements; + case GL_VERTEX_SUBROUTINE: + case GL_GEOMETRY_SUBROUTINE: + case GL_FRAGMENT_SUBROUTINE: + case GL_COMPUTE_SUBROUTINE: + case GL_TESS_CONTROL_SUBROUTINE: + case GL_TESS_EVALUATION_SUBROUTINE: case GL_ATOMIC_COUNTER_BUFFER: case GL_UNIFORM_BLOCK: return 0; @@ -525,39 +500,32 @@ _mesa_program_resource_array_size(struct gl_program_resource *res) return 0; } -static int -array_index_of_resource(struct gl_program_resource *res, - const char *name) +/** + * Checks if array subscript is valid and if so sets array_index. + */ +static bool +valid_array_index(const GLchar *name, unsigned *array_index) { - assert(res->Data); + long idx = 0; + const GLchar *out_base_name_end; - switch (res->Type) { - case GL_PROGRAM_INPUT: - case GL_PROGRAM_OUTPUT: - return get_matching_index(RESOURCE_VAR(res), name); - default: - assert(!"support for resource type not implemented"); - return -1; - } + idx = parse_program_resource_name(name, &out_base_name_end); + if (idx < 0) + return false; + + if (array_index) + *array_index = idx; + + return true; } /* Find a program resource with specific name in given interface. */ struct gl_program_resource * _mesa_program_resource_find_name(struct gl_shader_program *shProg, - GLenum programInterface, const char *name) + GLenum programInterface, const char *name, + unsigned *array_index) { - GET_CURRENT_CONTEXT(ctx); - const char *full_name = name; - - /* When context has 'VertexID_is_zero_based' set, gl_VertexID has been - * lowered to gl_VertexIDMESA. - */ - if (name && ctx->Const.VertexID_is_zero_based) { - if (strcmp(name, "gl_VertexID") == 0) - full_name = "gl_VertexIDMESA"; - } - struct gl_program_resource *res = shProg->ProgramResourceList; for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) { if (res->Type != programInterface) @@ -567,26 +535,46 @@ _mesa_program_resource_find_name(struct gl_shader_program *shProg, const char *rname = _mesa_program_resource_name(res); unsigned baselen = strlen(rname); - switch (programInterface) { - case GL_TRANSFORM_FEEDBACK_VARYING: - case GL_UNIFORM_BLOCK: - case GL_UNIFORM: - if (strncmp(rname, name, baselen) == 0) { + if (strncmp(rname, name, baselen) == 0) { + switch (programInterface) { + case GL_UNIFORM_BLOCK: /* Basename match, check if array or struct. */ if (name[baselen] == '\0' || name[baselen] == '[' || name[baselen] == '.') { return res; } + break; + case GL_TRANSFORM_FEEDBACK_VARYING: + case GL_UNIFORM: + case GL_VERTEX_SUBROUTINE_UNIFORM: + case GL_GEOMETRY_SUBROUTINE_UNIFORM: + case GL_FRAGMENT_SUBROUTINE_UNIFORM: + case GL_COMPUTE_SUBROUTINE_UNIFORM: + case GL_TESS_CONTROL_SUBROUTINE_UNIFORM: + case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: + case GL_VERTEX_SUBROUTINE: + case GL_GEOMETRY_SUBROUTINE: + case GL_FRAGMENT_SUBROUTINE: + case GL_COMPUTE_SUBROUTINE: + case GL_TESS_CONTROL_SUBROUTINE: + case GL_TESS_EVALUATION_SUBROUTINE: + if (name[baselen] == '.') { + return res; + } + /* fall-through */ + case GL_PROGRAM_INPUT: + case GL_PROGRAM_OUTPUT: + if (name[baselen] == '\0') { + return res; + } else if (name[baselen] == '[' && + valid_array_index(name, array_index)) { + return res; + } + break; + default: + assert(!"not implemented for given interface"); } - break; - case GL_PROGRAM_INPUT: - case GL_PROGRAM_OUTPUT: - if (array_index_of_resource(res, full_name) >= 0) - return res; - break; - default: - assert(!"not implemented for given interface"); } } return NULL; @@ -651,6 +639,18 @@ _mesa_program_resource_find_index(struct gl_shader_program *shProg, case GL_PROGRAM_INPUT: case GL_PROGRAM_OUTPUT: case GL_UNIFORM: + case GL_VERTEX_SUBROUTINE_UNIFORM: + case GL_GEOMETRY_SUBROUTINE_UNIFORM: + case GL_FRAGMENT_SUBROUTINE_UNIFORM: + case GL_COMPUTE_SUBROUTINE_UNIFORM: + case GL_TESS_CONTROL_SUBROUTINE_UNIFORM: + case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: + case GL_VERTEX_SUBROUTINE: + case GL_GEOMETRY_SUBROUTINE: + case GL_FRAGMENT_SUBROUTINE: + case GL_COMPUTE_SUBROUTINE: + case GL_TESS_CONTROL_SUBROUTINE: + case GL_TESS_EVALUATION_SUBROUTINE: if (++idx == (int) index) return res; break; @@ -719,6 +719,12 @@ _mesa_get_program_resource_name(struct gl_shader_program *shProg, bool add_index = !(((programInterface == GL_PROGRAM_INPUT) && res->StageReferences & (1 << MESA_SHADER_GEOMETRY))); + /* Transform feedback varyings have array index already appended + * in their names. + */ + if (programInterface == GL_TRANSFORM_FEEDBACK_VARYING) + add_index = false; + if (add_index && _mesa_program_resource_array_size(res)) { int i; @@ -736,17 +742,9 @@ _mesa_get_program_resource_name(struct gl_shader_program *shProg, static GLint program_resource_location(struct gl_shader_program *shProg, - struct gl_program_resource *res, const char *name) + struct gl_program_resource *res, const char *name, + unsigned array_index) { - unsigned index, offset; - int array_index = -1; - - if (res->Type == GL_PROGRAM_INPUT || res->Type == GL_PROGRAM_OUTPUT) { - array_index = array_index_of_resource(res, name); - if (array_index < 0) - return -1; - } - /* Built-in locations should report GL_INVALID_INDEX. */ if (is_gl_identifier(name)) return GL_INVALID_INDEX; @@ -757,13 +755,22 @@ program_resource_location(struct gl_shader_program *shProg, */ switch (res->Type) { case GL_PROGRAM_INPUT: + /* If the input is an array, fail if the index is out of bounds. */ + if (array_index > 0 + && array_index >= RESOURCE_VAR(res)->type->length) { + return -1; + } return RESOURCE_VAR(res)->data.location + array_index - VERT_ATTRIB_GENERIC0; case GL_PROGRAM_OUTPUT: + /* If the output is an array, fail if the index is out of bounds. */ + if (array_index > 0 + && array_index >= RESOURCE_VAR(res)->type->length) { + return -1; + } return RESOURCE_VAR(res)->data.location + array_index - FRAG_RESULT_DATA0; case GL_UNIFORM: - index = _mesa_get_uniform_location(shProg, name, &offset); - - if (index == GL_INVALID_INDEX) + /* If the uniform is built-in, fail. */ + if (RESOURCE_UNI(res)->builtin) return -1; /* From the GL_ARB_uniform_buffer_object spec: @@ -777,9 +784,21 @@ program_resource_location(struct gl_shader_program *shProg, RESOURCE_UNI(res)->atomic_buffer_index != -1) return -1; - /* location in remap table + array element offset */ - return RESOURCE_UNI(res)->remap_location + offset; + /* fallthrough */ + case GL_VERTEX_SUBROUTINE_UNIFORM: + case GL_GEOMETRY_SUBROUTINE_UNIFORM: + case GL_FRAGMENT_SUBROUTINE_UNIFORM: + case GL_COMPUTE_SUBROUTINE_UNIFORM: + case GL_TESS_CONTROL_SUBROUTINE_UNIFORM: + case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: + /* If the uniform is an array, fail if the index is out of bounds. */ + if (array_index > 0 + && array_index >= RESOURCE_UNI(res)->array_elements) { + return -1; + } + /* location in remap table + array element offset */ + return RESOURCE_UNI(res)->remap_location + array_index; default: return -1; } @@ -787,22 +806,22 @@ program_resource_location(struct gl_shader_program *shProg, /** * Function implements following location queries: - * glGetAttribLocation - * glGetFragDataLocation * glGetUniformLocation */ GLint _mesa_program_resource_location(struct gl_shader_program *shProg, GLenum programInterface, const char *name) { + unsigned array_index = 0; struct gl_program_resource *res = - _mesa_program_resource_find_name(shProg, programInterface, name); + _mesa_program_resource_find_name(shProg, programInterface, name, + &array_index); /* Resource not found. */ if (!res) return -1; - return program_resource_location(shProg, res, name); + return program_resource_location(shProg, res, name, array_index); } /** @@ -814,7 +833,7 @@ _mesa_program_resource_location_index(struct gl_shader_program *shProg, GLenum programInterface, const char *name) { struct gl_program_resource *res = - _mesa_program_resource_find_name(shProg, programInterface, name); + _mesa_program_resource_find_name(shProg, programInterface, name, NULL); /* Non-existent variable or resource is not referenced by fragment stage. */ if (!res || !(res->StageReferences & (1 << MESA_SHADER_FRAGMENT))) @@ -829,6 +848,10 @@ stage_from_enum(GLenum ref) switch (ref) { case GL_REFERENCED_BY_VERTEX_SHADER: return MESA_SHADER_VERTEX; + case GL_REFERENCED_BY_TESS_CONTROL_SHADER: + return MESA_SHADER_TESS_CTRL; + case GL_REFERENCED_BY_TESS_EVALUATION_SHADER: + return MESA_SHADER_TESS_EVAL; case GL_REFERENCED_BY_GEOMETRY_SHADER: return MESA_SHADER_GEOMETRY; case GL_REFERENCED_BY_FRAGMENT_SHADER: @@ -886,7 +909,8 @@ get_buffer_property(struct gl_shader_program *shProg, for (unsigned i = 0; i < RESOURCE_UBO(res)->NumUniforms; i++) { const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName; struct gl_program_resource *uni = - _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname); + _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname, + NULL); if (!uni) continue; (*val)++; @@ -896,7 +920,8 @@ get_buffer_property(struct gl_shader_program *shProg, for (unsigned i = 0; i < RESOURCE_UBO(res)->NumUniforms; i++) { const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName; struct gl_program_resource *uni = - _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname); + _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname, + NULL); if (!uni) continue; *val++ = @@ -925,8 +950,8 @@ get_buffer_property(struct gl_shader_program *shProg, invalid_operation: _mesa_error(ctx, GL_INVALID_OPERATION, "%s(%s prop %s)", caller, - _mesa_lookup_enum_by_nr(res->Type), - _mesa_lookup_enum_by_nr(prop)); + _mesa_enum_to_string(res->Type), + _mesa_enum_to_string(prop)); return 0; } @@ -944,11 +969,17 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg, switch(prop) { case GL_NAME_LENGTH: - if (res->Type == GL_ATOMIC_COUNTER_BUFFER) + switch (res->Type) { + case GL_ATOMIC_COUNTER_BUFFER: goto invalid_operation; - /* Base name +3 if array '[0]' + terminator. */ - *val = strlen(_mesa_program_resource_name(res)) + - (_mesa_program_resource_array_size(res) > 0 ? 3 : 0) + 1; + case GL_TRANSFORM_FEEDBACK_VARYING: + *val = strlen(_mesa_program_resource_name(res)) + 1; + break; + default: + /* Base name +3 if array '[0]' + terminator. */ + *val = strlen(_mesa_program_resource_name(res)) + + (_mesa_program_resource_array_size(res) > 0 ? 3 : 0) + 1; + } return 1; case GL_TYPE: switch (res->Type) { @@ -1014,6 +1045,8 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg, goto invalid_enum; /* fallthrough */ case GL_REFERENCED_BY_VERTEX_SHADER: + case GL_REFERENCED_BY_TESS_CONTROL_SHADER: + case GL_REFERENCED_BY_TESS_EVALUATION_SHADER: case GL_REFERENCED_BY_GEOMETRY_SHADER: case GL_REFERENCED_BY_FRAGMENT_SHADER: switch (res->Type) { @@ -1034,7 +1067,8 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg, case GL_PROGRAM_INPUT: case GL_PROGRAM_OUTPUT: *val = program_resource_location(shProg, res, - _mesa_program_resource_name(res)); + _mesa_program_resource_name(res), + 0); return 1; default: goto invalid_operation; @@ -1045,10 +1079,54 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg, *val = RESOURCE_VAR(res)->data.index; return 1; + case GL_NUM_COMPATIBLE_SUBROUTINES: + if (res->Type != GL_VERTEX_SUBROUTINE_UNIFORM && + res->Type != GL_FRAGMENT_SUBROUTINE_UNIFORM && + res->Type != GL_GEOMETRY_SUBROUTINE_UNIFORM && + res->Type != GL_COMPUTE_SUBROUTINE_UNIFORM && + res->Type != GL_TESS_CONTROL_SUBROUTINE_UNIFORM && + res->Type != GL_TESS_EVALUATION_SUBROUTINE_UNIFORM) + goto invalid_operation; + *val = RESOURCE_UNI(res)->num_compatible_subroutines; + return 1; + case GL_COMPATIBLE_SUBROUTINES: { + const struct gl_uniform_storage *uni; + struct gl_shader *sh; + unsigned count, i; + int j; + + if (res->Type != GL_VERTEX_SUBROUTINE_UNIFORM && + res->Type != GL_FRAGMENT_SUBROUTINE_UNIFORM && + res->Type != GL_GEOMETRY_SUBROUTINE_UNIFORM && + res->Type != GL_COMPUTE_SUBROUTINE_UNIFORM && + res->Type != GL_TESS_CONTROL_SUBROUTINE_UNIFORM && + res->Type != GL_TESS_EVALUATION_SUBROUTINE_UNIFORM) + goto invalid_operation; + uni = RESOURCE_UNI(res); + + sh = shProg->_LinkedShaders[_mesa_shader_stage_from_subroutine_uniform(res->Type)]; + count = 0; + for (i = 0; i < sh->NumSubroutineFunctions; i++) { + struct gl_subroutine_function *fn = &sh->SubroutineFunctions[i]; + for (j = 0; j < fn->num_compat_types; j++) { + if (fn->types[j] == uni->type) { + val[count++] = i; + break; + } + } + } + return count; + } /* GL_ARB_tessellation_shader */ case GL_IS_PER_PATCH: - case GL_REFERENCED_BY_TESS_CONTROL_SHADER: - case GL_REFERENCED_BY_TESS_EVALUATION_SHADER: + switch (res->Type) { + case GL_PROGRAM_INPUT: + case GL_PROGRAM_OUTPUT: + *val = RESOURCE_VAR(res)->data.patch; + return 1; + default: + goto invalid_operation; + } default: goto invalid_enum; } @@ -1057,14 +1135,14 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg, invalid_enum: _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s prop %s)", caller, - _mesa_lookup_enum_by_nr(res->Type), - _mesa_lookup_enum_by_nr(prop)); + _mesa_enum_to_string(res->Type), + _mesa_enum_to_string(prop)); return 0; invalid_operation: _mesa_error(ctx, GL_INVALID_OPERATION, "%s(%s prop %s)", caller, - _mesa_lookup_enum_by_nr(res->Type), - _mesa_lookup_enum_by_nr(prop)); + _mesa_enum_to_string(res->Type), + _mesa_enum_to_string(prop)); return 0; } @@ -1086,7 +1164,7 @@ _mesa_get_program_resourceiv(struct gl_shader_program *shProg, if (!res || bufSize < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramResourceiv(%s index %d bufSize %d)", - _mesa_lookup_enum_by_nr(programInterface), index, bufSize); + _mesa_enum_to_string(programInterface), index, bufSize); return; } |