diff options
Diffstat (limited to 'src/mesa/main/shader_query.cpp')
-rw-r--r-- | src/mesa/main/shader_query.cpp | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 4871d09657c..766ad296565 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -93,6 +93,7 @@ is_active_attrib(const ir_variable *var) * and gl_InstanceID." */ return var->data.location == SYSTEM_VALUE_VERTEX_ID || + var->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE || var->data.location == SYSTEM_VALUE_INSTANCE_ID; default: @@ -133,7 +134,18 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index, continue; if (current_index == desired_index) { - _mesa_copy_string(name, maxLength, length, var->name); + const char *var_name = var->name; + + /* Since gl_VertexID may be lowered to gl_VertexIDMESA, we need to + * consider gl_VertexIDMESA as gl_VertexID for purposes of checking + * active attributes. + */ + if (var->data.mode == ir_var_system_value && + var->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) { + var_name = "gl_VertexID"; + } + + _mesa_copy_string(name, maxLength, length, var_name); if (size) *size = (var->type->is_array()) ? var->type->length : 1; |