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-rw-r--r--src/mesa/main/renderbuffer.c38
1 files changed, 7 insertions, 31 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index fa884c0de93..70011e6b24a 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -66,6 +66,9 @@ get_datatype_bytes(struct gl_renderbuffer *rb)
int component_size;
switch (rb->DataType) {
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ component_size = 8;
+ break;
case GL_FLOAT:
case GL_UNSIGNED_INT:
case GL_UNSIGNED_INT_24_8_EXT:
@@ -2527,17 +2530,13 @@ _mesa_remove_renderbuffer(struct gl_framebuffer *fb,
* Set *ptr to point to rb. If *ptr points to another renderbuffer,
* dereference that buffer first. The new renderbuffer's refcount will
* be incremented. The old renderbuffer's refcount will be decremented.
+ * This is normally only called from the _mesa_reference_renderbuffer() macro
+ * when there's a real pointer change.
*/
void
-_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
- struct gl_renderbuffer *rb)
+_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
+ struct gl_renderbuffer *rb)
{
- assert(ptr);
- if (*ptr == rb) {
- /* no change */
- return;
- }
-
if (*ptr) {
/* Unreference the old renderbuffer */
GLboolean deleteFlag = GL_FALSE;
@@ -2567,26 +2566,3 @@ _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
*ptr = rb;
}
}
-
-
-/**
- * Create a new combined depth/stencil renderbuffer for implementing
- * the GL_EXT_packed_depth_stencil extension.
- * \return new depth/stencil renderbuffer
- */
-struct gl_renderbuffer *
-_mesa_new_depthstencil_renderbuffer(struct gl_context *ctx, GLuint name)
-{
- struct gl_renderbuffer *dsrb;
-
- dsrb = _mesa_new_renderbuffer(ctx, name);
- if (!dsrb)
- return NULL;
-
- /* init fields not covered by _mesa_new_renderbuffer() */
- dsrb->InternalFormat = GL_DEPTH24_STENCIL8_EXT;
- dsrb->Format = MESA_FORMAT_Z24_S8;
- dsrb->AllocStorage = _mesa_soft_renderbuffer_storage;
-
- return dsrb;
-}