diff options
Diffstat (limited to 'src/mesa/main/queryobj.c')
-rw-r--r-- | src/mesa/main/queryobj.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index a907dac836b..88743977206 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -43,7 +43,7 @@ * \return pointer to new query_object object or NULL if out of memory. */ static struct gl_query_object * -_mesa_new_query_object(GLcontext *ctx, GLuint id) +_mesa_new_query_object(struct gl_context *ctx, GLuint id) { struct gl_query_object *q = MALLOC_STRUCT(gl_query_object); (void) ctx; @@ -62,7 +62,7 @@ _mesa_new_query_object(GLcontext *ctx, GLuint id) * Called via ctx->Driver.BeginQuery(). */ static void -_mesa_begin_query(GLcontext *ctx, struct gl_query_object *q) +_mesa_begin_query(struct gl_context *ctx, struct gl_query_object *q) { /* no-op */ } @@ -73,7 +73,7 @@ _mesa_begin_query(GLcontext *ctx, struct gl_query_object *q) * Called via ctx->Driver.EndQuery(). */ static void -_mesa_end_query(GLcontext *ctx, struct gl_query_object *q) +_mesa_end_query(struct gl_context *ctx, struct gl_query_object *q) { q->Ready = GL_TRUE; } @@ -84,7 +84,7 @@ _mesa_end_query(GLcontext *ctx, struct gl_query_object *q) * Called via ctx->Driver.WaitQuery(). */ static void -_mesa_wait_query(GLcontext *ctx, struct gl_query_object *q) +_mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q) { /* For software drivers, _mesa_end_query() should have completed the query. * For real hardware, implement a proper WaitQuery() driver function, @@ -99,7 +99,7 @@ _mesa_wait_query(GLcontext *ctx, struct gl_query_object *q) * Called via ctx->Driver.CheckQuery(). */ static void -_mesa_check_query(GLcontext *ctx, struct gl_query_object *q) +_mesa_check_query(struct gl_context *ctx, struct gl_query_object *q) { /* No-op for sw rendering. * HW drivers may need to flush at this time. @@ -112,7 +112,7 @@ _mesa_check_query(GLcontext *ctx, struct gl_query_object *q) * Not removed from hash table here. */ static void -_mesa_delete_query(GLcontext *ctx, struct gl_query_object *q) +_mesa_delete_query(struct gl_context *ctx, struct gl_query_object *q) { free(q); } @@ -135,7 +135,7 @@ _mesa_init_query_object_functions(struct dd_function_table *driver) * \return NULL if invalid target, else the address of binding point */ static struct gl_query_object ** -get_query_binding_point(GLcontext *ctx, GLenum target) +get_query_binding_point(struct gl_context *ctx, GLenum target) { switch (target) { case GL_SAMPLES_PASSED_ARB: @@ -535,7 +535,7 @@ _mesa_init_queryobj_dispatch(struct _glapi_table *disp) * Allocate/init the context state related to query objects. */ void -_mesa_init_queryobj(GLcontext *ctx) +_mesa_init_queryobj(struct gl_context *ctx) { ctx->Query.QueryObjects = _mesa_NewHashTable(); ctx->Query.CurrentOcclusionObject = NULL; @@ -549,7 +549,7 @@ static void delete_queryobj_cb(GLuint id, void *data, void *userData) { struct gl_query_object *q= (struct gl_query_object *) data; - GLcontext *ctx = (GLcontext *)userData; + struct gl_context *ctx = (struct gl_context *)userData; ctx->Driver.DeleteQuery(ctx, q); } @@ -558,7 +558,7 @@ delete_queryobj_cb(GLuint id, void *data, void *userData) * Free the context state related to query objects. */ void -_mesa_free_queryobj_data(GLcontext *ctx) +_mesa_free_queryobj_data(struct gl_context *ctx) { _mesa_HashDeleteAll(ctx->Query.QueryObjects, delete_queryobj_cb, ctx); _mesa_DeleteHashTable(ctx->Query.QueryObjects); |