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-rw-r--r--src/mesa/main/querymatrix.c51
1 files changed, 50 insertions, 1 deletions
diff --git a/src/mesa/main/querymatrix.c b/src/mesa/main/querymatrix.c
index d2d643be0e4..ef85175714d 100644
--- a/src/mesa/main/querymatrix.c
+++ b/src/mesa/main/querymatrix.c
@@ -17,7 +17,6 @@
#include "glheader.h"
#include "querymatrix.h"
#include "main/get.h"
-#include "util/macros.h"
/**
@@ -38,6 +37,56 @@
#define INT_TO_FIXED(x) ((GLfixed) ((x) << 16))
#define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0))
+#if defined(fpclassify)
+/* ISO C99 says that fpclassify is a macro. Assume that any implementation
+ * of fpclassify, whether it's in a C99 compiler or not, will be a macro.
+ */
+#elif defined(_MSC_VER)
+/* Not required on VS2013 and above. */
+/* Oddly, the fpclassify() function doesn't exist in such a form
+ * on MSVC. This is an implementation using slightly different
+ * lower-level Windows functions.
+ */
+#include <float.h>
+
+enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
+fpclassify(double x)
+{
+ switch(_fpclass(x)) {
+ case _FPCLASS_SNAN: /* signaling NaN */
+ case _FPCLASS_QNAN: /* quiet NaN */
+ return FP_NAN;
+ case _FPCLASS_NINF: /* negative infinity */
+ case _FPCLASS_PINF: /* positive infinity */
+ return FP_INFINITE;
+ case _FPCLASS_NN: /* negative normal */
+ case _FPCLASS_PN: /* positive normal */
+ return FP_NORMAL;
+ case _FPCLASS_ND: /* negative denormalized */
+ case _FPCLASS_PD: /* positive denormalized */
+ return FP_SUBNORMAL;
+ case _FPCLASS_NZ: /* negative zero */
+ case _FPCLASS_PZ: /* positive zero */
+ return FP_ZERO;
+ default:
+ /* Should never get here; but if we do, this will guarantee
+ * that the pattern is not treated like a number.
+ */
+ return FP_NAN;
+ }
+}
+
+#else
+
+enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
+fpclassify(double x)
+{
+ /* XXX do something better someday */
+ return FP_NORMAL;
+}
+
+#endif
+
GLbitfield GLAPIENTRY _mesa_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16])
{
GLfloat matrix[16];