diff options
Diffstat (limited to 'src/mesa/main/pixel.c')
-rw-r--r-- | src/mesa/main/pixel.c | 483 |
1 files changed, 172 insertions, 311 deletions
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index de5c7fcef01..eb4fd6e7c94 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -252,85 +252,76 @@ _mesa_PixelStoref( GLenum pname, GLfloat param ) /***** glPixelMap *****/ /**********************************************************************/ +/** + * Return pointer to a pixelmap by name. + */ +static struct gl_pixelmap * +get_pixelmap(GLcontext *ctx, GLenum map) +{ + switch (map) { + case GL_PIXEL_MAP_I_TO_I: + return &ctx->PixelMaps.ItoI; + case GL_PIXEL_MAP_S_TO_S: + return &ctx->PixelMaps.StoS; + case GL_PIXEL_MAP_I_TO_R: + return &ctx->PixelMaps.ItoR; + case GL_PIXEL_MAP_I_TO_G: + return &ctx->PixelMaps.ItoG; + case GL_PIXEL_MAP_I_TO_B: + return &ctx->PixelMaps.ItoB; + case GL_PIXEL_MAP_I_TO_A: + return &ctx->PixelMaps.ItoA; + case GL_PIXEL_MAP_R_TO_R: + return &ctx->PixelMaps.RtoR; + case GL_PIXEL_MAP_G_TO_G: + return &ctx->PixelMaps.GtoG; + case GL_PIXEL_MAP_B_TO_B: + return &ctx->PixelMaps.BtoB; + case GL_PIXEL_MAP_A_TO_A: + return &ctx->PixelMaps.AtoA; + default: + return NULL; + } +} + /** * Helper routine used by the other _mesa_PixelMap() functions. */ static void -pixelmap(GLcontext *ctx, GLenum map, GLsizei mapsize, const GLfloat *values) +store_pixelmap(GLcontext *ctx, GLenum map, GLsizei mapsize, + const GLfloat *values) { GLint i; + struct gl_pixelmap *pm = get_pixelmap(ctx, map); + if (!pm) { + _mesa_error(ctx, GL_INVALID_ENUM, "glPixelMap(map)"); + return; + } + switch (map) { - case GL_PIXEL_MAP_S_TO_S: - ctx->Pixel.MapStoSsize = mapsize; - for (i = 0; i < mapsize; i++) { - ctx->Pixel.MapStoS[i] = IROUND(values[i]); - } - break; - case GL_PIXEL_MAP_I_TO_I: - ctx->Pixel.MapItoIsize = mapsize; - for (i = 0; i < mapsize; i++) { - ctx->Pixel.MapItoI[i] = values[i]; - } - break; - case GL_PIXEL_MAP_I_TO_R: - ctx->Pixel.MapItoRsize = mapsize; - for (i = 0; i < mapsize; i++) { - GLfloat val = CLAMP( values[i], 0.0F, 1.0F ); - ctx->Pixel.MapItoR[i] = val; - ctx->Pixel.MapItoR8[i] = (GLint) (val * 255.0F); - } - break; - case GL_PIXEL_MAP_I_TO_G: - ctx->Pixel.MapItoGsize = mapsize; - for (i = 0; i < mapsize; i++) { - GLfloat val = CLAMP( values[i], 0.0F, 1.0F ); - ctx->Pixel.MapItoG[i] = val; - ctx->Pixel.MapItoG8[i] = (GLint) (val * 255.0F); - } - break; - case GL_PIXEL_MAP_I_TO_B: - ctx->Pixel.MapItoBsize = mapsize; - for (i = 0; i < mapsize; i++) { - GLfloat val = CLAMP( values[i], 0.0F, 1.0F ); - ctx->Pixel.MapItoB[i] = val; - ctx->Pixel.MapItoB8[i] = (GLint) (val * 255.0F); - } - break; - case GL_PIXEL_MAP_I_TO_A: - ctx->Pixel.MapItoAsize = mapsize; - for (i = 0; i < mapsize; i++) { - GLfloat val = CLAMP( values[i], 0.0F, 1.0F ); - ctx->Pixel.MapItoA[i] = val; - ctx->Pixel.MapItoA8[i] = (GLint) (val * 255.0F); - } - break; - case GL_PIXEL_MAP_R_TO_R: - ctx->Pixel.MapRtoRsize = mapsize; - for (i = 0; i < mapsize; i++) { - ctx->Pixel.MapRtoR[i] = CLAMP( values[i], 0.0F, 1.0F ); - } - break; - case GL_PIXEL_MAP_G_TO_G: - ctx->Pixel.MapGtoGsize = mapsize; - for (i = 0; i < mapsize; i++) { - ctx->Pixel.MapGtoG[i] = CLAMP( values[i], 0.0F, 1.0F ); - } - break; - case GL_PIXEL_MAP_B_TO_B: - ctx->Pixel.MapBtoBsize = mapsize; - for (i = 0; i < mapsize; i++) { - ctx->Pixel.MapBtoB[i] = CLAMP( values[i], 0.0F, 1.0F ); - } - break; - case GL_PIXEL_MAP_A_TO_A: - ctx->Pixel.MapAtoAsize = mapsize; - for (i = 0; i < mapsize; i++) { - ctx->Pixel.MapAtoA[i] = CLAMP( values[i], 0.0F, 1.0F ); - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glPixelMap(map)" ); + case GL_PIXEL_MAP_S_TO_S: + /* special case */ + ctx->PixelMaps.StoS.Size = mapsize; + for (i = 0; i < mapsize; i++) { + ctx->PixelMaps.StoS.Map[i] = IROUND(values[i]); + } + break; + case GL_PIXEL_MAP_I_TO_I: + /* special case */ + ctx->PixelMaps.ItoI.Size = mapsize; + for (i = 0; i < mapsize; i++) { + ctx->PixelMaps.ItoI.Map[i] = values[i]; + } + break; + default: + /* general case */ + pm->Size = mapsize; + for (i = 0; i < mapsize; i++) { + GLfloat val = CLAMP(values[i], 0.0F, 1.0F); + pm->Map[i] = val; + pm->Map8[i] = (GLint) (val * 255.0F); + } } } @@ -385,7 +376,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) return; } - pixelmap(ctx, map, mapsize, values); + store_pixelmap(ctx, map, mapsize, values); if (ctx->Unpack.BufferObj->Name) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, @@ -394,7 +385,6 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) } - void GLAPIENTRY _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) { @@ -464,11 +454,10 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) ctx->Unpack.BufferObj); } - pixelmap(ctx, map, mapsize, fvalues); + store_pixelmap(ctx, map, mapsize, fvalues); } - void GLAPIENTRY _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) { @@ -520,7 +509,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) return; } - /* convert to floats */ + /* convert to floats */ if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { GLint i; for (i = 0; i < mapsize; i++) { @@ -539,40 +528,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) ctx->Unpack.BufferObj); } - pixelmap(ctx, map, mapsize, fvalues); -} - - -/** - * Return size of the named map. - */ -static GLuint -get_map_size(GLcontext *ctx, GLenum map) -{ - switch (map) { - case GL_PIXEL_MAP_I_TO_I: - return ctx->Pixel.MapItoIsize; - case GL_PIXEL_MAP_S_TO_S: - return ctx->Pixel.MapStoSsize; - case GL_PIXEL_MAP_I_TO_R: - return ctx->Pixel.MapItoRsize; - case GL_PIXEL_MAP_I_TO_G: - return ctx->Pixel.MapItoGsize; - case GL_PIXEL_MAP_I_TO_B: - return ctx->Pixel.MapItoBsize; - case GL_PIXEL_MAP_I_TO_A: - return ctx->Pixel.MapItoAsize; - case GL_PIXEL_MAP_R_TO_R: - return ctx->Pixel.MapRtoRsize; - case GL_PIXEL_MAP_G_TO_G: - return ctx->Pixel.MapGtoGsize; - case GL_PIXEL_MAP_B_TO_B: - return ctx->Pixel.MapBtoBsize; - case GL_PIXEL_MAP_A_TO_A: - return ctx->Pixel.MapAtoAsize; - default: - return 0; - } + store_pixelmap(ctx, map, mapsize, fvalues); } @@ -581,9 +537,17 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); GLuint mapsize, i; + const struct gl_pixelmap *pm; + ASSERT_OUTSIDE_BEGIN_END(ctx); - mapsize = get_map_size(ctx, map); + pm = get_pixelmap(ctx, map); + if (!pm) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapfv(map)"); + return; + } + + mapsize = pm->Size; if (ctx->Pack.BufferObj->Name) { /* pack pixelmap into PBO */ @@ -613,41 +577,14 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) return; } - switch (map) { - case GL_PIXEL_MAP_I_TO_I: - MEMCPY(values, ctx->Pixel.MapItoI, mapsize * sizeof(GLfloat)); - break; - case GL_PIXEL_MAP_S_TO_S: - for (i = 0; i < mapsize; i++) { - values[i] = (GLfloat) ctx->Pixel.MapStoS[i]; - } - break; - case GL_PIXEL_MAP_I_TO_R: - MEMCPY(values, ctx->Pixel.MapItoR, mapsize * sizeof(GLfloat)); - break; - case GL_PIXEL_MAP_I_TO_G: - MEMCPY(values, ctx->Pixel.MapItoG, mapsize * sizeof(GLfloat)); - break; - case GL_PIXEL_MAP_I_TO_B: - MEMCPY(values, ctx->Pixel.MapItoB, mapsize * sizeof(GLfloat)); - break; - case GL_PIXEL_MAP_I_TO_A: - MEMCPY(values, ctx->Pixel.MapItoA, mapsize * sizeof(GLfloat)); - break; - case GL_PIXEL_MAP_R_TO_R: - MEMCPY(values, ctx->Pixel.MapRtoR, mapsize * sizeof(GLfloat)); - break; - case GL_PIXEL_MAP_G_TO_G: - MEMCPY(values, ctx->Pixel.MapGtoG, mapsize * sizeof(GLfloat)); - break; - case GL_PIXEL_MAP_B_TO_B: - MEMCPY(values, ctx->Pixel.MapBtoB, mapsize * sizeof(GLfloat)); - break; - case GL_PIXEL_MAP_A_TO_A: - MEMCPY(values, ctx->Pixel.MapAtoA, mapsize * sizeof(GLfloat)); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" ); + if (map == GL_PIXEL_MAP_S_TO_S) { + /* special case */ + for (i = 0; i < mapsize; i++) { + values[i] = (GLfloat) ctx->PixelMaps.StoS.Map[i]; + } + } + else { + MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat)); } if (ctx->Pack.BufferObj->Name) { @@ -662,9 +599,16 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); GLint mapsize, i; + const struct gl_pixelmap *pm; + ASSERT_OUTSIDE_BEGIN_END(ctx); - mapsize = get_map_size(ctx, map); + pm = get_pixelmap(ctx, map); + if (!pm) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapuiv(map)"); + return; + } + mapsize = pm->Size; if (ctx->Pack.BufferObj->Name) { /* pack pixelmap into PBO */ @@ -694,57 +638,14 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) return; } - switch (map) { - case GL_PIXEL_MAP_I_TO_I: - for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoI[i] ); - } - break; - case GL_PIXEL_MAP_S_TO_S: - MEMCPY(values, ctx->Pixel.MapStoS, mapsize * sizeof(GLint)); - break; - case GL_PIXEL_MAP_I_TO_R: - for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoR[i] ); - } - break; - case GL_PIXEL_MAP_I_TO_G: - for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoG[i] ); - } - break; - case GL_PIXEL_MAP_I_TO_B: - for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoB[i] ); - } - break; - case GL_PIXEL_MAP_I_TO_A: - for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoA[i] ); - } - break; - case GL_PIXEL_MAP_R_TO_R: - for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_UINT( ctx->Pixel.MapRtoR[i] ); - } - break; - case GL_PIXEL_MAP_G_TO_G: - for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_UINT( ctx->Pixel.MapGtoG[i] ); - } - break; - case GL_PIXEL_MAP_B_TO_B: - for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_UINT( ctx->Pixel.MapBtoB[i] ); - } - break; - case GL_PIXEL_MAP_A_TO_A: - for (i = 0; i < mapsize; i++) { - values[i] = FLOAT_TO_UINT( ctx->Pixel.MapAtoA[i] ); - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" ); + if (map == GL_PIXEL_MAP_S_TO_S) { + /* special case */ + MEMCPY(values, ctx->PixelMaps.StoS.Map, mapsize * sizeof(GLint)); + } + else { + for (i = 0; i < mapsize; i++) { + values[i] = FLOAT_TO_UINT( pm->Map[i] ); + } } if (ctx->Pack.BufferObj->Name) { @@ -759,9 +660,16 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); GLint mapsize, i; + const struct gl_pixelmap *pm; + ASSERT_OUTSIDE_BEGIN_END(ctx); - mapsize = get_map_size(ctx, map); + pm = get_pixelmap(ctx, map); + if (!pm) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)"); + return; + } + mapsize = pm ? pm->Size : 0; if (ctx->Pack.BufferObj->Name) { /* pack pixelmap into PBO */ @@ -793,58 +701,21 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) } switch (map) { - case GL_PIXEL_MAP_I_TO_I: - for (i = 0; i < mapsize; i++) { - values[i] = (GLushort) CLAMP(ctx->Pixel.MapItoI[i], 0.0, 65535.0); - } - break; - case GL_PIXEL_MAP_S_TO_S: - for (i = 0; i < mapsize; i++) { - values[i] = (GLushort) CLAMP(ctx->Pixel.MapStoS[i], 0.0, 65535.0); - } - break; - case GL_PIXEL_MAP_I_TO_R: - for (i = 0; i < mapsize; i++) { - CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoR[i] ); - } - break; - case GL_PIXEL_MAP_I_TO_G: - for (i = 0; i < mapsize; i++) { - CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoG[i] ); - } - break; - case GL_PIXEL_MAP_I_TO_B: - for (i = 0; i < mapsize; i++) { - CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoB[i] ); - } - break; - case GL_PIXEL_MAP_I_TO_A: - for (i = 0; i < mapsize; i++) { - CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoA[i] ); - } - break; - case GL_PIXEL_MAP_R_TO_R: - for (i = 0; i < mapsize; i++) { - CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapRtoR[i] ); - } - break; - case GL_PIXEL_MAP_G_TO_G: - for (i = 0; i < mapsize; i++) { - CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapGtoG[i] ); - } - break; - case GL_PIXEL_MAP_B_TO_B: - for (i = 0; i < mapsize; i++) { - CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapBtoB[i] ); - } - break; - case GL_PIXEL_MAP_A_TO_A: - for (i = 0; i < mapsize; i++) { - CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapAtoA[i] ); - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" ); + /* special cases */ + case GL_PIXEL_MAP_I_TO_I: + for (i = 0; i < mapsize; i++) { + values[i] = (GLushort) CLAMP(ctx->PixelMaps.ItoI.Map[i], 0.0, 65535.); + } + break; + case GL_PIXEL_MAP_S_TO_S: + for (i = 0; i < mapsize; i++) { + values[i] = (GLushort) CLAMP(ctx->PixelMaps.StoS.Map[i], 0.0, 65535.); + } + break; + default: + for (i = 0; i < mapsize; i++) { + CLAMPED_FLOAT_TO_USHORT(values[i], pm->Map[i] ); + } } if (ctx->Pack.BufferObj->Name) { @@ -1113,14 +984,14 @@ _mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4], void _mesa_map_rgba( const GLcontext *ctx, GLuint n, GLfloat rgba[][4] ) { - const GLfloat rscale = (GLfloat) (ctx->Pixel.MapRtoRsize - 1); - const GLfloat gscale = (GLfloat) (ctx->Pixel.MapGtoGsize - 1); - const GLfloat bscale = (GLfloat) (ctx->Pixel.MapBtoBsize - 1); - const GLfloat ascale = (GLfloat) (ctx->Pixel.MapAtoAsize - 1); - const GLfloat *rMap = ctx->Pixel.MapRtoR; - const GLfloat *gMap = ctx->Pixel.MapGtoG; - const GLfloat *bMap = ctx->Pixel.MapBtoB; - const GLfloat *aMap = ctx->Pixel.MapAtoA; + const GLfloat rscale = (GLfloat) (ctx->PixelMaps.RtoR.Size - 1); + const GLfloat gscale = (GLfloat) (ctx->PixelMaps.GtoG.Size - 1); + const GLfloat bscale = (GLfloat) (ctx->PixelMaps.BtoB.Size - 1); + const GLfloat ascale = (GLfloat) (ctx->PixelMaps.AtoA.Size - 1); + const GLfloat *rMap = ctx->PixelMaps.RtoR.Map; + const GLfloat *gMap = ctx->PixelMaps.GtoG.Map; + const GLfloat *bMap = ctx->PixelMaps.BtoB.Map; + const GLfloat *aMap = ctx->PixelMaps.AtoA.Map; GLuint i; for (i=0;i<n;i++) { GLfloat r = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F); @@ -1413,14 +1284,14 @@ void _mesa_map_ci_to_rgba( const GLcontext *ctx, GLuint n, const GLuint index[], GLfloat rgba[][4] ) { - GLuint rmask = ctx->Pixel.MapItoRsize - 1; - GLuint gmask = ctx->Pixel.MapItoGsize - 1; - GLuint bmask = ctx->Pixel.MapItoBsize - 1; - GLuint amask = ctx->Pixel.MapItoAsize - 1; - const GLfloat *rMap = ctx->Pixel.MapItoR; - const GLfloat *gMap = ctx->Pixel.MapItoG; - const GLfloat *bMap = ctx->Pixel.MapItoB; - const GLfloat *aMap = ctx->Pixel.MapItoA; + GLuint rmask = ctx->PixelMaps.ItoR.Size - 1; + GLuint gmask = ctx->PixelMaps.ItoG.Size - 1; + GLuint bmask = ctx->PixelMaps.ItoB.Size - 1; + GLuint amask = ctx->PixelMaps.ItoA.Size - 1; + const GLfloat *rMap = ctx->PixelMaps.ItoR.Map; + const GLfloat *gMap = ctx->PixelMaps.ItoG.Map; + const GLfloat *bMap = ctx->PixelMaps.ItoB.Map; + const GLfloat *aMap = ctx->PixelMaps.ItoA.Map; GLuint i; for (i=0;i<n;i++) { rgba[i][RCOMP] = rMap[index[i] & rmask]; @@ -1438,14 +1309,14 @@ void _mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[], GLubyte rgba[][4]) { - GLuint rmask = ctx->Pixel.MapItoRsize - 1; - GLuint gmask = ctx->Pixel.MapItoGsize - 1; - GLuint bmask = ctx->Pixel.MapItoBsize - 1; - GLuint amask = ctx->Pixel.MapItoAsize - 1; - const GLubyte *rMap = ctx->Pixel.MapItoR8; - const GLubyte *gMap = ctx->Pixel.MapItoG8; - const GLubyte *bMap = ctx->Pixel.MapItoB8; - const GLubyte *aMap = ctx->Pixel.MapItoA8; + GLuint rmask = ctx->PixelMaps.ItoR.Size - 1; + GLuint gmask = ctx->PixelMaps.ItoG.Size - 1; + GLuint bmask = ctx->PixelMaps.ItoB.Size - 1; + GLuint amask = ctx->PixelMaps.ItoA.Size - 1; + const GLubyte *rMap = ctx->PixelMaps.ItoR.Map8; + const GLubyte *gMap = ctx->PixelMaps.ItoG.Map8; + const GLubyte *bMap = ctx->PixelMaps.ItoB.Map8; + const GLubyte *aMap = ctx->PixelMaps.ItoA.Map8; GLuint i; for (i=0;i<n;i++) { rgba[i][RCOMP] = rMap[index[i] & rmask]; @@ -1496,7 +1367,7 @@ update_image_transfer_state(GLcontext *ctx) if (ctx->Pixel.MapColorFlag) mask |= IMAGE_MAP_COLOR_BIT; - if (ctx->Pixel.ColorTableEnabled) + if (ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]) mask |= IMAGE_COLOR_TABLE_BIT; if (ctx->Pixel.Convolution1DEnabled || @@ -1515,7 +1386,7 @@ update_image_transfer_state(GLcontext *ctx) } } - if (ctx->Pixel.PostConvolutionColorTableEnabled) + if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]) mask |= IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT; if (ctx->ColorMatrixStack.Top->type != MATRIX_IDENTITY || @@ -1529,7 +1400,7 @@ update_image_transfer_state(GLcontext *ctx) ctx->Pixel.PostColorMatrixBias[3] != 0.0F) mask |= IMAGE_COLOR_MATRIX_BIT; - if (ctx->Pixel.PostColorMatrixColorTableEnabled) + if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]) mask |= IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT; if (ctx->Pixel.HistogramEnabled) @@ -1558,6 +1429,14 @@ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state ) /***** Initialization *****/ /**********************************************************************/ +static void +init_pixelmap(struct gl_pixelmap *map) +{ + map->Size = 1; + map->Map[0] = 0.0; + map->Map8[0] = 0; +} + /** * Initialize the context's PIXEL attribute group. @@ -1584,43 +1463,25 @@ _mesa_init_pixel( GLcontext *ctx ) ctx->Pixel.ZoomY = 1.0; ctx->Pixel.MapColorFlag = GL_FALSE; ctx->Pixel.MapStencilFlag = GL_FALSE; - ctx->Pixel.MapStoSsize = 1; - ctx->Pixel.MapItoIsize = 1; - ctx->Pixel.MapItoRsize = 1; - ctx->Pixel.MapItoGsize = 1; - ctx->Pixel.MapItoBsize = 1; - ctx->Pixel.MapItoAsize = 1; - ctx->Pixel.MapRtoRsize = 1; - ctx->Pixel.MapGtoGsize = 1; - ctx->Pixel.MapBtoBsize = 1; - ctx->Pixel.MapAtoAsize = 1; - ctx->Pixel.MapStoS[0] = 0; - ctx->Pixel.MapItoI[0] = 0.0; - ctx->Pixel.MapItoR[0] = 0.0; - ctx->Pixel.MapItoG[0] = 0.0; - ctx->Pixel.MapItoB[0] = 0.0; - ctx->Pixel.MapItoA[0] = 0.0; - ctx->Pixel.MapItoR8[0] = 0; - ctx->Pixel.MapItoG8[0] = 0; - ctx->Pixel.MapItoB8[0] = 0; - ctx->Pixel.MapItoA8[0] = 0; - ctx->Pixel.MapRtoR[0] = 0.0; - ctx->Pixel.MapGtoG[0] = 0.0; - ctx->Pixel.MapBtoB[0] = 0.0; - ctx->Pixel.MapAtoA[0] = 0.0; + init_pixelmap(&ctx->PixelMaps.StoS); + init_pixelmap(&ctx->PixelMaps.ItoI); + init_pixelmap(&ctx->PixelMaps.ItoR); + init_pixelmap(&ctx->PixelMaps.ItoG); + init_pixelmap(&ctx->PixelMaps.ItoB); + init_pixelmap(&ctx->PixelMaps.ItoA); + init_pixelmap(&ctx->PixelMaps.RtoR); + init_pixelmap(&ctx->PixelMaps.GtoG); + init_pixelmap(&ctx->PixelMaps.BtoB); + init_pixelmap(&ctx->PixelMaps.AtoA); ctx->Pixel.HistogramEnabled = GL_FALSE; ctx->Pixel.MinMaxEnabled = GL_FALSE; ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0); ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0); - ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0); - ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0); - ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0); - ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0); - ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0); - ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0); - ctx->Pixel.ColorTableEnabled = GL_FALSE; - ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE; - ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE; + for (i = 0; i < COLORTABLE_MAX; i++) { + ASSIGN_4V(ctx->Pixel.ColorTableScale[i], 1.0, 1.0, 1.0, 1.0); + ASSIGN_4V(ctx->Pixel.ColorTableBias[i], 0.0, 0.0, 0.0, 0.0); + ctx->Pixel.ColorTableEnabled[i] = GL_FALSE; + } ctx->Pixel.Convolution1DEnabled = GL_FALSE; ctx->Pixel.Convolution2DEnabled = GL_FALSE; ctx->Pixel.Separable2DEnabled = GL_FALSE; |