diff options
Diffstat (limited to 'src/mesa/main/pixel.c')
-rw-r--r-- | src/mesa/main/pixel.c | 30 |
1 files changed, 29 insertions, 1 deletions
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 6800170faae..8e2b55fc347 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -24,6 +24,7 @@ #include "glheader.h" #include "imports.h" +#include "image.h" #include "colormac.h" #include "context.h" #include "macros.h" @@ -1682,7 +1683,8 @@ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state ) /***** Initialization *****/ /**********************************************************************/ -void _mesa_init_pixel( GLcontext * ctx ) +void +_mesa_init_pixel( GLcontext * ctx ) { int i; @@ -1774,6 +1776,9 @@ void _mesa_init_pixel( GLcontext * ctx ) ctx->Pack.LsbFirst = GL_FALSE; ctx->Pack.ClientStorage = GL_FALSE; ctx->Pack.Invert = GL_FALSE; +#if FEATURE_EXT_pixel_buffer_object + ctx->Pack.BufferObj = ctx->Array.NullBufferObj; +#endif ctx->Unpack.Alignment = 4; ctx->Unpack.RowLength = 0; ctx->Unpack.ImageHeight = 0; @@ -1784,6 +1789,29 @@ void _mesa_init_pixel( GLcontext * ctx ) ctx->Unpack.LsbFirst = GL_FALSE; ctx->Unpack.ClientStorage = GL_FALSE; ctx->Unpack.Invert = GL_FALSE; +#if FEATURE_EXT_pixel_buffer_object + ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; +#endif + + /* + * _mesa_unpack_image() returns image data in this format. When we + * execute image commands (glDrawPixels(), glTexImage(), etc) from + * within display lists we have to be sure to set the current + * unpacking parameters to these values! + */ + ctx->DefaultPacking.Alignment = 1; + ctx->DefaultPacking.RowLength = 0; + ctx->DefaultPacking.SkipPixels = 0; + ctx->DefaultPacking.SkipRows = 0; + ctx->DefaultPacking.ImageHeight = 0; + ctx->DefaultPacking.SkipImages = 0; + ctx->DefaultPacking.SwapBytes = GL_FALSE; + ctx->DefaultPacking.LsbFirst = GL_FALSE; + ctx->DefaultPacking.ClientStorage = GL_FALSE; + ctx->DefaultPacking.Invert = GL_FALSE; +#if FEATURE_EXT_pixel_buffer_object + ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; +#endif if (ctx->Visual.doubleBufferMode) { ctx->Pixel.ReadBuffer = GL_BACK; |