diff options
Diffstat (limited to 'src/mesa/main/pack.c')
-rw-r--r-- | src/mesa/main/pack.c | 256 |
1 files changed, 0 insertions, 256 deletions
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c index d0c0c455a2a..cd1d90ba83b 100644 --- a/src/mesa/main/pack.c +++ b/src/mesa/main/pack.c @@ -1941,262 +1941,6 @@ clamp_half_to_uint(GLhalfARB h) } -/* - * Unpack a row of color image data from a client buffer according to - * the pixel unpacking parameters. - * Return GLubyte values in the specified dest image format. - * This is used by glDrawPixels and glTexImage?D(). - * \param ctx - the context - * n - number of pixels in the span - * dstFormat - format of destination color array - * dest - the destination color array - * srcFormat - source image format - * srcType - source image data type - * source - source image pointer - * srcPacking - pixel unpacking parameters - * transferOps - bitmask of IMAGE_*_BIT values of operations to apply - * - * XXX perhaps expand this to process whole images someday. - */ -void -_mesa_unpack_color_span_ubyte(struct gl_context *ctx, - GLuint n, GLenum dstFormat, GLubyte dest[], - GLenum srcFormat, GLenum srcType, - const GLvoid *source, - const struct gl_pixelstore_attrib *srcPacking, - GLbitfield transferOps ) -{ - GLboolean intFormat = _mesa_is_enum_format_integer(srcFormat); - ASSERT(dstFormat == GL_ALPHA || - dstFormat == GL_LUMINANCE || - dstFormat == GL_LUMINANCE_ALPHA || - dstFormat == GL_INTENSITY || - dstFormat == GL_RED || - dstFormat == GL_RG || - dstFormat == GL_RGB || - dstFormat == GL_RGBA); - - ASSERT(srcFormat == GL_RED || - srcFormat == GL_GREEN || - srcFormat == GL_BLUE || - srcFormat == GL_ALPHA || - srcFormat == GL_LUMINANCE || - srcFormat == GL_LUMINANCE_ALPHA || - srcFormat == GL_INTENSITY || - srcFormat == GL_RG || - srcFormat == GL_RGB || - srcFormat == GL_BGR || - srcFormat == GL_RGBA || - srcFormat == GL_BGRA || - srcFormat == GL_ABGR_EXT || - srcFormat == GL_COLOR_INDEX); - - ASSERT(srcType == GL_BITMAP || - srcType == GL_UNSIGNED_BYTE || - srcType == GL_BYTE || - srcType == GL_UNSIGNED_SHORT || - srcType == GL_SHORT || - srcType == GL_UNSIGNED_INT || - srcType == GL_INT || - srcType == GL_HALF_FLOAT_ARB || - srcType == GL_FLOAT || - srcType == GL_UNSIGNED_BYTE_3_3_2 || - srcType == GL_UNSIGNED_BYTE_2_3_3_REV || - srcType == GL_UNSIGNED_SHORT_5_6_5 || - srcType == GL_UNSIGNED_SHORT_5_6_5_REV || - srcType == GL_UNSIGNED_SHORT_4_4_4_4 || - srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV || - srcType == GL_UNSIGNED_SHORT_5_5_5_1 || - srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV || - srcType == GL_UNSIGNED_INT_8_8_8_8 || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV || - srcType == GL_UNSIGNED_INT_10_10_10_2 || - srcType == GL_UNSIGNED_INT_2_10_10_10_REV || - srcType == GL_UNSIGNED_INT_5_9_9_9_REV || - srcType == GL_UNSIGNED_INT_10F_11F_11F_REV); - - /* EXT_texture_integer specifies no transfer ops on integer - * types in the resolved issues section. Just set them to 0 - * for integer surfaces. - */ - if (intFormat) - transferOps = 0; - - /* Try simple cases first */ - if (transferOps == 0) { - if (srcType == GL_UNSIGNED_BYTE) { - if (dstFormat == GL_RGBA) { - if (srcFormat == GL_RGBA) { - memcpy( dest, source, n * 4 * sizeof(GLubyte) ); - return; - } - else if (srcFormat == GL_RGB) { - GLuint i; - const GLubyte *src = (const GLubyte *) source; - GLubyte *dst = dest; - for (i = 0; i < n; i++) { - dst[0] = src[0]; - dst[1] = src[1]; - dst[2] = src[2]; - dst[3] = 255; - src += 3; - dst += 4; - } - return; - } - } - else if (dstFormat == GL_RGB) { - if (srcFormat == GL_RGB) { - memcpy( dest, source, n * 3 * sizeof(GLubyte) ); - return; - } - else if (srcFormat == GL_RGBA) { - GLuint i; - const GLubyte *src = (const GLubyte *) source; - GLubyte *dst = dest; - for (i = 0; i < n; i++) { - dst[0] = src[0]; - dst[1] = src[1]; - dst[2] = src[2]; - src += 4; - dst += 3; - } - return; - } - } - else if (dstFormat == srcFormat) { - GLint comps = _mesa_components_in_format(srcFormat); - assert(comps > 0); - memcpy( dest, source, n * comps * sizeof(GLubyte) ); - return; - } - } - } - - - /* general solution begins here */ - { - GLint dstComponents; - GLint rDst, gDst, bDst, aDst, lDst, iDst; - GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat)); - - if (!rgba) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); - return; - } - - dstComponents = _mesa_components_in_format( dstFormat ); - /* source & dest image formats should have been error checked by now */ - assert(dstComponents > 0); - - /* - * Extract image data and convert to RGBA floats - */ - if (srcFormat == GL_COLOR_INDEX) { - GLuint *indexes = malloc(n * sizeof(GLuint)); - - if (!indexes) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); - free(rgba); - return; - } - - extract_uint_indexes(n, indexes, srcFormat, srcType, source, - srcPacking); - - /* Convert indexes to RGBA */ - if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { - _mesa_shift_and_offset_ci(ctx, n, indexes); - } - _mesa_map_ci_to_rgba(ctx, n, indexes, rgba); - - /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting - * with color indexes. - */ - transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT); - - free(indexes); - } - else { - /* non-color index data */ - extract_float_rgba(n, rgba, srcFormat, srcType, source, - srcPacking->SwapBytes); - } - - /* Need to clamp if returning GLubytes */ - transferOps |= IMAGE_CLAMP_BIT; - - if (transferOps) { - _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba); - } - - get_component_indexes(dstFormat, - &rDst, &gDst, &bDst, &aDst, &lDst, &iDst); - - /* Now return the GLubyte data in the requested dstFormat */ - if (rDst >= 0) { - GLubyte *dst = dest; - GLuint i; - for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_UBYTE(dst[rDst], rgba[i][RCOMP]); - dst += dstComponents; - } - } - - if (gDst >= 0) { - GLubyte *dst = dest; - GLuint i; - for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_UBYTE(dst[gDst], rgba[i][GCOMP]); - dst += dstComponents; - } - } - - if (bDst >= 0) { - GLubyte *dst = dest; - GLuint i; - for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_UBYTE(dst[bDst], rgba[i][BCOMP]); - dst += dstComponents; - } - } - - if (aDst >= 0) { - GLubyte *dst = dest; - GLuint i; - for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_UBYTE(dst[aDst], rgba[i][ACOMP]); - dst += dstComponents; - } - } - - if (iDst >= 0) { - GLubyte *dst = dest; - GLuint i; - assert(iDst == 0); - assert(dstComponents == 1); - for (i = 0; i < n; i++) { - /* Intensity comes from red channel */ - CLAMPED_FLOAT_TO_UBYTE(dst[i], rgba[i][RCOMP]); - } - } - - if (lDst >= 0) { - GLubyte *dst = dest; - GLuint i; - assert(lDst == 0); - for (i = 0; i < n; i++) { - /* Luminance comes from red channel */ - CLAMPED_FLOAT_TO_UBYTE(dst[0], rgba[i][RCOMP]); - dst += dstComponents; - } - } - - free(rgba); - } -} - - /** * Same as _mesa_unpack_color_span_ubyte(), but return GLfloat data * instead of GLubyte. |