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-rw-r--r--src/mesa/main/nvprogram.c396
1 files changed, 19 insertions, 377 deletions
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index 61dca5001ac..a4af0eb80a3 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -41,294 +41,9 @@
#include "nvvertparse.h"
#include "nvvertprog.h"
#include "nvprogram.h"
+#include "program.h"
-/**
- * Set the vertex/fragment program error state (position and error string).
- * This is generally called from within the parsers.
- */
-void
-_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
-{
- ctx->Program.ErrorPos = pos;
- _mesa_free((void *) ctx->Program.ErrorString);
- if (!string)
- string = "";
- ctx->Program.ErrorString = _mesa_strdup(string);
-}
-
-
-/**
- * Find the line number and column for 'pos' within 'string'.
- * Return a copy of the line which contains 'pos'. Free the line with
- * _mesa_free().
- * \param string the program string
- * \param pos the position within the string
- * \param line returns the line number corresponding to 'pos'.
- * \param col returns the column number corresponding to 'pos'.
- * \return copy of the line containing 'pos'.
- */
-const GLubyte *
-_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
- GLint *line, GLint *col)
-{
- const GLubyte *lineStart = string;
- const GLubyte *p = string;
- GLubyte *s;
- int len;
-
- *line = 1;
-
- while (p != pos) {
- if (*p == (GLubyte) '\n') {
- (*line)++;
- lineStart = p + 1;
- }
- p++;
- }
-
- *col = (pos - lineStart) + 1;
-
- /* return copy of this line */
- while (*p != 0 && *p != '\n')
- p++;
- len = p - lineStart;
- s = (GLubyte *) _mesa_malloc(len + 1);
- _mesa_memcpy(s, lineStart, len);
- s[len] = 0;
-
- return s;
-}
-
-
-
-/**
- * Allocate and initialize a new fragment/vertex program object
- * \param ctx context
- * \param id program id/number
- * \param target program target/type
- * \return pointer to new program object
- */
-struct program *
-_mesa_alloc_program(GLcontext *ctx, GLenum target, GLuint id)
-{
- struct program *prog;
-
- if (target == GL_VERTEX_PROGRAM_NV
- || target == GL_VERTEX_PROGRAM_ARB) {
- struct vertex_program *vprog = CALLOC_STRUCT(vertex_program);
- if (!vprog) {
- return NULL;
- }
- prog = &(vprog->Base);
- }
- else if (target == GL_FRAGMENT_PROGRAM_NV
- || target == GL_FRAGMENT_PROGRAM_ARB) {
- struct fragment_program *fprog = CALLOC_STRUCT(fragment_program);
- if (!fprog) {
- return NULL;
- }
- prog = &(fprog->Base);
- }
- else {
- _mesa_problem(ctx, "bad target in _mesa_alloc_program");
- return NULL;
- }
- prog->Id = id;
- prog->Target = target;
- prog->Resident = GL_TRUE;
- prog->RefCount = 1;
- return prog;
-}
-
-
-/**
- * Delete a program and remove it from the hash table, ignoring the
- * reference count.
- * \note Called from the GL API dispatcher.
- */
-void
-_mesa_delete_program(GLcontext *ctx, struct program *prog)
-{
- ASSERT(prog);
-
- if (prog->String)
- _mesa_free(prog->String);
- if (prog->Target == GL_VERTEX_PROGRAM_NV ||
- prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
- struct vertex_program *vprog = (struct vertex_program *) prog;
- if (vprog->Instructions)
- _mesa_free(vprog->Instructions);
- }
- else if (prog->Target == GL_FRAGMENT_PROGRAM_NV) {
- struct fragment_program *fprog = (struct fragment_program *) prog;
- if (fprog->Instructions)
- _mesa_free(fprog->Instructions);
- if (fprog->Parameters) {
- GLuint i;
- for (i = 0; i < fprog->NumParameters; i++) {
- _mesa_free((void *) fprog->Parameters[i].Name);
- }
- _mesa_free(fprog->Parameters);
- }
- }
- _mesa_free(prog);
-}
-
-
-/**
- * Bind a program (make it current)
- * \note Called from the GL API dispatcher by both glBindProgramNV
- * and glBindProgramARB.
- */
-void
-_mesa_BindProgramNV(GLenum target, GLuint id)
-{
- struct program *prog;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if ((target == GL_VERTEX_PROGRAM_NV
- && ctx->Extensions.NV_vertex_program) ||
- (target == GL_VERTEX_PROGRAM_ARB
- && ctx->Extensions.ARB_vertex_program)) {
- if (ctx->VertexProgram.Current &&
- ctx->VertexProgram.Current->Base.Id == id)
- return;
- /* decrement refcount on previously bound vertex program */
- if (ctx->VertexProgram.Current) {
- ctx->VertexProgram.Current->Base.RefCount--;
- /* and delete if refcount goes below one */
- if (ctx->VertexProgram.Current->Base.RefCount <= 0) {
- _mesa_delete_program(ctx, &(ctx->VertexProgram.Current->Base));
- _mesa_HashRemove(ctx->Shared->Programs, id);
- }
- }
- }
- else if ((target == GL_FRAGMENT_PROGRAM_NV
- && ctx->Extensions.NV_fragment_program) ||
- (target == GL_FRAGMENT_PROGRAM_ARB
- && ctx->Extensions.ARB_fragment_program)) {
- if (ctx->FragmentProgram.Current &&
- ctx->FragmentProgram.Current->Base.Id == id)
- return;
- /* decrement refcount on previously bound fragment program */
- if (ctx->FragmentProgram.Current) {
- ctx->FragmentProgram.Current->Base.RefCount--;
- /* and delete if refcount goes below one */
- if (ctx->FragmentProgram.Current->Base.RefCount <= 0) {
- _mesa_delete_program(ctx, &(ctx->FragmentProgram.Current->Base));
- _mesa_HashRemove(ctx->Shared->Programs, id);
- }
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)");
- return;
- }
-
- /* NOTE: binding to a non-existant program is not an error.
- * That's supposed to be caught in glBegin.
- */
- if (id == 0) {
- /* default program */
- prog = NULL;
- if (target == GL_VERTEX_PROGRAM_NV || target == GL_VERTEX_PROGRAM_ARB)
- prog = ctx->Shared->DefaultVertexProgram;
- else
- prog = ctx->Shared->DefaultFragmentProgram;
- }
- else {
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
- if (prog) {
- if (prog->Target == 0) {
- /* prog was allocated with glGenProgramsNV */
- prog->Target = target;
- }
- else if (prog->Target != target) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindProgramNV/ARB(target mismatch)");
- return;
- }
- }
- else {
- /* allocate a new program now */
- prog = _mesa_alloc_program(ctx, target, id);
- if (!prog) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB");
- return;
- }
- prog->Id = id;
- prog->Target = target;
- prog->Resident = GL_TRUE;
- prog->RefCount = 1;
- _mesa_HashInsert(ctx->Shared->Programs, id, prog);
- }
- }
-
- /* bind now */
- if (target == GL_VERTEX_PROGRAM_NV || target == GL_VERTEX_PROGRAM_ARB) {
- ctx->VertexProgram.Current = (struct vertex_program *) prog;
- }
- else if (target == GL_FRAGMENT_PROGRAM_NV || target == GL_FRAGMENT_PROGRAM_ARB) {
- ctx->FragmentProgram.Current = (struct fragment_program *) prog;
- }
-
- if (prog)
- prog->RefCount++;
-}
-
-
-/**
- * Delete a list of programs.
- * \note Not compiled into display lists.
- * \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
- */
-void
-_mesa_DeleteProgramsNV(GLsizei n, const GLuint *ids)
-{
- GLint i;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (n < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
- return;
- }
-
- for (i = 0; i < n; i++) {
- if (ids[i] != 0) {
- struct program *prog = (struct program *)
- _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
- if (prog) {
- if (prog->Target == GL_VERTEX_PROGRAM_NV ||
- prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
- if (ctx->VertexProgram.Current &&
- ctx->VertexProgram.Current->Base.Id == ids[i]) {
- /* unbind this currently bound program */
- _mesa_BindProgramNV(prog->Target, 0);
- }
- }
- else if (prog->Target == GL_FRAGMENT_PROGRAM_NV) {
- if (ctx->FragmentProgram.Current &&
- ctx->FragmentProgram.Current->Base.Id == ids[i]) {
- /* unbind this currently bound program */
- _mesa_BindProgramNV(prog->Target, 0);
- }
- }
- else {
- _mesa_problem(ctx, "bad target in glDeleteProgramsNV");
- return;
- }
- prog->RefCount--;
- if (prog->RefCount <= 0) {
- _mesa_delete_program(ctx, prog);
- }
- }
- }
- }
-}
-
/**
* Execute a vertex state program.
@@ -362,49 +77,6 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
/**
- * Generate a list of new program identifiers.
- * \note Not compiled into display lists.
- * \note Called by both glGenProgramsNV and glGenProgramsARB.
- */
-void
-_mesa_GenProgramsNV(GLsizei n, GLuint *ids)
-{
- GLuint first;
- GLuint i;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenPrograms");
- return;
- }
-
- if (!ids)
- return;
-
- first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
-
- for (i = 0; i < (GLuint) n; i++) {
- const int bytes = MAX2(sizeof(struct vertex_program),
- sizeof(struct fragment_program));
- struct program *prog = (struct program *) _mesa_calloc(bytes);
- if (!prog) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenPrograms");
- return;
- }
- prog->RefCount = 1;
- prog->Id = first + i;
- _mesa_HashInsert(ctx->Shared->Programs, first + i, prog);
- }
-
- /* Return the program names */
- for (i = 0; i < (GLuint) n; i++) {
- ids[i] = first + i;
- }
-}
-
-
-/**
* Determine if a set of programs is resident in hardware.
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
@@ -816,30 +488,6 @@ _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
}
-/**
- * Determine if id names a program.
- * \note Not compiled into display lists.
- * \note Called from both glIsProgramNV and glIsProgramARB.
- * \param id is the program identifier
- * \return GL_TRUE if id is a program, else GL_FALSE.
- */
-GLboolean
-_mesa_IsProgramNV(GLuint id)
-{
- struct program *prog;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
-
- if (id == 0)
- return GL_FALSE;
-
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
- if (prog && prog->Target)
- return GL_TRUE;
- else
- return GL_FALSE;
-}
-
/**
* Load/parse/compile a program.
@@ -1101,7 +749,8 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
{
struct program *prog;
struct fragment_program *fragProg;
- GLuint i;
+ GLfloat *v;
+
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -1117,17 +766,13 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
}
fragProg = (struct fragment_program *) prog;
- for (i = 0; i < fragProg->NumParameters; i++) {
- if (!_mesa_strncmp(fragProg->Parameters[i].Name,
- (const char *) name, len) &&
- fragProg->Parameters[i].Name[len] == 0) {
- ASSERT(!fragProg->Parameters[i].Constant);
- fragProg->Parameters[i].Values[0] = x;
- fragProg->Parameters[i].Values[1] = y;
- fragProg->Parameters[i].Values[2] = z;
- fragProg->Parameters[i].Values[3] = w;
- return;
- }
+ v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name);
+ if (v) {
+ v[0] = x;
+ v[1] = y;
+ v[2] = z;
+ v[3] = w;
+ return;
}
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV");
@@ -1167,7 +812,8 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
{
struct program *prog;
struct fragment_program *fragProg;
- GLuint i;
+ const GLfloat *v;
+
GET_CURRENT_CONTEXT(ctx);
if (!ctx->_CurrentProgram)
@@ -1185,17 +831,13 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
}
fragProg = (struct fragment_program *) prog;
- for (i = 0; i < fragProg->NumParameters; i++) {
- if (!_mesa_strncmp(fragProg->Parameters[i].Name,
- (const char *) name, len) &&
- fragProg->Parameters[i].Name[len] == 0) {
- ASSERT(!fragProg->Parameters[i].Constant);
- params[0] = fragProg->Parameters[i].Values[0];
- params[1] = fragProg->Parameters[i].Values[1];
- params[2] = fragProg->Parameters[i].Values[2];
- params[3] = fragProg->Parameters[i].Values[3];
- return;
- }
+ v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name);
+ if (v) {
+ params[0] = v[0];
+ params[1] = v[1];
+ params[2] = v[2];
+ params[3] = v[3];
+ return;
}
_mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");