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-rw-r--r--src/mesa/main/multisample.c17
1 files changed, 11 insertions, 6 deletions
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index f4116ca0062..8b974c1b707 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -120,7 +120,8 @@ _mesa_SampleMaski(GLuint index, GLbitfield mask)
}
-/* Helper for checking a requested sample count against the limit
+/**
+ * Helper for checking a requested sample count against the limit
* for a particular (target, internalFormat) pair. The limit imposed,
* and the error generated, both depend on which extensions are supported.
*
@@ -131,8 +132,9 @@ GLenum
_mesa_check_sample_count(struct gl_context *ctx, GLenum target,
GLenum internalFormat, GLsizei samples)
{
- /* If ARB_internalformat_query is supported, then treat its highest returned sample
- * count as the absolute maximum for this format; it is allowed to exceed MAX_SAMPLES.
+ /* If ARB_internalformat_query is supported, then treat its highest
+ * returned sample count as the absolute maximum for this format; it is
+ * allowed to exceed MAX_SAMPLES.
*
* From the ARB_internalformat_query spec:
*
@@ -141,7 +143,8 @@ _mesa_check_sample_count(struct gl_context *ctx, GLenum target,
*/
if (ctx->Extensions.ARB_internalformat_query) {
GLint buffer[16];
- int count = ctx->Driver.QuerySamplesForFormat(ctx, target, internalFormat, buffer);
+ int count = ctx->Driver.QuerySamplesForFormat(ctx, target,
+ internalFormat, buffer);
int limit = count ? buffer[0] : -1;
return samples > limit ? GL_INVALID_OPERATION : GL_NO_ERROR;
@@ -159,7 +162,8 @@ _mesa_check_sample_count(struct gl_context *ctx, GLenum target,
*
* And when describing the operation of TexImage*Multisample:
*
- * "The error INVALID_OPERATION may be generated if any of the following are true:
+ * "The error INVALID_OPERATION may be generated if any of the following
+ * are true:
*
* * <internalformat> is a depth/stencil-renderable format and <samples>
* is greater than the value of MAX_DEPTH_TEXTURE_SAMPLES
@@ -171,7 +175,8 @@ _mesa_check_sample_count(struct gl_context *ctx, GLenum target,
if (ctx->Extensions.ARB_texture_multisample) {
if (_mesa_is_enum_format_integer(internalFormat))
- return samples > ctx->Const.MaxIntegerSamples ? GL_INVALID_OPERATION : GL_NO_ERROR;
+ return samples > ctx->Const.MaxIntegerSamples
+ ? GL_INVALID_OPERATION : GL_NO_ERROR;
if (target == GL_TEXTURE_2D_MULTISAMPLE ||
target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {