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Diffstat (limited to 'src/mesa/main/mipmap.c')
-rw-r--r--src/mesa/main/mipmap.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 75a12cd165b..7732d09b2ec 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -153,8 +153,8 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
const GLuint k0 = (srcWidth == dstWidth) ? 0 : 1;
const GLuint colStride = (srcWidth == dstWidth) ? 1 : 2;
- ASSERT(comps >= 1);
- ASSERT(comps <= 4);
+ assert(comps >= 1);
+ assert(comps <= 4);
/* This assertion is no longer valid with non-power-of-2 textures
assert(srcWidth == dstWidth || srcWidth == 2 * dstWidth);
@@ -788,8 +788,8 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
const GLuint colStride = (srcWidth == dstWidth) ? 1 : 2;
GLuint i, j, k;
- ASSERT(comps >= 1);
- ASSERT(comps <= 4);
+ assert(comps >= 1);
+ assert(comps <= 4);
if ((datatype == GL_UNSIGNED_BYTE) && (comps == 4)) {
DECLARE_ROW_POINTERS(GLubyte, 4);
@@ -1650,7 +1650,7 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
}
else {
/* average border pixels from adjacent src image pairs */
- ASSERT(srcDepthNB == 2 * dstDepthNB);
+ assert(srcDepthNB == 2 * dstDepthNB);
for (img = 0; img < dstDepthNB; img++) {
const GLubyte *srcA, *srcB;
GLubyte *dst;
@@ -1902,7 +1902,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
/* get src image parameters */
srcImage = _mesa_select_tex_image(texObj, target, level);
- ASSERT(srcImage);
+ assert(srcImage);
srcWidth = srcImage->Width;
srcHeight = srcImage->Height;
srcDepth = srcImage->Depth;
@@ -2097,7 +2097,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
/* get src image parameters */
srcImage = _mesa_select_tex_image(texObj, target, level);
- ASSERT(srcImage);
+ assert(srcImage);
srcWidth = srcImage->Width;
srcHeight = srcImage->Height;
srcDepth = srcImage->Depth;
@@ -2192,12 +2192,12 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
struct gl_texture_image *srcImage;
GLint maxLevel;
- ASSERT(texObj);
+ assert(texObj);
srcImage = _mesa_select_tex_image(texObj, target, texObj->BaseLevel);
- ASSERT(srcImage);
+ assert(srcImage);
maxLevel = _mesa_max_texture_levels(ctx, texObj->Target) - 1;
- ASSERT(maxLevel >= 0); /* bad target */
+ assert(maxLevel >= 0); /* bad target */
maxLevel = MIN2(maxLevel, texObj->MaxLevel);