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-rw-r--r--src/mesa/main/mfeatures.h48
1 files changed, 44 insertions, 4 deletions
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index e23cdb1f426..4e68bc15d8a 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -36,12 +36,53 @@
#define _HAVE_FULL_GL 1
#endif
+/* assert that a feature is disabled and should never be used */
+#define ASSERT_NO_FEATURE() ASSERT(0)
+
+/**
+ * A feature can be anything. But most of them share certain characteristics.
+ *
+ * When a feature defines driver entries, they can be initialized by
+ * _MESA_INIT_<FEATURE>_FUNCTIONS
+ *
+ * When a feature defines vtxfmt entries, they can be initialized and
+ * installed by
+ * _MESA_INIT_<FEATURE>_VTXFMT
+ * _mesa_install_<feature>_vtxfmt
+ *
+ * When a feature defines dispatch entries, they are initialized by
+ * _mesa_init_<feature>_dispatch
+ *
+ * When a feature has states, they are initialized and freed by
+ * _mesa_init_<feature>
+ * _mesa_free_<feature>_data
+ *
+ * Except for states, the others compile to no-op when a feature is disabled.
+ *
+ * The GLAPIENTRYs and helper functions defined by a feature should also
+ * compile to no-op when it is disabled. But to save typings and to catch
+ * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE()
+ * when the feature is disabled.
+ *
+ * A feature following the conventions may be used without knowing if it is
+ * enabled or not.
+ */
+
+#ifdef IN_DRI_DRIVER
+#define FEATURE_remap_table 1
+#else
+#define FEATURE_remap_table 0
+#endif
+
#define FEATURE_accum _HAVE_FULL_GL
+#define FEATURE_arrayelt _HAVE_FULL_GL
#define FEATURE_attrib_stack _HAVE_FULL_GL
+/* this disables vtxfmt, api_loopback, and api_noop completely */
+#define FEATURE_beginend _HAVE_FULL_GL
#define FEATURE_colortable _HAVE_FULL_GL
#define FEATURE_convolve _HAVE_FULL_GL
#define FEATURE_dispatch _HAVE_FULL_GL
-#define FEATURE_dlist _HAVE_FULL_GL
+#define FEATURE_dlist (_HAVE_FULL_GL && FEATURE_arrayelt && FEATURE_beginend)
#define FEATURE_draw_read_buffer _HAVE_FULL_GL
#define FEATURE_drawpix _HAVE_FULL_GL
#define FEATURE_evaluators _HAVE_FULL_GL
@@ -50,15 +91,15 @@
#define FEATURE_histogram _HAVE_FULL_GL
#define FEATURE_pixel_transfer _HAVE_FULL_GL
#define FEATURE_point_size_array 0
+#define FEATURE_queryobj _HAVE_FULL_GL
+#define FEATURE_rastpos _HAVE_FULL_GL
#define FEATURE_texgen _HAVE_FULL_GL
#define FEATURE_texture_fxt1 _HAVE_FULL_GL
#define FEATURE_texture_s3tc _HAVE_FULL_GL
#define FEATURE_userclip _HAVE_FULL_GL
#define FEATURE_vertex_array_byte 0
-#define FEATURE_windowpos _HAVE_FULL_GL
#define FEATURE_es2_glsl 0
-#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL
#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
#define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL
#define FEATURE_ARB_map_buffer_range _HAVE_FULL_GL
@@ -76,7 +117,6 @@
#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL
#define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL
-#define FEATURE_EXT_timer_query _HAVE_FULL_GL
#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL
#define FEATURE_NV_fence _HAVE_FULL_GL
#define FEATURE_NV_fragment_program _HAVE_FULL_GL