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-rw-r--r--src/mesa/main/matrix.h46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h
index b81ab848448..38769867a75 100644
--- a/src/mesa/main/matrix.h
+++ b/src/mesa/main/matrix.h
@@ -35,77 +35,77 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_Frustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval );
-extern void
+extern void GLAPIENTRY
_mesa_Ortho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval );
-extern void
+extern void GLAPIENTRY
_mesa_PushMatrix( void );
-extern void
+extern void GLAPIENTRY
_mesa_PopMatrix( void );
-extern void
+extern void GLAPIENTRY
_mesa_LoadIdentity( void );
-extern void
+extern void GLAPIENTRY
_mesa_LoadMatrixf( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_LoadMatrixd( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_MatrixMode( GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_MultMatrixf( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_MultMatrixd( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
-extern void
+extern void GLAPIENTRY
_mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
-extern void
+extern void GLAPIENTRY
_mesa_Scalef( GLfloat x, GLfloat y, GLfloat z );
-extern void
+extern void GLAPIENTRY
_mesa_Scaled( GLdouble x, GLdouble y, GLdouble z );
-extern void
+extern void GLAPIENTRY
_mesa_Translatef( GLfloat x, GLfloat y, GLfloat z );
-extern void
+extern void GLAPIENTRY
_mesa_Translated( GLdouble x, GLdouble y, GLdouble z );
-extern void
+extern void GLAPIENTRY
_mesa_LoadTransposeMatrixfARB( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_LoadTransposeMatrixdARB( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_MultTransposeMatrixfARB( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_MultTransposeMatrixdARB( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height );
-extern void
+extern void
_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height );
-extern void
+extern void GLAPIENTRY
_mesa_DepthRange( GLclampd nearval, GLclampd farval );