diff options
Diffstat (limited to 'src/mesa/main/matrix.c')
-rw-r--r-- | src/mesa/main/matrix.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 227f54b73d5..6573a46c02f 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -1,21 +1,21 @@ -/* $Id: matrix.c,v 1.26 2000/11/16 21:05:35 keithw Exp $ */ +/* $Id: matrix.c,v 1.27 2000/11/22 07:32:17 joukj Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -46,7 +46,7 @@ #include "matrix.h" #include "mem.h" #include "mmath.h" -#include "types.h" +#include "mtypes.h" #include "math/m_matrix.h" #endif @@ -95,15 +95,15 @@ _mesa_Frustum( GLdouble left, GLdouble right, GET_ACTIVE_MATRIX( ctx, mat, ctx->NewState, "glFrustrum" ); if (nearval <= 0.0 || - farval <= 0.0 || - nearval == farval || - left == right || - top == bottom) + farval <= 0.0 || + nearval == farval || + left == right || + top == bottom) { gl_error( ctx, GL_INVALID_VALUE, "glFrustum" ); return; } - + _math_matrix_frustrum( mat, left, right, bottom, top, nearval, farval ); } @@ -117,10 +117,10 @@ _mesa_Ortho( GLdouble left, GLdouble right, GLmatrix *mat = 0; GET_ACTIVE_MATRIX( ctx, mat, ctx->NewState, "glOrtho" ); - - if (left == right || - bottom == top || - nearval == farval) + + if (left == right || + bottom == top || + nearval == farval) { gl_error( ctx, GL_INVALID_VALUE, "gl_Ortho" ); return; @@ -156,7 +156,7 @@ _mesa_PushMatrix( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPushMatrix"); if (MESA_VERBOSE&VERBOSE_API) - fprintf(stderr, "glPushMatrix %s\n", + fprintf(stderr, "glPushMatrix %s\n", gl_lookup_enum_by_nr(ctx->Transform.MatrixMode)); switch (ctx->Transform.MatrixMode) { @@ -209,7 +209,7 @@ _mesa_PopMatrix( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPopMatrix"); if (MESA_VERBOSE&VERBOSE_API) - fprintf(stderr, "glPopMatrix %s\n", + fprintf(stderr, "glPopMatrix %s\n", gl_lookup_enum_by_nr(ctx->Transform.MatrixMode)); switch (ctx->Transform.MatrixMode) { @@ -306,7 +306,7 @@ _mesa_MultMatrixf( const GLfloat *m ) /* - * Multiply the active matrix by an arbitary matrix. + * Multiply the active matrix by an arbitary matrix. */ void _mesa_MultMatrixd( const GLdouble *m ) @@ -450,7 +450,7 @@ gl_Viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ) if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glViewport %d %d %d %d\n", x, y, width, height); - + /* clamp width, and height to implementation dependent range */ width = CLAMP( width, 1, MAX_WIDTH ); height = CLAMP( height, 1, MAX_HEIGHT ); @@ -503,7 +503,7 @@ _mesa_DepthRange( GLclampd nearval, GLclampd farval ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDepthRange"); if (MESA_VERBOSE&VERBOSE_API) - fprintf(stderr, "glDepthRange %f %f\n", nearval, farval); + fprintf(stderr, "glDepthRange %f %f\n", nearval, farval); n = (GLfloat) CLAMP( nearval, 0.0, 1.0 ); f = (GLfloat) CLAMP( farval, 0.0, 1.0 ); |