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-rw-r--r--src/mesa/main/matrix.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index e74e1728e79..76ca28451f7 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -61,7 +61,7 @@
* the top matrix of the current matrix stack and sets
* __GLcontextRec::NewState.
*/
-void
+void GLAPIENTRY
_mesa_Frustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval )
@@ -103,7 +103,7 @@ _mesa_Frustum( GLdouble left, GLdouble right,
* the top matrix of the current matrix stack and sets
* __GLcontextRec::NewState.
*/
-void
+void GLAPIENTRY
_mesa_Ortho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval )
@@ -142,7 +142,7 @@ _mesa_Ortho( GLdouble left, GLdouble right,
* __GLcontextRec::CurrentStack and gl_transform_attrib::MatrixMode with the
* specified matrix stack.
*/
-void
+void GLAPIENTRY
_mesa_MatrixMode( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -222,7 +222,7 @@ _mesa_MatrixMode( GLenum mode )
* matrix in the stack. Marks __GLcontextRec::NewState with the stack dirty
* flag.
*/
-void
+void GLAPIENTRY
_mesa_PushMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -254,7 +254,7 @@ _mesa_PushMatrix( void )
* moves the stack head down. Marks __GLcontextRec::NewState with the dirty
* stack flag.
*/
-void
+void GLAPIENTRY
_mesa_PopMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -284,7 +284,7 @@ _mesa_PopMatrix( void )
* matrix in the current stack. Marks __GLcontextRec::NewState with the stack
* dirty flag.
*/
-void
+void GLAPIENTRY
_mesa_LoadIdentity( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -309,7 +309,7 @@ _mesa_LoadIdentity( void )
* in the current stack and the given matrix. Marks __GLcontextRec::NewState
* with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_LoadMatrixf( const GLfloat *m )
{
GET_CURRENT_CONTEXT(ctx);
@@ -339,7 +339,7 @@ _mesa_LoadMatrixf( const GLfloat *m )
* matrix in the current stack and the given matrix. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_MultMatrixf( const GLfloat *m )
{
GET_CURRENT_CONTEXT(ctx);
@@ -371,7 +371,7 @@ _mesa_MultMatrixf( const GLfloat *m )
* matrix in the current stack and the given parameters. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
@@ -396,7 +396,7 @@ _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
* matrix in the current stack and the given parameters. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_Scalef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
@@ -419,7 +419,7 @@ _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z )
* matrix in the current stack and the given parameters. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
@@ -430,7 +430,7 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_LoadMatrixd( const GLdouble *m )
{
GLint i;
@@ -441,7 +441,7 @@ _mesa_LoadMatrixd( const GLdouble *m )
_mesa_LoadMatrixf(f);
}
-void
+void GLAPIENTRY
_mesa_MultMatrixd( const GLdouble *m )
{
GLint i;
@@ -453,21 +453,21 @@ _mesa_MultMatrixd( const GLdouble *m )
}
-void
+void GLAPIENTRY
_mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-void
+void GLAPIENTRY
_mesa_Scaled( GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-void
+void GLAPIENTRY
_mesa_Translated( GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
@@ -476,7 +476,7 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z )
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_LoadTransposeMatrixfARB( const GLfloat *m )
{
GLfloat tm[16];
@@ -486,7 +486,7 @@ _mesa_LoadTransposeMatrixfARB( const GLfloat *m )
}
-void
+void GLAPIENTRY
_mesa_LoadTransposeMatrixdARB( const GLdouble *m )
{
GLfloat tm[16];
@@ -496,7 +496,7 @@ _mesa_LoadTransposeMatrixdARB( const GLdouble *m )
}
-void
+void GLAPIENTRY
_mesa_MultTransposeMatrixfARB( const GLfloat *m )
{
GLfloat tm[16];
@@ -506,7 +506,7 @@ _mesa_MultTransposeMatrixfARB( const GLfloat *m )
}
-void
+void GLAPIENTRY
_mesa_MultTransposeMatrixdARB( const GLdouble *m )
{
GLfloat tm[16];
@@ -528,7 +528,7 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m )
* Flushes the vertices and calls _mesa_set_viewport() with the given
* parameters.
*/
-void
+void GLAPIENTRY
_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);
@@ -625,7 +625,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y,
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_DepthRange( GLclampd nearval, GLclampd farval )
{
/*