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-rw-r--r--src/mesa/main/light.h26
1 files changed, 23 insertions, 3 deletions
diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h
index 557e4880209..240a6317b71 100644
--- a/src/mesa/main/light.h
+++ b/src/mesa/main/light.h
@@ -1,3 +1,7 @@
+/**
+ * \file light.h
+ * Lighting.
+ */
/*
* Mesa 3-D graphics library
@@ -30,10 +34,10 @@
#include "mtypes.h"
-
extern void
_mesa_ShadeModel( GLenum mode );
+#if _HAVE_FULL_GL
extern void
_mesa_ColorMaterial( GLenum face, GLenum mode );
@@ -91,7 +95,6 @@ do { \
} while (0)
-
extern GLuint _mesa_material_bitmask( GLcontext *ctx,
GLenum face, GLenum pname,
GLuint legal,
@@ -105,7 +108,7 @@ extern void _mesa_validate_all_lighting_tables( GLcontext *ctx );
extern void _mesa_update_lighting( GLcontext *ctx );
-extern void _mesa_compute_light_positions( GLcontext *ctx );
+extern void _mesa_update_tnl_spaces( GLcontext *ctx, GLuint new_state );
extern void _mesa_update_material( GLcontext *ctx,
const struct gl_material src[2],
@@ -118,5 +121,22 @@ extern void _mesa_copy_material_pairs( struct gl_material dst[2],
extern void _mesa_update_color_material( GLcontext *ctx,
const GLfloat rgba[4] );
+extern void _mesa_init_lighting( GLcontext *ctx );
+
+extern void _mesa_free_lighting_data( GLcontext *ctx );
+
+extern void _mesa_allow_light_in_model( GLcontext *ctx, GLboolean flag );
+
+#else
+#define _mesa_update_color_material( c, r ) ((void)0)
+#define _mesa_validate_all_lighting_tables( c ) ((void)0)
+#define _mesa_invalidate_spot_exp_table( l ) ((void)0)
+#define _mesa_material_bitmask( c, f, p, l, s ) 0
+#define _mesa_init_lighting( c ) ((void)0)
+#define _mesa_free_lighting_data( c ) ((void)0)
+#define _mesa_update_lighting( c ) ((void)0)
+#define _mesa_update_tnl_spaces( c, n ) ((void)0)
+#define GET_SHINE_TAB_ENTRY( table, dp, result ) ((result)=0)
+#endif
#endif