diff options
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r-- | src/mesa/main/light.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 89b1c4b142f..14b4b04162b 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -143,7 +143,7 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa COPY_3V(light->SpotDirection, params); break; case GL_SPOT_EXPONENT: - assert(params[0] >= 0.0); + assert(params[0] >= 0.0F); assert(params[0] <= ctx->Const.MaxSpotExponent); if (light->SpotExponent == params[0]) return; @@ -151,12 +151,12 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa light->SpotExponent = params[0]; break; case GL_SPOT_CUTOFF: - assert(params[0] == 180.0 || (params[0] >= 0.0 && params[0] <= 90.0)); + assert(params[0] == 180.0F || (params[0] >= 0.0F && params[0] <= 90.0F)); if (light->SpotCutoff == params[0]) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); light->SpotCutoff = params[0]; - light->_CosCutoff = (GLfloat) (cos(light->SpotCutoff * M_PI / 180.0)); + light->_CosCutoff = (cosf(light->SpotCutoff * M_PI / 180.0)); if (light->_CosCutoff < 0) light->_CosCutoff = 0; if (light->SpotCutoff != 180.0F) @@ -165,21 +165,21 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa light->_Flags &= ~LIGHT_SPOT; break; case GL_CONSTANT_ATTENUATION: - assert(params[0] >= 0.0); + assert(params[0] >= 0.0F); if (light->ConstantAttenuation == params[0]) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); light->ConstantAttenuation = params[0]; break; case GL_LINEAR_ATTENUATION: - assert(params[0] >= 0.0); + assert(params[0] >= 0.0F); if (light->LinearAttenuation == params[0]) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); light->LinearAttenuation = params[0]; break; case GL_QUADRATIC_ATTENUATION: - assert(params[0] >= 0.0); + assert(params[0] >= 0.0F); if (light->QuadraticAttenuation == params[0]) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); @@ -238,31 +238,31 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) params = temp; break; case GL_SPOT_EXPONENT: - if (params[0] < 0.0 || params[0] > ctx->Const.MaxSpotExponent) { + if (params[0] < 0.0F || params[0] > ctx->Const.MaxSpotExponent) { _mesa_error(ctx, GL_INVALID_VALUE, "glLight"); return; } break; case GL_SPOT_CUTOFF: - if ((params[0] < 0.0 || params[0] > 90.0) && params[0] != 180.0) { + if ((params[0] < 0.0F || params[0] > 90.0F) && params[0] != 180.0F) { _mesa_error(ctx, GL_INVALID_VALUE, "glLight"); return; } break; case GL_CONSTANT_ATTENUATION: - if (params[0] < 0.0) { + if (params[0] < 0.0F) { _mesa_error(ctx, GL_INVALID_VALUE, "glLight"); return; } break; case GL_LINEAR_ATTENUATION: - if (params[0] < 0.0) { + if (params[0] < 0.0F) { _mesa_error(ctx, GL_INVALID_VALUE, "glLight"); return; } break; case GL_QUADRATIC_ATTENUATION: - if (params[0] < 0.0) { + if (params[0] < 0.0F) { _mesa_error(ctx, GL_INVALID_VALUE, "glLight"); return; } @@ -463,14 +463,14 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) case GL_LIGHT_MODEL_LOCAL_VIEWER: if (ctx->API != API_OPENGL_COMPAT) goto invalid_pname; - newbool = (params[0]!=0.0); + newbool = (params[0] != 0.0F); if (ctx->Light.Model.LocalViewer == newbool) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); ctx->Light.Model.LocalViewer = newbool; break; case GL_LIGHT_MODEL_TWO_SIDE: - newbool = (params[0]!=0.0); + newbool = (params[0] != 0.0F); if (ctx->Light.Model.TwoSide == newbool) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); @@ -975,7 +975,7 @@ compute_light_positions( struct gl_context *ctx ) } else { /* positional light w/ homogeneous coordinate, divide by W */ - GLfloat wInv = (GLfloat)1.0 / light->_Position[3]; + GLfloat wInv = 1.0F / light->_Position[3]; light->_Position[0] *= wInv; light->_Position[1] *= wInv; light->_Position[2] *= wInv; @@ -1024,7 +1024,7 @@ update_modelview_scale( struct gl_context *ctx ) if (!_math_matrix_is_length_preserving(ctx->ModelviewMatrixStack.Top)) { const GLfloat *m = ctx->ModelviewMatrixStack.Top->inv; GLfloat f = m[2] * m[2] + m[6] * m[6] + m[10] * m[10]; - if (f < 1e-12) f = 1.0; + if (f < 1e-12f) f = 1.0f; if (ctx->_NeedEyeCoords) ctx->_ModelViewInvScale = 1.0f / sqrtf(f); else |