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-rw-r--r--src/mesa/main/image.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index de56f0be9d0..dfb43c153dc 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1,4 +1,4 @@
-/* $Id: image.c,v 1.52 2001/01/03 15:59:30 brianp Exp $ */
+/* $Id: image.c,v 1.53 2001/01/23 23:39:36 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -2506,7 +2506,7 @@ _mesa_unpack_chan_color_span( GLcontext *ctx,
srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
/* this is intended for RGBA mode only */
- assert(ctx->Visual.RGBAflag);
+ assert(ctx->Visual.rgbMode);
/* Try simple cases first */
if (transferOps == 0 && srcType == CHAN_TYPE) {
@@ -2830,7 +2830,7 @@ _mesa_unpack_float_color_span( GLcontext *ctx,
srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
/* this is intended for RGBA mode only */
- assert(ctx->Visual.RGBAflag);
+ assert(ctx->Visual.rgbMode);
/* general solution, no special cases, yet */
{
@@ -3342,7 +3342,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
/* clamp depth values to [0,1] and convert from floats to integers */
{
- const GLfloat zs = ctx->Visual.DepthMaxF;
+ const GLfloat zs = ctx->DepthMaxF;
GLuint i;
for (i = 0; i < n; i++) {
dest[i] = (GLdepth) (CLAMP(depth[i], 0.0F, 1.0F) * zs);