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-rw-r--r--src/mesa/main/image.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 9083e0975ea..1c3203f63fe 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1,21 +1,21 @@
-/* $Id: image.c,v 1.48 2000/11/10 18:06:14 brianp Exp $ */
+/* $Id: image.c,v 1.49 2000/11/22 07:32:17 joukj Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -37,7 +37,7 @@
#include "mem.h"
#include "mmath.h"
#include "pixel.h"
-#include "types.h"
+#include "mtypes.h"
#endif
@@ -1997,7 +1997,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
alphaIndex = 0;
stride = 1;
break;
- case GL_LUMINANCE:
+ case GL_LUMINANCE:
redIndex = greenIndex = blueIndex = 0;
alphaIndex = -1;
stride = 1;
@@ -2345,7 +2345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLuint i;
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = UBYTE_COLOR_TO_FLOAT_COLOR((p >> 24) );
+ rgba[i][rComp] = UBYTE_COLOR_TO_FLOAT_COLOR((p >> 24) );
rgba[i][gComp] = UBYTE_COLOR_TO_FLOAT_COLOR((p >> 16) & 0xff);
rgba[i][bComp] = UBYTE_COLOR_TO_FLOAT_COLOR((p >> 8) & 0xff);
rgba[i][aComp] = UBYTE_COLOR_TO_FLOAT_COLOR((p ) & 0xff);
@@ -2359,7 +2359,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
rgba[i][rComp] = UBYTE_COLOR_TO_FLOAT_COLOR((p ) & 0xff);
rgba[i][gComp] = UBYTE_COLOR_TO_FLOAT_COLOR((p >> 8) & 0xff);
rgba[i][bComp] = UBYTE_COLOR_TO_FLOAT_COLOR((p >> 16) & 0xff);
- rgba[i][aComp] = UBYTE_COLOR_TO_FLOAT_COLOR((p >> 24) );
+ rgba[i][aComp] = UBYTE_COLOR_TO_FLOAT_COLOR((p >> 24) );
}
}
break;
@@ -2447,7 +2447,7 @@ _mesa_unpack_chan_color_span( GLcontext *ctx,
GLuint transferOps )
{
ASSERT(dstFormat == GL_ALPHA ||
- dstFormat == GL_LUMINANCE ||
+ dstFormat == GL_LUMINANCE ||
dstFormat == GL_LUMINANCE_ALPHA ||
dstFormat == GL_INTENSITY ||
dstFormat == GL_RGB ||
@@ -2648,7 +2648,7 @@ _mesa_unpack_chan_color_span( GLcontext *ctx,
dstRedIndex = dstGreenIndex = dstBlueIndex = -1;
dstLuminanceIndex = dstIntensityIndex = -1;
break;
- case GL_LUMINANCE:
+ case GL_LUMINANCE:
dstLuminanceIndex = 0;
dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
dstIntensityIndex = -1;
@@ -2755,7 +2755,7 @@ _mesa_unpack_float_color_span( GLcontext *ctx,
GLuint transferOps, GLboolean clamp )
{
ASSERT(dstFormat == GL_ALPHA ||
- dstFormat == GL_LUMINANCE ||
+ dstFormat == GL_LUMINANCE ||
dstFormat == GL_LUMINANCE_ALPHA ||
dstFormat == GL_INTENSITY ||
dstFormat == GL_RGB ||
@@ -2906,7 +2906,7 @@ _mesa_unpack_float_color_span( GLcontext *ctx,
dstRedIndex = dstGreenIndex = dstBlueIndex = -1;
dstLuminanceIndex = dstIntensityIndex = -1;
break;
- case GL_LUMINANCE:
+ case GL_LUMINANCE:
dstLuminanceIndex = 0;
dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
dstIntensityIndex = -1;