diff options
Diffstat (limited to 'src/mesa/main/image.c')
-rw-r--r-- | src/mesa/main/image.c | 153 |
1 files changed, 150 insertions, 3 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 4d86c547775..ed0811660d2 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -293,6 +293,8 @@ _mesa_components_in_format( GLenum format ) return 2; case GL_DEPTH_STENCIL_EXT: return 2; + case GL_DUDV_ATI: + return 2; default: return -1; } @@ -503,6 +505,20 @@ _mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type ) return GL_TRUE; else return GL_FALSE; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + return GL_TRUE; + default: + return GL_FALSE; + } default: ; /* fall-through */ } @@ -1674,8 +1690,19 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], GLfloat luminance[MAX_WIDTH]; const GLint comps = _mesa_components_in_format(dstFormat); GLuint i; - - if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) { + /* clamping only applies to colors, not the dudv values, but still need + it if converting to unsigned values (which doesn't make much sense) */ + if (dstFormat == GL_DUDV_ATI || dstFormat == GL_DU8DV8_ATI) { + switch (dstType) { + case GL_UNSIGNED_BYTE: + case GL_UNSIGNED_SHORT: + case GL_UNSIGNED_INT: + transferOps |= IMAGE_CLAMP_BIT; + break; + /* actually might want clamp to [-1,1] otherwise but shouldn't matter? */ + } + } + else if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) { /* need to clamp to [0, 1] */ transferOps |= IMAGE_CLAMP_BIT; } @@ -1774,6 +1801,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -1847,6 +1881,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -1920,6 +1961,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_USHORT(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_USHORT(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -1993,6 +2041,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2066,6 +2121,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_UINT(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_UINT(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_UINT(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2139,6 +2201,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_INT(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_INT(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_INT(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2212,6 +2281,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = rgba[i][RCOMP]; } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = rgba[i][RCOMP]; + dst[i*2+1] = rgba[i][GCOMP]; + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2285,6 +2361,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = _mesa_float_to_half(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = _mesa_float_to_half(rgba[i][RCOMP]); + dst[i*2+1] = _mesa_float_to_half(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2834,7 +2917,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcFormat == GL_BGR || srcFormat == GL_RGBA || srcFormat == GL_BGRA || - srcFormat == GL_ABGR_EXT); + srcFormat == GL_ABGR_EXT || + srcFormat == GL_DUDV_ATI); ASSERT(srcType == GL_UNSIGNED_BYTE || srcType == GL_BYTE || @@ -2949,6 +3033,13 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], aComp = 0; stride = 4; break; + case GL_DUDV_ATI: + redIndex = 0; + greenIndex = 1; + blueIndex = -1; + alphaIndex = -1; + stride = 2; + break; default: _mesa_problem(NULL, "bad srcFormat in extract float data"); return; @@ -3877,6 +3968,62 @@ _mesa_unpack_color_span_float( GLcontext *ctx, } } +/** + * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba, + * directly return GLbyte data, no transfer ops apply. + */ +void +_mesa_unpack_dudv_span_byte( GLcontext *ctx, + GLuint n, GLenum dstFormat, GLbyte dest[], + GLenum srcFormat, GLenum srcType, + const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps ) +{ + ASSERT(dstFormat == GL_DUDV_ATI); + ASSERT(srcFormat == GL_DUDV_ATI); + + ASSERT(srcType == GL_UNSIGNED_BYTE || + srcType == GL_BYTE || + srcType == GL_UNSIGNED_SHORT || + srcType == GL_SHORT || + srcType == GL_UNSIGNED_INT || + srcType == GL_INT || + srcType == GL_HALF_FLOAT_ARB || + srcType == GL_FLOAT); + + /* general solution */ + { + GLint dstComponents; + GLfloat rgba[MAX_WIDTH][4]; + + dstComponents = _mesa_components_in_format( dstFormat ); + /* source & dest image formats should have been error checked by now */ + assert(dstComponents > 0); + + /* + * Extract image data and convert to RGBA floats + */ + assert(n <= MAX_WIDTH); + extract_float_rgba(n, rgba, srcFormat, srcType, source, + srcPacking->SwapBytes); + + + /* Now determine which color channels we need to produce. + * And determine the dest index (offset) within each color tuple. + */ + + /* Now pack results in the requested dstFormat */ + GLbyte *dst = dest; + GLuint i; + for (i = 0; i < n; i++) { + /* not sure - need clamp[-1,1] here? */ + dst[0] = FLOAT_TO_BYTE(rgba[i][RCOMP]); + dst[1] = FLOAT_TO_BYTE(rgba[i][GCOMP]); + dst += dstComponents; + } + } +} /* * Unpack a row of color index data from a client buffer according to |