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-rw-r--r--src/mesa/main/get_gen.py34
1 files changed, 0 insertions, 34 deletions
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index c22dda9f186..1940b4d6c63 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -558,16 +558,6 @@ StateVars = [
"matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"],
"const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;", None ),
- # GL_SGIS_pixel_texture
- ( "GL_PIXEL_TEXTURE_SGIS", GLboolean, ["ctx->Pixel.PixelTextureEnabled"],
- "", "SGIS_pixel_texture" ),
-
- # GL_SGIX_pixel_texture
- ( "GL_PIXEL_TEX_GEN_SGIX", GLboolean, ["ctx->Pixel.PixelTextureEnabled"],
- "", "SGIX_pixel_texture" ),
- ( "GL_PIXEL_TEX_GEN_MODE_SGIX", GLenum, ["pixel_texgen_mode(ctx)"],
- "", "SGIX_pixel_texture" ),
-
# GL_SGI_color_matrix (also in 1.2 imaging)
( "GL_COLOR_MATRIX_SGI", GLfloat,
["matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
@@ -1119,30 +1109,6 @@ def EmitHeader():
#define CHECK_EXTENSION_F(EXTNAME, PNAME) \\
CHECK1(EXTNAME, "Float", PNAME )
-
-/**
- * Helper routine.
- */
-static GLenum
-pixel_texgen_mode(const GLcontext *ctx)
-{
- if (ctx->Pixel.FragmentRgbSource == GL_CURRENT_RASTER_POSITION) {
- if (ctx->Pixel.FragmentAlphaSource == GL_CURRENT_RASTER_POSITION) {
- return GL_RGBA;
- }
- else {
- return GL_RGB;
- }
- }
- else {
- if (ctx->Pixel.FragmentAlphaSource == GL_CURRENT_RASTER_POSITION) {
- return GL_ALPHA;
- }
- else {
- return GL_NONE;
- }
- }
-}
"""
return