diff options
Diffstat (limited to 'src/mesa/main/get_gen.py')
-rw-r--r-- | src/mesa/main/get_gen.py | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 76adcf87721..7bdb20a8abf 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -51,7 +51,7 @@ TypeStrings = { # - the state datatype, one of GLint, GLfloat, GLboolean or GLenum # - list of code fragments to get the state, such as ["ctx->Foo.Bar"] # - optional extra code or empty string -# - optional extension to check, or None (XXX this should be a list!) +# - optional extensions to check, or None # StateVars = [ ( "GL_ACCUM_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.accumRedBits"], @@ -631,7 +631,8 @@ StateVars = [ # GL_EXT_secondary_color ( "GL_COLOR_SUM_EXT", GLboolean, - ["ctx->Fog.ColorSumEnabled"], "", ["EXT_secondary_color"] ), + ["ctx->Fog.ColorSumEnabled"], "", + ["EXT_secondary_color", "ARB_vertex_program"] ), ( "GL_CURRENT_SECONDARY_COLOR_EXT", GLfloatN, ["ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]", "ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]", @@ -691,12 +692,12 @@ StateVars = [ ["ctx->Transform.RasterPositionUnclipped"], "", ["IBM_rasterpos_clip"] ), # GL_NV_point_sprite - ( "GL_POINT_SPRITE_NV", GLboolean, ["ctx->Point.PointSprite"], - "", ["NV_point_sprite"] ), # OR ARB_point_sprite + ( "GL_POINT_SPRITE_NV", GLboolean, ["ctx->Point.PointSprite"], # == GL_POINT_SPRITE_ARB + "", ["NV_point_sprite", "ARB_point_sprite"] ), ( "GL_POINT_SPRITE_R_MODE_NV", GLenum, ["ctx->Point.SpriteRMode"], - "", ["NV_point_sprite"] ), # OR ARB_point_sprite + "", ["NV_point_sprite"] ), ( "GL_POINT_SPRITE_COORD_ORIGIN", GLenum, ["ctx->Point.SpriteOrigin"], - "", ["NV_point_sprite"] ), # OR ARB_point_sprite + "", ["NV_point_sprite", "ARB_point_sprite"] ), # GL_SGIS_generate_mipmap ( "GL_GENERATE_MIPMAP_HINT_SGIS", GLenum, ["ctx->Hint.GenerateMipmap"], @@ -872,17 +873,17 @@ StateVars = [ # GL_ARB_vertex_program ( "GL_MAX_VERTEX_ATTRIBS_ARB", GLint, ["ctx->Const.VertexProgram.MaxAttribs"], "", ["ARB_vertex_program"] ), - - # GL_ARB_fragment_program - ( "GL_FRAGMENT_PROGRAM_ARB", GLboolean, - ["ctx->FragmentProgram.Enabled"], "", ["ARB_fragment_program"] ), ( "GL_TRANSPOSE_CURRENT_MATRIX_ARB", GLfloat, ["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]", "matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]", "matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]", "matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"], "const GLfloat *matrix = ctx->CurrentStack->Top->m;", - ["ARB_fragment_program"] ), + ["ARB_vertex_program", "ARB_fragment_program"] ), + + # GL_ARB_fragment_program + ( "GL_FRAGMENT_PROGRAM_ARB", GLboolean, + ["ctx->FragmentProgram.Enabled"], "", ["ARB_fragment_program"] ), # GL_EXT_depth_bounds_test ( "GL_DEPTH_BOUNDS_TEST_EXT", GLboolean, |