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-rw-r--r--src/mesa/main/get_gen.py23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 76adcf87721..7bdb20a8abf 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -51,7 +51,7 @@ TypeStrings = {
# - the state datatype, one of GLint, GLfloat, GLboolean or GLenum
# - list of code fragments to get the state, such as ["ctx->Foo.Bar"]
# - optional extra code or empty string
-# - optional extension to check, or None (XXX this should be a list!)
+# - optional extensions to check, or None
#
StateVars = [
( "GL_ACCUM_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.accumRedBits"],
@@ -631,7 +631,8 @@ StateVars = [
# GL_EXT_secondary_color
( "GL_COLOR_SUM_EXT", GLboolean,
- ["ctx->Fog.ColorSumEnabled"], "", ["EXT_secondary_color"] ),
+ ["ctx->Fog.ColorSumEnabled"], "",
+ ["EXT_secondary_color", "ARB_vertex_program"] ),
( "GL_CURRENT_SECONDARY_COLOR_EXT", GLfloatN,
["ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]",
"ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]",
@@ -691,12 +692,12 @@ StateVars = [
["ctx->Transform.RasterPositionUnclipped"], "", ["IBM_rasterpos_clip"] ),
# GL_NV_point_sprite
- ( "GL_POINT_SPRITE_NV", GLboolean, ["ctx->Point.PointSprite"],
- "", ["NV_point_sprite"] ), # OR ARB_point_sprite
+ ( "GL_POINT_SPRITE_NV", GLboolean, ["ctx->Point.PointSprite"], # == GL_POINT_SPRITE_ARB
+ "", ["NV_point_sprite", "ARB_point_sprite"] ),
( "GL_POINT_SPRITE_R_MODE_NV", GLenum, ["ctx->Point.SpriteRMode"],
- "", ["NV_point_sprite"] ), # OR ARB_point_sprite
+ "", ["NV_point_sprite"] ),
( "GL_POINT_SPRITE_COORD_ORIGIN", GLenum, ["ctx->Point.SpriteOrigin"],
- "", ["NV_point_sprite"] ), # OR ARB_point_sprite
+ "", ["NV_point_sprite", "ARB_point_sprite"] ),
# GL_SGIS_generate_mipmap
( "GL_GENERATE_MIPMAP_HINT_SGIS", GLenum, ["ctx->Hint.GenerateMipmap"],
@@ -872,17 +873,17 @@ StateVars = [
# GL_ARB_vertex_program
( "GL_MAX_VERTEX_ATTRIBS_ARB", GLint,
["ctx->Const.VertexProgram.MaxAttribs"], "", ["ARB_vertex_program"] ),
-
- # GL_ARB_fragment_program
- ( "GL_FRAGMENT_PROGRAM_ARB", GLboolean,
- ["ctx->FragmentProgram.Enabled"], "", ["ARB_fragment_program"] ),
( "GL_TRANSPOSE_CURRENT_MATRIX_ARB", GLfloat,
["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]",
"matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]",
"matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]",
"matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"],
"const GLfloat *matrix = ctx->CurrentStack->Top->m;",
- ["ARB_fragment_program"] ),
+ ["ARB_vertex_program", "ARB_fragment_program"] ),
+
+ # GL_ARB_fragment_program
+ ( "GL_FRAGMENT_PROGRAM_ARB", GLboolean,
+ ["ctx->FragmentProgram.Enabled"], "", ["ARB_fragment_program"] ),
# GL_EXT_depth_bounds_test
( "GL_DEPTH_BOUNDS_TEST_EXT", GLboolean,