diff options
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r-- | src/mesa/main/get.c | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 9876f4951b3..9123138caa5 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.36 2000/10/28 18:34:48 brianp Exp $ */ +/* $Id: get.c,v 1.37 2000/10/28 20:41:14 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -29,6 +29,7 @@ #include "all.h" #else #include "glheader.h" +#include "colormac.h" #include "context.h" #include "enable.h" #include "enums.h" @@ -1418,10 +1419,10 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = ENUM_TO_DOUBLE(ctx->Polygon.CullFaceMode); break; case GL_CURRENT_COLOR: - params[0] = CHAN_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[0]); - params[1] = CHAN_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[1]); - params[2] = CHAN_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[2]); - params[3] = CHAN_COLOR_TO_FLOAT_COLOR(ctx->Current.ByteColor[3]); + params[0] = CHAN_TO_FLOAT(ctx->Current.ByteColor[0]); + params[1] = CHAN_TO_FLOAT(ctx->Current.ByteColor[1]); + params[2] = CHAN_TO_FLOAT(ctx->Current.ByteColor[2]); + params[3] = CHAN_TO_FLOAT(ctx->Current.ByteColor[3]); break; case GL_CURRENT_INDEX: *params = (GLdouble) ctx->Current.Index; @@ -2610,7 +2611,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(ctx->Polygon.CullFaceMode); break; case GL_CURRENT_COLOR: - CHAN_RGBA_TO_FLOAT_RGBA(params, ctx->Current.ByteColor); + params[0] = CHAN_TO_FLOAT(ctx->Current.ByteColor[0]); + params[1] = CHAN_TO_FLOAT(ctx->Current.ByteColor[1]); + params[2] = CHAN_TO_FLOAT(ctx->Current.ByteColor[2]); + params[3] = CHAN_TO_FLOAT(ctx->Current.ByteColor[3]); break; case GL_CURRENT_INDEX: *params = (GLfloat) ctx->Current.Index; @@ -3775,10 +3779,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) ctx->Polygon.CullFaceMode; break; case GL_CURRENT_COLOR: - params[0] = FLOAT_TO_INT( CHAN_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[0] ) ); - params[1] = FLOAT_TO_INT( CHAN_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[1] ) ); - params[2] = FLOAT_TO_INT( CHAN_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[2] ) ); - params[3] = FLOAT_TO_INT( CHAN_COLOR_TO_FLOAT_COLOR( ctx->Current.ByteColor[3] ) ); + params[0] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.ByteColor[0] ) ); + params[1] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.ByteColor[1] ) ); + params[2] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.ByteColor[2] ) ); + params[3] = FLOAT_TO_INT( CHAN_TO_FLOAT( ctx->Current.ByteColor[3] ) ); break; case GL_CURRENT_INDEX: *params = (GLint) ctx->Current.Index; |